My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Dart Goblin Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Firecracker Three Musketeers Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Dart Goblin Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Three Musketeers Skeleton Army
Giant Snowball
Spear Goblins Dart Goblin Three Musketeers Skeleton Army
Zap
Spear Goblins Firecracker Dart Goblin Three Musketeers Skeleton Army
Barbarian Barrel
Spear Goblins Knight Firecracker Dart Goblin Three Musketeers Skeleton Army Royal Ghost
The Log
Spear Goblins Firecracker Dart Goblin Three Musketeers Skeleton Army
Earthquake
Spear Goblins Firecracker Skeleton Army
Arrows
Spear Goblins Firecracker Dart Goblin Skeleton Army
Royal Delivery
Spear Goblins Knight Firecracker Dart Goblin Three Musketeers Skeleton Army Royal Ghost
Fireball
Firecracker Dart Goblin Three Musketeers Skeleton Army
Poison
Spear Goblins Firecracker Dart Goblin Three Musketeers Skeleton Army
Lightning
Knight Three Musketeers
Rocket
Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Skeleton Army Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Knight Firecracker Dart Goblin Skeleton Army Royal Ghost Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Knight Firecracker

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Firecracker Dart Goblin Royal Ghost
Arrows
Knight
Knight
Spear Goblins Firecracker Dart Goblin Three Musketeers Arrows
Firecracker
Knight Spear Goblins Dart Goblin Three Musketeers
Dart Goblin
Knight Spear Goblins Firecracker
Three Musketeers
Knight Firecracker Royal Ghost
Skeleton Army
Royal Ghost
Spear Goblins Three Musketeers

Defense Synergies 3 11

Spear Goblins
Knight Arrows Firecracker Dart Goblin Skeleton Army Royal Ghost
Arrows
Spear Goblins Knight
Knight
Spear Goblins Firecracker Dart Goblin Arrows Three Musketeers Skeleton Army
Firecracker
Knight Spear Goblins Dart Goblin Skeleton Army
Dart Goblin
Knight Spear Goblins Firecracker Skeleton Army
Three Musketeers
Knight
Skeleton Army
Spear Goblins Knight Firecracker Dart Goblin
Royal Ghost
Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Firecracker Dart Goblin
Skeleton Army Knight Firecracker Dart Goblin Three Musketeers
Three Musketeers Skeleton Army Knight Dart Goblin
Three Musketeers Skeleton Army Knight Firecracker Dart Goblin
Arrows Firecracker Skeleton Army
Arrows Skeleton Army Spear Goblins Firecracker Dart Goblin Royal Ghost
Dart Goblin Three Musketeers Spear Goblins Arrows Firecracker
Arrows Dart Goblin
Three Musketeers Skeleton Army
Knight Skeleton Army Spear Goblins Firecracker Dart Goblin Royal Ghost
Dart Goblin Skeleton Army Spear Goblins Arrows Knight Firecracker Royal Ghost
Arrows Three Musketeers Spear Goblins Firecracker Dart Goblin
Skeleton Army Knight Three Musketeers
Three Musketeers Skeleton Army Arrows Firecracker Dart Goblin Royal Ghost
Skeleton Army Knight Three Musketeers
Skeleton Army Three Musketeers
Three Musketeers Arrows Knight Firecracker Skeleton Army
Arrows Spear Goblins Knight Firecracker Dart Goblin Three Musketeers Skeleton Army Royal Ghost
Arrows Spear Goblins Knight Firecracker Dart Goblin Royal Ghost
Dart Goblin Three Musketeers
Skeleton Army Royal Ghost Spear Goblins Arrows Knight Firecracker Dart Goblin
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Spear Goblins Royal Ghost
Arrows Knight Firecracker Royal Ghost
Skeleton Army Spear Goblins Knight
Skeleton Army Knight
Knight Three Musketeers Skeleton Army
Arrows Firecracker Dart Goblin Three Musketeers
Skeleton Army Spear Goblins Knight Dart Goblin
Knight Skeleton Army
Spear Goblins Knight Firecracker Skeleton Army
Dart Goblin Three Musketeers Skeleton Army
Knight Dart Goblin
Skeleton Army Arrows
Skeleton Army Knight Three Musketeers
Firecracker Dart Goblin Three Musketeers Skeleton Army
Skeleton Army Spear Goblins Knight Firecracker Dart Goblin Three Musketeers
Arrows Firecracker Dart Goblin Royal Ghost
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Dart Goblin Royal Ghost
Arrows Firecracker Dart Goblin Royal Ghost
Arrows Dart Goblin
Arrows Knight Firecracker Dart Goblin
Arrows Firecracker
Arrows Firecracker Spear Goblins Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Three Musketeers
Firecracker Arrows Knight Dart Goblin
Arrows Firecracker Dart Goblin
Knight Firecracker Dart Goblin Three Musketeers
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Spear Goblins Arrows Firecracker Dart Goblin Three Musketeers
Arrows Firecracker Dart Goblin Three Musketeers
Arrows Three Musketeers
Arrows Firecracker Dart Goblin Three Musketeers
Arrows Firecracker Dart Goblin
Arrows
Arrows
Arrows Firecracker
Arrows Firecracker Dart Goblin Royal Ghost
Arrows
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin
Arrows Dart Goblin
Arrows Firecracker
Arrows Firecracker
Spear Goblins Dart Goblin Skeleton Army
Arrows Firecracker Dart Goblin Three Musketeers
Arrows
Knight Firecracker Dart Goblin Three Musketeers
Arrows Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin Three Musketeers
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Royal Ghost
Firecracker Dart Goblin

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