My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Good

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Rascals Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Rascals Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Goblin Gang Barbarians Rascals Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Prince
Giant Snowball
Spear Goblins Goblin Gang Barbarians Witch
Zap
Spear Goblins Goblin Gang Witch Prince
Barbarian Barrel
Spear Goblins Knight Goblin Gang Barbarians Rascals Witch
The Log
Spear Goblins Goblin Gang Barbarians Rascals Witch Prince
Earthquake
Spear Goblins Goblin Gang Barbarians Witch
Arrows
Spear Goblins Goblin Gang Rascals Witch
Royal Delivery
Spear Goblins Knight Goblin Gang Barbarians Rascals Witch Prince
Fireball
Goblin Gang Barbarians Rascals Witch
Poison
Spear Goblins Goblin Gang Barbarians Rascals Witch
Lightning
Knight Witch Prince
Rocket
Barbarians Rascals Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Witch Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Prince Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Knight Goblin Gang Barbarians Rascals Witch Prince Goblin Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Knight Goblin Gang Barbarians

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Goblin Gang Rascals Prince
Knight
Spear Goblins Goblin Gang Witch Prince
Goblin Gang
Knight Spear Goblins Prince
Barbarians
Rascals
Spear Goblins Prince
Witch
Knight Prince
Prince
Spear Goblins Knight Goblin Gang Rascals Witch
Goblin Machine

Defense Synergies 2 9

Spear Goblins
Knight Goblin Gang Barbarians Rascals Prince
Knight
Spear Goblins Goblin Gang Witch
Goblin Gang
Knight Spear Goblins Barbarians Rascals Prince
Barbarians
Spear Goblins Goblin Gang
Rascals
Spear Goblins Goblin Gang
Witch
Knight Prince
Prince
Spear Goblins Goblin Gang Witch
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight
Barbarians Knight Goblin Gang Rascals Witch Prince
Goblin Gang Barbarians Witch Prince Knight Rascals
Barbarians Witch Prince Knight Goblin Gang Rascals
Barbarians Prince
Goblin Gang Spear Goblins Rascals
Spear Goblins Goblin Gang Rascals Witch
Barbarians Rascals
Barbarians Witch Goblin Gang Rascals Prince
Knight Goblin Gang Spear Goblins Barbarians Rascals Prince
Goblin Gang Barbarians Witch Spear Goblins Knight Rascals
Spear Goblins Goblin Gang Rascals Witch
Barbarians Prince Knight Goblin Gang Rascals Witch
Goblin Gang Barbarians Rascals Witch Prince
Barbarians Knight Goblin Gang Rascals Prince
Barbarians Goblin Gang Rascals Prince
Barbarians Knight Goblin Gang Rascals Witch Prince
Spear Goblins Knight Goblin Gang Barbarians Rascals Witch Prince
Witch Spear Goblins Knight Barbarians Rascals
Barbarians Prince
Goblin Gang Rascals Spear Goblins Knight Barbarians Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Barbarians Rascals Spear Goblins Witch Prince
Knight Goblin Gang Prince
Goblin Gang Barbarians Spear Goblins Knight Rascals Witch Prince
Goblin Gang Prince Knight Barbarians Rascals
Barbarians Knight Goblin Gang Rascals Witch Prince
Goblin Gang Rascals Witch
Goblin Gang Rascals Prince Spear Goblins Knight Barbarians Witch
Knight Barbarians Rascals Prince
Spear Goblins Knight Barbarians Witch Prince
Witch Goblin Gang Barbarians
Knight Barbarians Rascals Witch Prince
Barbarians Prince
Barbarians Rascals Prince Knight Goblin Gang Witch
Barbarians Rascals Witch
Goblin Gang Barbarians Rascals Witch Spear Goblins Knight Prince
Barbarians Rascals Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rascals
Knight Barbarians Rascals Prince
Spear Goblins Witch Goblin Machine
Witch
Goblin Gang Prince
Knight Prince Goblin Machine
Knight
Prince
Spear Goblins Witch
Prince Goblin Machine
Witch Goblin Machine
Prince
Prince
Barbarians
Witch Goblin Machine
Witch
Witch
Witch Prince
Witch
Witch
Prince
Spear Goblins Goblin Gang Barbarians Witch Prince
Witch
Knight Goblin Gang Rascals Prince
Prince
Goblin Gang Rascals Witch
Witch
Witch Prince
Prince

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