My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Archers Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Bats Archers Valkyrie Giant Skeleton Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Bats Archers Giant Skeleton Inferno Dragon
Giant Snowball
Spear Goblins Bomber Bats Archers Inferno Dragon Lumberjack
Zap
Spear Goblins Bomber Bats Archers Inferno Dragon
Barbarian Barrel
Spear Goblins Bomber Archers Valkyrie Giant Skeleton Lumberjack
The Log
Spear Goblins Bomber Archers Giant Skeleton Lumberjack
Earthquake
Spear Goblins Bomber Archers
Arrows
Spear Goblins Bomber Bats Archers
Royal Delivery
Spear Goblins Bomber Bats Archers Valkyrie Giant Skeleton Inferno Dragon Lumberjack
Fireball
Bomber Archers Inferno Dragon Lumberjack
Poison
Spear Goblins Bomber Bats Archers
Lightning
Valkyrie Inferno Dragon Lumberjack
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Valkyrie Giant Skeleton Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Bats Archers Valkyrie Inferno Dragon Lumberjack Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bomber Bats Archers

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Giant Skeleton Inferno Dragon Lumberjack
Bomber
Bats Valkyrie Giant Skeleton Lumberjack
Bats
Valkyrie Giant Skeleton Bomber Inferno Dragon Lumberjack
Archers
Valkyrie Giant Skeleton Inferno Dragon Lumberjack
Valkyrie
Spear Goblins Bats Archers Lumberjack Bomber Giant Skeleton
Giant Skeleton
Bats Spear Goblins Bomber Archers Valkyrie Lumberjack
Inferno Dragon
Spear Goblins Bats Archers
Lumberjack
Valkyrie Spear Goblins Bomber Bats Archers Giant Skeleton

Defense Synergies 1 16

Spear Goblins
Bats Archers Valkyrie Giant Skeleton Inferno Dragon Lumberjack
Bomber
Bats Valkyrie
Bats
Spear Goblins Bomber Valkyrie Giant Skeleton Inferno Dragon Lumberjack
Archers
Valkyrie Spear Goblins Giant Skeleton Lumberjack
Valkyrie
Archers Spear Goblins Bomber Bats Lumberjack
Giant Skeleton
Spear Goblins Bats Archers Lumberjack
Inferno Dragon
Spear Goblins Bats
Lumberjack
Spear Goblins Bats Archers Valkyrie Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Valkyrie
Inferno Dragon Lumberjack Bats Valkyrie
Lumberjack Bomber Bats Archers Valkyrie Giant Skeleton Inferno Dragon
Inferno Dragon Lumberjack Bats Valkyrie
Bomber Valkyrie Giant Skeleton Lumberjack
Spear Goblins Bomber Bats Archers Valkyrie Lumberjack
Bats Inferno Dragon Spear Goblins Archers
Valkyrie Giant Skeleton
Inferno Dragon Lumberjack
Spear Goblins Bomber Archers Valkyrie Giant Skeleton Lumberjack
Bats Archers Valkyrie Spear Goblins Bomber Giant Skeleton Lumberjack
Inferno Dragon Spear Goblins Bats Archers
Lumberjack Bomber Bats Valkyrie Giant Skeleton
Bomber Valkyrie Bats Lumberjack
Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Bomber Bats Valkyrie Lumberjack
Valkyrie Spear Goblins Bomber Bats Archers Lumberjack
Valkyrie Spear Goblins Bomber Bats Archers Giant Skeleton Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Bomber Valkyrie Spear Goblins Bats Archers Giant Skeleton Lumberjack
Inferno Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Spear Goblins Archers Giant Skeleton
Bomber Archers Valkyrie Inferno Dragon Lumberjack
Giant Skeleton Lumberjack Spear Goblins Bats Valkyrie
Valkyrie Giant Skeleton Lumberjack Bats
Giant Skeleton Valkyrie Inferno Dragon Lumberjack
Bats Archers
Spear Goblins Bats Archers Valkyrie Giant Skeleton Lumberjack
Giant Skeleton Valkyrie Inferno Dragon Lumberjack
Giant Skeleton Spear Goblins Bats Valkyrie Inferno Dragon
Inferno Dragon
Inferno Dragon Bats Valkyrie Giant Skeleton Lumberjack
Valkyrie Giant Skeleton
Giant Skeleton Valkyrie Lumberjack
Bomber Archers Valkyrie
Spear Goblins Bomber Bats Archers Valkyrie Giant Skeleton Inferno Dragon Lumberjack
Bats Valkyrie Bomber Archers Giant Skeleton Inferno Dragon
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Giant Skeleton
Giant Skeleton
Valkyrie Giant Skeleton
Bomber Valkyrie
Spear Goblins Bats
Bomber Archers
Bats Lumberjack
Valkyrie
Archers
Spear Goblins Bomber
Bomber Bats
Bomber Archers
Bomber Valkyrie
Giant Skeleton
Bomber Valkyrie
Inferno Dragon
Bats Archers
Bats
Bomber
Giant Skeleton
Spear Goblins Bats Archers
Archers
Valkyrie Lumberjack
Bomber
Giant Skeleton
Bats Giant Skeleton
Bats
Giant Skeleton
Inferno Dragon

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