My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Goblin Gang Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Goblin Barrel
Giant Snowball
Spear Goblins Goblin Gang Musketeer Goblin Barrel
Zap
Spear Goblins Goblin Gang Mortar Goblin Barrel
Barbarian Barrel
Spear Goblins Knight Goblin Gang Mortar Musketeer Goblin Barrel
The Log
Spear Goblins Goblin Gang Musketeer Goblin Barrel
Earthquake
Spear Goblins Goblin Gang Mortar Goblin Barrel
Arrows
Spear Goblins Goblin Gang Goblin Barrel
Royal Delivery
Spear Goblins Knight Goblin Gang Musketeer Goblin Barrel
Fireball
Goblin Gang Mortar Musketeer Goblin Barrel
Poison
Spear Goblins Goblin Gang Mortar Musketeer
Lightning
Knight Mortar Musketeer
Rocket
Mortar Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Knight Goblin Gang Goblin Barrel Mortar Fireball Musketeer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Knight Goblin Gang

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Goblin Barrel Zap Goblin Gang Mortar
Zap
Fireball Spear Goblins Knight Mortar Musketeer
Knight
Spear Goblins Goblin Gang Mortar Musketeer Goblin Barrel Zap Fireball
Goblin Gang
Knight Goblin Barrel Spear Goblins Mortar
Mortar
Knight Spear Goblins Zap Goblin Gang Fireball Musketeer
Fireball
Zap Knight Mortar
Musketeer
Knight Zap Mortar
Goblin Barrel
Spear Goblins Knight Goblin Gang

Defense Synergies 5 14

Spear Goblins
Knight Zap Goblin Gang Mortar Musketeer
Zap
Fireball Spear Goblins Knight Goblin Gang Mortar Musketeer
Knight
Spear Goblins Goblin Gang Musketeer Zap Mortar Fireball
Goblin Gang
Knight Musketeer Spear Goblins Zap Mortar
Mortar
Spear Goblins Zap Knight Goblin Gang Fireball Musketeer
Fireball
Zap Knight Mortar Musketeer
Musketeer
Knight Goblin Gang Spear Goblins Zap Mortar Fireball
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Mortar Fireball Musketeer
Zap Knight Goblin Gang Mortar Musketeer
Goblin Gang Mortar Knight Musketeer
Knight Goblin Gang Mortar Musketeer
Fireball
Goblin Gang Fireball Spear Goblins Zap Musketeer
Musketeer Spear Goblins Zap Goblin Gang Mortar Fireball
Zap Fireball Musketeer
Goblin Gang Mortar Musketeer
Knight Goblin Gang Spear Goblins Musketeer
Goblin Gang Spear Goblins Zap Knight Fireball Musketeer
Musketeer Spear Goblins Zap Goblin Gang Fireball
Mortar Zap Knight Goblin Gang Fireball Musketeer
Fireball Zap Goblin Gang Mortar
Knight Goblin Gang Mortar
Zap Goblin Gang Mortar Fireball
Knight Goblin Gang Mortar Fireball Musketeer
Mortar Fireball Spear Goblins Zap Knight Goblin Gang Musketeer
Zap Mortar Spear Goblins Knight Fireball Musketeer
Mortar Musketeer
Goblin Gang Spear Goblins Knight Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Spear Goblins Zap Fireball
Fireball Zap Knight Goblin Gang Mortar Musketeer
Goblin Gang Spear Goblins Zap Knight Musketeer
Goblin Gang Zap Knight Fireball Musketeer
Knight Goblin Gang Musketeer
Fireball Zap Goblin Gang Musketeer
Goblin Gang Spear Goblins Knight Fireball Musketeer
Knight
Zap Spear Goblins Knight Mortar Fireball
Goblin Gang Musketeer
Knight Musketeer
Zap Fireball
Knight Goblin Gang Fireball
Fireball Musketeer
Goblin Gang Spear Goblins Zap Knight Mortar Fireball Musketeer
Zap Fireball Musketeer
Zap Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Mortar Musketeer
Mortar Fireball Zap Musketeer
Fireball
Knight Fireball Musketeer
Fireball Zap Mortar
Fireball Spear Goblins Zap Musketeer
Mortar Musketeer
Fireball Zap
Fireball Zap Mortar
Goblin Gang Fireball Musketeer
Zap Knight Mortar Fireball Musketeer
Fireball Zap Musketeer
Knight Mortar Fireball Musketeer
Mortar Fireball Musketeer
Zap Mortar Fireball Musketeer
Spear Goblins Zap Mortar Fireball Musketeer
Mortar Fireball Musketeer
Mortar Fireball
Zap Mortar Fireball Musketeer
Zap Mortar Fireball
Fireball Musketeer
Fireball
Musketeer
Zap Mortar Fireball Musketeer
Zap Mortar Fireball
Mortar Fireball Zap Musketeer
Fireball Zap Mortar Musketeer
Fireball Zap Mortar Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball
Zap Mortar Fireball Musketeer
Zap Fireball
Fireball
Zap Spear Goblins Goblin Gang Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Knight Goblin Gang Musketeer
Zap Mortar Fireball Musketeer
Zap Fireball
Musketeer
Zap Goblin Gang Fireball Musketeer
Zap Fireball Musketeer
Zap Mortar Fireball Musketeer
Fireball Mortar

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