My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Hut Baby Dragon Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Goblin Hut Baby Dragon Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Army
Giant Snowball
Spear Goblins Goblin Hut Skeleton Army Baby Dragon Witch Princess
Zap
Spear Goblins Goblin Hut Skeleton Army Witch Princess
Barbarian Barrel
Spear Goblins Valkyrie Goblin Hut Skeleton Army Witch Princess
The Log
Spear Goblins Goblin Hut Skeleton Army Witch Princess
Earthquake
Spear Goblins Goblin Hut Skeleton Army Witch
Arrows
Spear Goblins Goblin Hut Skeleton Army Witch Princess
Royal Delivery
Spear Goblins Valkyrie Goblin Hut Skeleton Army Baby Dragon Witch Princess
Fireball
Goblin Hut Skeleton Army Baby Dragon Witch Princess
Poison
Spear Goblins Goblin Hut Skeleton Army Witch Princess
Lightning
Valkyrie Goblin Hut Baby Dragon Witch
Rocket
Valkyrie Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Skeleton Army Baby Dragon Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Skeleton Army Princess Fireball Valkyrie Baby Dragon Goblin Hut Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Skeleton Army Princess Fireball

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Hut Baby Dragon Princess
Fireball
Baby Dragon Princess
Valkyrie
Spear Goblins Goblin Hut Baby Dragon Witch
Goblin Hut
Spear Goblins Valkyrie Baby Dragon
Skeleton Army
Baby Dragon
Spear Goblins Fireball Valkyrie Goblin Hut Witch
Witch
Valkyrie Baby Dragon
Princess
Spear Goblins Fireball

Defense Synergies 0 15

Spear Goblins
Valkyrie Goblin Hut Skeleton Army Baby Dragon
Fireball
Valkyrie Goblin Hut Princess
Valkyrie
Spear Goblins Fireball Goblin Hut Baby Dragon Witch Princess
Goblin Hut
Spear Goblins Fireball Valkyrie Skeleton Army Baby Dragon
Skeleton Army
Spear Goblins Goblin Hut Princess
Baby Dragon
Spear Goblins Valkyrie Goblin Hut Witch
Witch
Valkyrie Baby Dragon
Princess
Fireball Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Valkyrie Goblin Hut Baby Dragon
Skeleton Army Valkyrie Goblin Hut Witch
Goblin Hut Skeleton Army Witch Valkyrie
Goblin Hut Skeleton Army Witch Valkyrie
Fireball Valkyrie Skeleton Army Princess
Fireball Skeleton Army Spear Goblins Valkyrie Baby Dragon
Spear Goblins Fireball Goblin Hut Baby Dragon Witch Princess
Fireball Valkyrie Baby Dragon
Witch Goblin Hut Skeleton Army Princess
Skeleton Army Spear Goblins Valkyrie
Valkyrie Skeleton Army Witch Spear Goblins Fireball Goblin Hut Baby Dragon Princess
Spear Goblins Fireball Goblin Hut Baby Dragon Witch Princess
Goblin Hut Skeleton Army Fireball Valkyrie Witch
Fireball Valkyrie Skeleton Army Goblin Hut Baby Dragon Witch Princess
Skeleton Army Goblin Hut
Skeleton Army Fireball Goblin Hut
Fireball Valkyrie Goblin Hut Skeleton Army Witch
Fireball Valkyrie Spear Goblins Goblin Hut Skeleton Army Baby Dragon Witch
Valkyrie Baby Dragon Witch Spear Goblins Fireball Goblin Hut Princess
Goblin Hut
Valkyrie Skeleton Army Spear Goblins Fireball Baby Dragon Witch
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Spear Goblins Fireball Goblin Hut Witch
Fireball Valkyrie Baby Dragon
Skeleton Army Spear Goblins Valkyrie Goblin Hut Witch
Valkyrie Skeleton Army Fireball
Valkyrie Goblin Hut Skeleton Army Witch
Fireball Goblin Hut Baby Dragon Witch Princess
Skeleton Army Spear Goblins Fireball Valkyrie Goblin Hut Witch
Valkyrie Skeleton Army
Spear Goblins Fireball Valkyrie Goblin Hut Skeleton Army Baby Dragon Witch
Witch Goblin Hut Skeleton Army
Valkyrie Goblin Hut Witch
Skeleton Army Fireball Valkyrie
Skeleton Army Fireball Valkyrie Witch
Fireball Valkyrie Skeleton Army Baby Dragon Witch Princess
Goblin Hut Skeleton Army Witch Spear Goblins Fireball Valkyrie Baby Dragon
Valkyrie Fireball Goblin Hut Baby Dragon Witch Princess
Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Valkyrie Baby Dragon
Fireball Baby Dragon Princess
Fireball Goblin Hut Baby Dragon
Fireball Valkyrie
Fireball Valkyrie Baby Dragon
Fireball Spear Goblins Baby Dragon Witch Princess
Baby Dragon Witch Princess
Fireball Baby Dragon Princess
Fireball
Fireball
Fireball Valkyrie Princess
Fireball Baby Dragon Princess
Fireball Goblin Hut Baby Dragon Princess
Fireball Baby Dragon Princess
Princess Fireball Goblin Hut Baby Dragon
Spear Goblins Fireball Goblin Hut Baby Dragon Witch Princess
Fireball Goblin Hut Baby Dragon Princess
Fireball
Fireball Baby Dragon Princess
Fireball Valkyrie Baby Dragon Witch Princess
Fireball Baby Dragon
Fireball Princess
Fireball Baby Dragon
Fireball Valkyrie Baby Dragon Witch Princess
Witch
Fireball Baby Dragon Witch Princess
Fireball Baby Dragon Witch Princess
Fireball Baby Dragon
Fireball Baby Dragon Witch Princess
Fireball Goblin Hut Witch
Fireball
Fireball
Fireball Princess
Fireball Princess
Spear Goblins Fireball Goblin Hut Skeleton Army Witch Princess
Fireball Baby Dragon Witch Princess
Fireball
Fireball Valkyrie Baby Dragon Princess
Fireball Baby Dragon Princess
Fireball
Fireball Baby Dragon Witch Princess
Fireball Witch Princess
Fireball Baby Dragon Witch Princess
Fireball

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