My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Bats Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Bats Electro Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Electro Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Goblin Gang Electro Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Bats Goblin Gang
Giant Snowball
Fire Spirit Spear Goblins Bomber Bats Goblin Gang Princess
Zap
Fire Spirit Spear Goblins Bomber Bats Goblin Gang Princess
Barbarian Barrel
Fire Spirit Spear Goblins Bomber Goblin Gang Princess
The Log
Fire Spirit Spear Goblins Bomber Goblin Gang Princess
Earthquake
Spear Goblins Bomber Goblin Gang
Arrows
Fire Spirit Spear Goblins Bomber Bats Goblin Gang Princess
Royal Delivery
Fire Spirit Spear Goblins Bomber Bats Goblin Gang Princess
Fireball
Bomber Goblin Gang Princess
Poison
Spear Goblins Bomber Bats Goblin Gang Princess
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Electro Giant The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Bats Electro Giant Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Bomber Bats The Log Goblin Gang Princess Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Spear Goblins Bomber Bats

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Spear Goblins
Goblin Gang Princess
Bomber
Bats
Bats
Bomber
Goblin Gang
Spear Goblins Princess
Electro Giant
The Log
Princess
Princess
Spear Goblins Goblin Gang The Log

Defense Synergies 0 12

Fire Spirit
Spear Goblins The Log
Spear Goblins
Fire Spirit Bats Goblin Gang The Log
Bomber
Bats Electro Giant The Log
Bats
Spear Goblins Bomber The Log
Goblin Gang
Spear Goblins The Log Princess
Electro Giant
Bomber
The Log
Fire Spirit Spear Goblins Bomber Bats Goblin Gang Princess
Princess
Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber The Log
Bats Goblin Gang The Log
Goblin Gang Fire Spirit Bomber Bats
Bats Goblin Gang
Bomber The Log Princess
Goblin Gang The Log Fire Spirit Spear Goblins Bomber Bats
Bats Fire Spirit Spear Goblins Goblin Gang Princess
Electro Giant The Log
Goblin Gang Princess
Goblin Gang Fire Spirit Spear Goblins Bomber
Bats Goblin Gang Spear Goblins Bomber Electro Giant The Log Princess
Spear Goblins Bats Goblin Gang Princess
Fire Spirit Bomber Bats Goblin Gang The Log
Fire Spirit Bomber Bats Goblin Gang The Log Princess
Goblin Gang
Goblin Gang Electro Giant The Log
Bomber Bats Goblin Gang
Fire Spirit Spear Goblins Bomber Bats Goblin Gang The Log
The Log Fire Spirit Spear Goblins Bomber Bats Princess
Bomber Goblin Gang Fire Spirit Spear Goblins Bats Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Electro Giant
Bomber Goblin Gang The Log
Goblin Gang Spear Goblins Bats The Log
Goblin Gang Bats The Log
Goblin Gang
Fire Spirit Electro Giant Bats Goblin Gang Princess
Goblin Gang Spear Goblins Bats
Spear Goblins Bats The Log
Goblin Gang
Bats
Electro Giant The Log
Goblin Gang
Bomber Electro Giant Princess
Goblin Gang Electro Giant Spear Goblins Bomber Bats The Log
Bats Bomber Electro Giant The Log Princess
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
The Log Princess
The Log
The Log
Bomber Fire Spirit The Log
Electro Giant Fire Spirit Spear Goblins Bats Princess
Fire Spirit Bomber The Log Princess
The Log Fire Spirit Princess
The Log
Fire Spirit Bats Goblin Gang
The Log Princess
Fire Spirit Princess
Fire Spirit The Log Princess
Princess
Princess The Log
Spear Goblins Bomber The Log Princess
The Log Princess
Bomber Bats
Fire Spirit Bomber The Log Princess
Fire Spirit Bomber Electro Giant The Log Princess
The Log
Princess
The Log
The Log
Electro Giant The Log Fire Spirit Bomber Princess
The Log Princess
The Log Princess
The Log
Fire Spirit Bats Electro Giant Princess
Bats Electro Giant
Bomber The Log
Princess
The Log Princess
Fire Spirit Spear Goblins Bats Goblin Gang Princess
Fire Spirit Princess
The Log
Goblin Gang Princess
The Log Bomber Princess
Electro Giant
Electro Giant Bats Goblin Gang The Log Princess
Bats Princess
Electro Giant The Log Princess

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