My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Wizard Balloon Lumberjack Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Skeleton Army Balloon
Giant Snowball
Spear Goblins Goblin Gang Skeleton Army Balloon Lumberjack
Zap
Spear Goblins Goblin Gang Skeleton Army Balloon
Barbarian Barrel
Spear Goblins Goblin Gang Valkyrie Wizard Skeleton Army Lumberjack
The Log
Spear Goblins Goblin Gang Skeleton Army Lumberjack
Earthquake
Spear Goblins Goblin Gang Skeleton Army
Arrows
Spear Goblins Goblin Gang Skeleton Army
Royal Delivery
Spear Goblins Goblin Gang Valkyrie Wizard Skeleton Army Balloon Lumberjack
Fireball
Goblin Gang Wizard Skeleton Army Balloon Lumberjack
Poison
Spear Goblins Goblin Gang Wizard Skeleton Army Balloon
Lightning
Valkyrie Wizard Balloon Lumberjack
Rocket
Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Gang Skeleton Army Valkyrie Lumberjack Golden Knight Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Goblin Gang Skeleton Army Valkyrie

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Gang Balloon Lumberjack
Goblin Gang
Spear Goblins Valkyrie Balloon
Valkyrie
Spear Goblins Balloon Lumberjack Goblin Gang Wizard
Wizard
Valkyrie Balloon Lumberjack
Skeleton Army
Balloon
Valkyrie Lumberjack Spear Goblins Goblin Gang Wizard Golden Knight
Lumberjack
Valkyrie Balloon Spear Goblins Wizard
Golden Knight
Balloon

Defense Synergies 0 14

Spear Goblins
Goblin Gang Valkyrie Skeleton Army Lumberjack Golden Knight
Goblin Gang
Spear Goblins Valkyrie Skeleton Army Lumberjack
Valkyrie
Spear Goblins Goblin Gang Wizard Lumberjack
Wizard
Valkyrie Skeleton Army Lumberjack Golden Knight
Skeleton Army
Spear Goblins Goblin Gang Wizard Lumberjack
Balloon
Lumberjack
Spear Goblins Goblin Gang Valkyrie Wizard Skeleton Army
Golden Knight
Spear Goblins Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie Wizard Golden Knight
Skeleton Army Lumberjack Goblin Gang Valkyrie
Goblin Gang Skeleton Army Lumberjack Valkyrie
Skeleton Army Lumberjack Goblin Gang Valkyrie
Valkyrie Skeleton Army Lumberjack
Goblin Gang Skeleton Army Spear Goblins Valkyrie Lumberjack
Spear Goblins Goblin Gang Wizard
Valkyrie Golden Knight
Goblin Gang Skeleton Army Lumberjack
Goblin Gang Skeleton Army Spear Goblins Valkyrie Lumberjack
Goblin Gang Valkyrie Skeleton Army Spear Goblins Wizard Lumberjack
Spear Goblins Goblin Gang Wizard
Skeleton Army Lumberjack Goblin Gang Valkyrie Wizard
Valkyrie Wizard Skeleton Army Goblin Gang Lumberjack Golden Knight
Skeleton Army Goblin Gang Lumberjack
Skeleton Army Goblin Gang Lumberjack
Wizard Goblin Gang Valkyrie Skeleton Army Lumberjack
Spear Goblins Goblin Gang Valkyrie Wizard Skeleton Army Lumberjack Golden Knight
Valkyrie Wizard Spear Goblins Lumberjack
Lumberjack
Goblin Gang Valkyrie Wizard Skeleton Army Spear Goblins Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeleton Army Lumberjack Spear Goblins
Goblin Gang Valkyrie Wizard Lumberjack
Goblin Gang Skeleton Army Lumberjack Spear Goblins Valkyrie Golden Knight
Goblin Gang Valkyrie Skeleton Army Lumberjack
Goblin Gang Valkyrie Skeleton Army Lumberjack
Wizard Goblin Gang
Goblin Gang Skeleton Army Spear Goblins Valkyrie Lumberjack
Valkyrie Skeleton Army Lumberjack
Spear Goblins Valkyrie Skeleton Army
Goblin Gang Skeleton Army
Valkyrie Lumberjack Golden Knight
Skeleton Army Valkyrie
Skeleton Army Goblin Gang Valkyrie Wizard Lumberjack Golden Knight
Wizard Valkyrie Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Valkyrie Lumberjack Golden Knight
Valkyrie Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Golden Knight
Golden Knight
Valkyrie
Wizard Valkyrie
Wizard Spear Goblins
Wizard
Wizard
Wizard Golden Knight
Goblin Gang Lumberjack
Valkyrie Wizard Golden Knight
Wizard
Golden Knight
Spear Goblins Wizard Golden Knight
Wizard
Wizard
Valkyrie Wizard Golden Knight
Wizard
Valkyrie Wizard
Wizard Golden Knight
Wizard Golden Knight
Golden Knight
Wizard
Wizard
Wizard
Wizard
Spear Goblins Goblin Gang Skeleton Army
Wizard
Goblin Gang Valkyrie Wizard Lumberjack
Wizard
Goblin Gang Golden Knight
Golden Knight
Wizard

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