My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla Baby Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tesla Valkyrie Baby Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Drill Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Baby Dragon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Goblin Drill Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Goblin Drill Ram Rider
Giant Snowball
Spear Goblins Goblin Barrel Baby Dragon Goblin Drill Ram Rider
Zap
Spear Goblins Goblin Barrel Goblin Drill Ram Rider
Barbarian Barrel
Spear Goblins Tesla Valkyrie Goblin Barrel Goblin Drill
The Log
Spear Goblins Goblin Barrel Goblin Drill Ram Rider
Earthquake
Spear Goblins Tesla Goblin Barrel Goblin Drill
Arrows
Spear Goblins Goblin Barrel Goblin Drill
Royal Delivery
Spear Goblins Valkyrie Goblin Barrel Baby Dragon Goblin Drill Ram Rider
Fireball
Tesla Goblin Barrel Baby Dragon Goblin Drill Ram Rider
Poison
Spear Goblins Goblin Drill
Lightning
Tesla Valkyrie Baby Dragon Ram Rider
Rocket
Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Baby Dragon Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Goblin Barrel Tesla Valkyrie Baby Dragon Goblin Drill Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins The Log Goblin Barrel Tesla

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Barrel Baby Dragon Goblin Drill Ram Rider
Tesla
Valkyrie
Spear Goblins Goblin Barrel Baby Dragon Ram Rider
Goblin Barrel
Spear Goblins Valkyrie Baby Dragon Goblin Drill Ram Rider
Baby Dragon
Spear Goblins Valkyrie Goblin Barrel Ram Rider
Goblin Drill
Spear Goblins Goblin Barrel The Log
The Log
Goblin Drill Ram Rider
Ram Rider
Spear Goblins Valkyrie Goblin Barrel Baby Dragon The Log

Defense Synergies 2 13

Spear Goblins
Tesla Valkyrie Baby Dragon Goblin Drill The Log
Tesla
Spear Goblins The Log Valkyrie Baby Dragon Goblin Drill
Valkyrie
Spear Goblins Tesla Baby Dragon Goblin Drill The Log
Goblin Barrel
Baby Dragon
Spear Goblins Tesla Valkyrie The Log
Goblin Drill
Spear Goblins Tesla Valkyrie The Log
The Log
Tesla Spear Goblins Valkyrie Baby Dragon Goblin Drill Ram Rider
Ram Rider
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Tesla Valkyrie Baby Dragon The Log Ram Rider
Tesla Valkyrie Goblin Drill The Log Ram Rider
Tesla Ram Rider Valkyrie Goblin Drill
Tesla Valkyrie Goblin Drill Ram Rider
Valkyrie The Log
The Log Spear Goblins Tesla Valkyrie Baby Dragon
Tesla Ram Rider Spear Goblins Baby Dragon
Tesla Valkyrie Baby Dragon The Log Ram Rider
Tesla Goblin Drill
Spear Goblins Tesla Valkyrie
Valkyrie Spear Goblins Tesla Baby Dragon Goblin Drill The Log Ram Rider
Tesla Spear Goblins Baby Dragon Ram Rider
Tesla Goblin Drill Valkyrie The Log Ram Rider
Valkyrie Tesla Baby Dragon Goblin Drill The Log
Tesla Goblin Drill Ram Rider
Tesla Goblin Drill The Log Ram Rider
Tesla Valkyrie Goblin Drill
Tesla Spear Goblins Valkyrie Baby Dragon Goblin Drill The Log Ram Rider
Valkyrie Baby Dragon Goblin Drill The Log Spear Goblins Tesla Ram Rider
Tesla Goblin Drill Ram Rider
Valkyrie Spear Goblins Tesla Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Tesla
Tesla Valkyrie Baby Dragon The Log
Spear Goblins Valkyrie The Log Ram Rider
Valkyrie Tesla The Log Ram Rider
Tesla Valkyrie Goblin Drill Ram Rider
Tesla Baby Dragon Ram Rider
Spear Goblins Tesla Valkyrie Ram Rider
Tesla Valkyrie
Spear Goblins Valkyrie Baby Dragon The Log
Tesla Goblin Drill
Tesla Valkyrie
Valkyrie The Log
Tesla Valkyrie Ram Rider
Tesla Valkyrie Baby Dragon
Tesla Spear Goblins Valkyrie Baby Dragon Goblin Drill The Log
Valkyrie Tesla Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Goblin Drill The Log
Baby Dragon The Log Ram Rider
Baby Dragon Goblin Drill The Log
Valkyrie The Log
Valkyrie Baby Dragon The Log
Spear Goblins Baby Dragon Ram Rider
Baby Dragon The Log
The Log Baby Dragon Ram Rider
The Log Ram Rider
Valkyrie The Log Ram Rider
Baby Dragon
Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
Spear Goblins Baby Dragon Goblin Drill The Log
Baby Dragon The Log
Baby Dragon The Log
Valkyrie Baby Dragon The Log
Baby Dragon The Log
The Log
Baby Dragon Goblin Drill The Log
The Log Valkyrie Baby Dragon
The Log Baby Dragon Ram Rider
Baby Dragon The Log Ram Rider
Baby Dragon The Log
Baby Dragon
The Log
The Log
Spear Goblins
Baby Dragon Ram Rider
The Log
Valkyrie Baby Dragon
The Log Baby Dragon
Baby Dragon The Log
Baby Dragon The Log

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