My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer Royal Ghost Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Ghost Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Guards
Giant Snowball
Spear Goblins Cannon Musketeer Guards
Zap
Spear Goblins Cannon Guards
Barbarian Barrel
Spear Goblins Cannon Musketeer Guards Royal Ghost Magic Archer
The Log
Spear Goblins Cannon Musketeer Guards
Earthquake
Spear Goblins Cannon Guards
Arrows
Spear Goblins Guards
Royal Delivery
Spear Goblins Musketeer Guards Royal Ghost Magic Archer
Fireball
Cannon Musketeer Magic Archer
Poison
Spear Goblins Cannon Musketeer Guards Magic Archer
Lightning
Cannon Musketeer Magic Archer
Rocket
Musketeer Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Royal Ghost Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Guards Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Cannon Guards Royal Ghost Fireball Musketeer Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Cannon Guards Royal Ghost

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Ghost Mega Knight
Cannon
Fireball
Magic Archer Mega Knight
Musketeer
Royal Ghost Mega Knight
Guards
Royal Ghost
Spear Goblins Musketeer Magic Archer Mega Knight
Magic Archer
Fireball Royal Ghost Mega Knight
Mega Knight
Spear Goblins Fireball Musketeer Royal Ghost Magic Archer

Defense Synergies 2 16

Spear Goblins
Cannon Musketeer Guards Royal Ghost Mega Knight
Cannon
Musketeer Spear Goblins Fireball Guards Royal Ghost Magic Archer
Fireball
Cannon Musketeer Mega Knight
Musketeer
Cannon Guards Spear Goblins Fireball Royal Ghost Mega Knight
Guards
Musketeer Spear Goblins Cannon Magic Archer
Royal Ghost
Spear Goblins Cannon Musketeer Mega Knight
Magic Archer
Cannon Guards Mega Knight
Mega Knight
Spear Goblins Fireball Musketeer Royal Ghost Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Cannon Fireball Musketeer Magic Archer
Cannon Musketeer Mega Knight
Cannon Mega Knight Musketeer
Cannon Musketeer Guards Mega Knight
Fireball Mega Knight
Fireball Spear Goblins Cannon Musketeer Guards Royal Ghost Magic Archer Mega Knight
Musketeer Spear Goblins Cannon Fireball Magic Archer
Cannon Fireball Musketeer Magic Archer Mega Knight
Cannon Musketeer
Guards Spear Goblins Cannon Musketeer Royal Ghost Mega Knight
Guards Spear Goblins Cannon Fireball Musketeer Royal Ghost Magic Archer Mega Knight
Musketeer Spear Goblins Fireball Magic Archer
Cannon Mega Knight Fireball Musketeer Guards
Fireball Mega Knight Cannon Guards Royal Ghost Magic Archer
Cannon Mega Knight
Cannon Fireball Mega Knight
Mega Knight Cannon Fireball Musketeer
Cannon Fireball Mega Knight Spear Goblins Musketeer Guards Royal Ghost Magic Archer
Spear Goblins Cannon Fireball Musketeer Guards Royal Ghost Magic Archer Mega Knight
Cannon Musketeer
Royal Ghost Mega Knight Spear Goblins Cannon Fireball Musketeer Guards
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Spear Goblins Fireball Royal Ghost
Fireball Musketeer Royal Ghost Magic Archer Mega Knight
Guards Mega Knight Spear Goblins Musketeer
Guards Mega Knight Fireball Musketeer
Cannon Musketeer Guards Mega Knight
Fireball Musketeer Magic Archer
Guards Spear Goblins Fireball Musketeer
Mega Knight
Mega Knight Spear Goblins Fireball Magic Archer
Cannon Musketeer Guards
Mega Knight Musketeer Guards
Mega Knight Fireball Guards
Mega Knight Cannon Fireball Guards
Cannon Fireball Musketeer Magic Archer Mega Knight
Guards Spear Goblins Fireball Musketeer Magic Archer
Mega Knight Cannon Fireball Musketeer Royal Ghost Magic Archer
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Musketeer Guards Royal Ghost
Fireball Musketeer Royal Ghost Magic Archer
Fireball Magic Archer
Fireball Musketeer Guards
Fireball Magic Archer Mega Knight
Fireball Spear Goblins Musketeer Magic Archer
Musketeer Magic Archer
Fireball Magic Archer
Fireball
Fireball Musketeer Guards
Fireball Musketeer Magic Archer
Fireball Musketeer Magic Archer
Fireball Musketeer Magic Archer
Fireball Musketeer Magic Archer
Fireball Musketeer Magic Archer
Spear Goblins Fireball Musketeer Magic Archer
Magic Archer Fireball Musketeer Mega Knight
Fireball
Fireball Musketeer Magic Archer Mega Knight
Fireball Magic Archer Mega Knight
Fireball Musketeer Magic Archer Mega Knight
Fireball
Musketeer
Fireball Musketeer
Fireball Magic Archer Mega Knight
Fireball Musketeer Royal Ghost Magic Archer
Fireball Musketeer Magic Archer Mega Knight
Fireball Musketeer Magic Archer
Fireball Musketeer Magic Archer
Fireball Musketeer Guards
Fireball
Fireball Musketeer Magic Archer Mega Knight
Fireball Magic Archer
Mega Knight
Fireball Magic Archer
Spear Goblins Fireball Musketeer Guards Magic Archer
Fireball Musketeer Magic Archer
Fireball
Fireball Musketeer Magic Archer Mega Knight
Fireball Musketeer Magic Archer
Fireball
Musketeer Mega Knight
Fireball Musketeer Guards Magic Archer
Fireball Musketeer Magic Archer
Fireball Musketeer Royal Ghost Magic Archer Mega Knight
Fireball Mega Knight

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