My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Balloon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Wall Breakers Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Wall Breakers Balloon
Giant Snowball
Spear Goblins Minion Horde Wall Breakers Balloon Lumberjack
Zap
Spear Goblins Minion Horde Wall Breakers Balloon
Barbarian Barrel
Spear Goblins Wall Breakers Lumberjack
The Log
Spear Goblins Wall Breakers Lumberjack
Earthquake
Spear Goblins
Arrows
Spear Goblins Minion Horde Wall Breakers
Royal Delivery
Spear Goblins Minion Horde Wall Breakers Balloon Lumberjack
Fireball
Minion Horde Wall Breakers Balloon Lumberjack
Poison
Spear Goblins Minion Horde Balloon
Lightning
Balloon Lumberjack
Rocket
Minion Horde Balloon

Against air swarms

Spells and units that can counter air swarms.

Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

The Log Goblin Machine Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Goblin Machine Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Wall Breakers The Log Lumberjack Minion Horde Balloon Goblin Machine Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Wall Breakers The Log Lumberjack

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Wall Breakers Balloon Lumberjack Mega Knight
Minion Horde
Mega Knight Lumberjack
Wall Breakers
Spear Goblins Balloon The Log Mega Knight
Balloon
Lumberjack Spear Goblins Wall Breakers The Log Mega Knight
The Log
Wall Breakers Balloon Lumberjack Mega Knight
Lumberjack
Balloon Spear Goblins Minion Horde The Log Mega Knight
Goblin Machine
Mega Knight
Minion Horde Spear Goblins Wall Breakers Balloon The Log Lumberjack

Defense Synergies 0 6

Spear Goblins
The Log Lumberjack Mega Knight
Minion Horde
The Log
Wall Breakers
Balloon
The Log
Spear Goblins Minion Horde Lumberjack Mega Knight
Lumberjack
Spear Goblins The Log
Goblin Machine
Mega Knight
Spear Goblins The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde The Log
Minion Horde Lumberjack The Log Mega Knight
Minion Horde Lumberjack Mega Knight
Minion Horde Lumberjack Mega Knight
The Log Lumberjack Mega Knight
The Log Spear Goblins Lumberjack Mega Knight
Minion Horde Spear Goblins
The Log Mega Knight
Minion Horde Lumberjack
Spear Goblins Minion Horde Lumberjack Mega Knight
Minion Horde Spear Goblins The Log Lumberjack Mega Knight
Minion Horde Spear Goblins
Minion Horde Lumberjack Mega Knight The Log
Mega Knight Minion Horde The Log Lumberjack
Minion Horde Lumberjack Mega Knight
Minion Horde The Log Lumberjack Mega Knight
Minion Horde Mega Knight Lumberjack
Mega Knight Spear Goblins Minion Horde The Log Lumberjack
The Log Spear Goblins Lumberjack Mega Knight
Lumberjack
Mega Knight Spear Goblins Minion Horde The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Spear Goblins
The Log Lumberjack Mega Knight
Lumberjack Mega Knight Spear Goblins Minion Horde The Log
Lumberjack Mega Knight Minion Horde The Log
Minion Horde Lumberjack Mega Knight
Minion Horde
Spear Goblins Minion Horde Lumberjack
Mega Knight Minion Horde Lumberjack
Minion Horde Mega Knight Spear Goblins The Log
Minion Horde
Mega Knight Minion Horde Lumberjack
Mega Knight The Log
Mega Knight Minion Horde Lumberjack
Minion Horde Mega Knight
Spear Goblins Minion Horde The Log Lumberjack
Mega Knight Minion Horde The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
The Log
Minion Horde The Log
The Log
Minion Horde The Log Mega Knight
Spear Goblins Minion Horde Goblin Machine
Minion Horde The Log
The Log
The Log
Minion Horde Lumberjack
Minion Horde The Log Goblin Machine
The Log
Minion Horde
The Log
Spear Goblins Minion Horde The Log
Minion Horde The Log Mega Knight
Minion Horde
The Log Goblin Machine Mega Knight
The Log Goblin Machine Mega Knight
Minion Horde The Log Mega Knight
The Log
Minion Horde The Log
The Log Goblin Machine Mega Knight
Minion Horde
The Log
The Log Mega Knight
The Log
Minion Horde
Minion Horde
Minion Horde
Minion Horde The Log Mega Knight
Minion Horde
Minion Horde Mega Knight
The Log
Minion Horde Spear Goblins
The Log
Minion Horde Lumberjack Mega Knight
The Log
Minion Horde Mega Knight
Minion Horde The Log
The Log Mega Knight
Mega Knight

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