My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Goblin Hut Wizard Elixir Collector Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang
Giant Snowball
Spear Goblins Goblin Gang Goblin Hut
Zap
Spear Goblins Goblin Gang Goblin Hut
Barbarian Barrel
Spear Goblins Goblin Gang Goblin Hut Wizard
The Log
Spear Goblins Goblin Gang Goblin Hut
Earthquake
Spear Goblins Goblin Gang Goblin Hut Elixir Collector
Arrows
Spear Goblins Goblin Gang Goblin Hut
Royal Delivery
Spear Goblins Goblin Gang Goblin Hut Wizard
Fireball
Goblin Gang Goblin Hut Wizard Elixir Collector
Poison
Spear Goblins Goblin Gang Goblin Hut Wizard Elixir Collector
Lightning
Goblin Hut Wizard Elixir Collector
Rocket
Goblin Hut Wizard Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Elixir Collector Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Gang Fireball Poison Goblin Hut Wizard Elixir Collector Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Goblin Gang Fireball Poison

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Gang Goblin Hut Mega Knight
Goblin Gang
Spear Goblins Goblin Hut
Fireball
Mega Knight
Goblin Hut
Spear Goblins Goblin Gang Mega Knight
Wizard
Mega Knight
Elixir Collector
Poison
Mega Knight
Mega Knight
Spear Goblins Fireball Goblin Hut Wizard Poison

Defense Synergies 0 10

Spear Goblins
Goblin Gang Goblin Hut Poison Mega Knight
Goblin Gang
Spear Goblins Goblin Hut
Fireball
Goblin Hut Mega Knight
Goblin Hut
Spear Goblins Goblin Gang Fireball Wizard
Wizard
Goblin Hut Mega Knight
Elixir Collector
Poison
Spear Goblins Mega Knight
Mega Knight
Spear Goblins Fireball Wizard Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Goblin Hut Wizard
Goblin Gang Goblin Hut Mega Knight
Goblin Gang Goblin Hut Mega Knight
Goblin Hut Goblin Gang Mega Knight
Fireball Poison Mega Knight
Goblin Gang Fireball Spear Goblins Mega Knight
Spear Goblins Goblin Gang Fireball Goblin Hut Wizard Poison
Fireball Poison Mega Knight
Goblin Gang Goblin Hut
Goblin Gang Spear Goblins Mega Knight
Goblin Gang Poison Spear Goblins Fireball Goblin Hut Wizard Mega Knight
Spear Goblins Goblin Gang Fireball Goblin Hut Wizard Poison
Goblin Hut Mega Knight Goblin Gang Fireball Wizard
Fireball Wizard Mega Knight Goblin Gang Goblin Hut Poison
Goblin Gang Goblin Hut Mega Knight
Goblin Gang Fireball Goblin Hut Mega Knight
Wizard Mega Knight Goblin Gang Fireball Goblin Hut Poison
Fireball Mega Knight Spear Goblins Goblin Gang Goblin Hut Wizard
Wizard Poison Spear Goblins Fireball Goblin Hut Mega Knight
Goblin Hut
Goblin Gang Wizard Mega Knight Spear Goblins Fireball Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Spear Goblins Fireball Goblin Hut
Fireball Poison Goblin Gang Wizard Mega Knight
Goblin Gang Mega Knight Spear Goblins Goblin Hut
Goblin Gang Mega Knight Fireball
Goblin Gang Goblin Hut Mega Knight
Fireball Wizard Poison Goblin Gang Goblin Hut
Goblin Gang Spear Goblins Fireball Goblin Hut
Mega Knight
Mega Knight Spear Goblins Fireball Goblin Hut Poison
Goblin Gang Goblin Hut
Mega Knight Goblin Hut
Mega Knight Fireball Poison
Mega Knight Goblin Gang Fireball Wizard
Wizard Fireball Mega Knight
Goblin Gang Goblin Hut Spear Goblins Fireball Poison
Poison Mega Knight Fireball Goblin Hut Wizard
Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison
Fireball Poison
Fireball Goblin Hut Poison
Fireball Poison
Fireball Wizard Poison Mega Knight
Fireball Wizard Poison Spear Goblins
Wizard Poison
Fireball Poison Wizard
Fireball Poison Wizard
Goblin Gang Fireball Poison
Poison Fireball Wizard
Fireball Poison Wizard
Poison Fireball Goblin Hut
Fireball Poison
Fireball Goblin Hut Poison
Spear Goblins Fireball Goblin Hut Wizard Poison
Fireball Goblin Hut Wizard Poison Mega Knight
Fireball Poison
Fireball Wizard Poison Mega Knight
Fireball Wizard Poison Mega Knight
Fireball Poison Mega Knight
Fireball Wizard Poison
Fireball Poison
Poison Fireball Wizard Mega Knight
Fireball Poison Wizard
Fireball Wizard Poison Mega Knight
Fireball Poison
Poison Fireball Wizard
Fireball Goblin Hut Wizard Poison
Fireball
Poison Fireball Wizard Mega Knight
Fireball Poison
Mega Knight
Fireball Wizard Poison
Spear Goblins Goblin Gang Fireball Goblin Hut
Fireball Poison Wizard
Fireball
Fireball Poison Goblin Gang Wizard Mega Knight
Fireball Wizard Poison
Fireball Poison
Mega Knight
Goblin Gang Fireball Poison
Fireball Poison
Poison Fireball Mega Knight
Fireball Wizard Mega Knight

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