My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Baby Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer Baby Dragon Goblin Giant Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Giant Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mortar Baby Dragon Goblin Giant Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Army Lava Hound
Giant Snowball
Spear Goblins Musketeer Skeleton Army Baby Dragon Lava Hound
Zap
Spear Goblins Mortar Skeleton Army Goblin Giant Lava Hound
Barbarian Barrel
Spear Goblins Mortar Musketeer Skeleton Army
The Log
Spear Goblins Musketeer Skeleton Army
Earthquake
Spear Goblins Mortar Skeleton Army
Arrows
Spear Goblins Skeleton Army Lava Hound
Royal Delivery
Spear Goblins Musketeer Skeleton Army Baby Dragon Lava Hound
Fireball
Mortar Musketeer Skeleton Army Baby Dragon Lava Hound
Poison
Spear Goblins Mortar Musketeer Skeleton Army Lava Hound
Lightning
Mortar Musketeer Baby Dragon
Rocket
Mortar Musketeer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Earthquake Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Earthquake Skeleton Army Mortar Musketeer Baby Dragon Goblin Giant Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Earthquake Skeleton Army Mortar

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Mortar Earthquake Baby Dragon Goblin Giant
Mortar
Spear Goblins Musketeer Baby Dragon Goblin Giant
Earthquake
Spear Goblins Goblin Giant Lava Hound
Musketeer
Mortar Baby Dragon Goblin Giant
Skeleton Army
Lava Hound
Baby Dragon
Lava Hound Spear Goblins Mortar Musketeer Goblin Giant
Goblin Giant
Spear Goblins Mortar Earthquake Musketeer Baby Dragon
Lava Hound
Baby Dragon Earthquake Skeleton Army

Defense Synergies 0 12

Spear Goblins
Mortar Earthquake Musketeer Skeleton Army Baby Dragon Goblin Giant
Mortar
Spear Goblins Earthquake Musketeer Skeleton Army Baby Dragon
Earthquake
Spear Goblins Mortar
Musketeer
Spear Goblins Mortar Skeleton Army Baby Dragon
Skeleton Army
Spear Goblins Mortar Musketeer
Baby Dragon
Spear Goblins Mortar Musketeer
Goblin Giant
Spear Goblins
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Spear Goblins Mortar Musketeer Baby Dragon Goblin Giant
Skeleton Army Mortar Musketeer
Mortar Skeleton Army Musketeer
Skeleton Army Mortar Musketeer
Earthquake Skeleton Army
Skeleton Army Spear Goblins Earthquake Musketeer Baby Dragon
Musketeer Spear Goblins Mortar Baby Dragon
Earthquake Musketeer Baby Dragon Goblin Giant
Mortar Musketeer Skeleton Army
Skeleton Army Spear Goblins Musketeer
Skeleton Army Spear Goblins Earthquake Musketeer Baby Dragon Goblin Giant
Musketeer Spear Goblins Baby Dragon
Mortar Skeleton Army Earthquake Musketeer
Skeleton Army Mortar Earthquake Baby Dragon
Skeleton Army Mortar
Skeleton Army Mortar
Mortar Musketeer Skeleton Army
Mortar Spear Goblins Musketeer Skeleton Army Baby Dragon
Mortar Earthquake Baby Dragon Spear Goblins Musketeer
Mortar Musketeer
Skeleton Army Spear Goblins Earthquake Musketeer Baby Dragon Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Spear Goblins
Mortar Musketeer Baby Dragon
Skeleton Army Spear Goblins Musketeer Goblin Giant
Skeleton Army Musketeer Goblin Giant
Musketeer Skeleton Army Goblin Giant
Musketeer Baby Dragon Goblin Giant
Skeleton Army Spear Goblins Musketeer Goblin Giant
Skeleton Army Goblin Giant
Spear Goblins Mortar Skeleton Army Baby Dragon
Musketeer Skeleton Army Goblin Giant
Musketeer
Skeleton Army Goblin Giant
Skeleton Army Goblin Giant
Musketeer Skeleton Army Baby Dragon
Skeleton Army Spear Goblins Mortar Musketeer Baby Dragon Goblin Giant
Earthquake Musketeer Baby Dragon
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Mortar Musketeer Baby Dragon
Mortar Musketeer Baby Dragon
Earthquake Baby Dragon Goblin Giant
Earthquake Musketeer
Mortar Earthquake Baby Dragon
Spear Goblins Musketeer Baby Dragon Goblin Giant
Mortar Earthquake Musketeer Baby Dragon
Earthquake Baby Dragon
Mortar
Musketeer
Mortar Earthquake Musketeer
Musketeer Baby Dragon
Earthquake Mortar Musketeer Baby Dragon
Earthquake Mortar Musketeer Baby Dragon
Earthquake Mortar Musketeer Baby Dragon
Earthquake Spear Goblins Mortar Musketeer Baby Dragon
Earthquake Mortar Musketeer Baby Dragon
Mortar Earthquake
Mortar Earthquake Musketeer Baby Dragon
Mortar Earthquake Baby Dragon
Earthquake Musketeer Baby Dragon
Musketeer
Earthquake Mortar Musketeer Baby Dragon
Earthquake Mortar Baby Dragon
Mortar Earthquake Musketeer Baby Dragon
Mortar Musketeer Baby Dragon
Mortar Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer
Mortar Earthquake Musketeer
Earthquake
Earthquake Spear Goblins Musketeer Skeleton Army
Musketeer Baby Dragon
Musketeer Baby Dragon
Mortar Earthquake Musketeer Baby Dragon
Musketeer
Musketeer Baby Dragon
Musketeer
Mortar Musketeer Baby Dragon Goblin Giant

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