My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Hog Rider Skeleton Army
Giant Snowball
Spear Goblins Minions Hog Rider Skeleton Army
Zap
Spear Goblins Minions Skeleton Army
Barbarian Barrel
Spear Goblins Wizard Skeleton Army
The Log
Spear Goblins Mini P.E.K.K.A Hog Rider Skeleton Army
Earthquake
Spear Goblins Hog Rider Skeleton Army
Arrows
Spear Goblins Minions Skeleton Army
Royal Delivery
Spear Goblins Minions Mini P.E.K.K.A Hog Rider Wizard Skeleton Army
Fireball
Minions Hog Rider Wizard Skeleton Army
Poison
Spear Goblins Minions Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Minions Skeleton Army Fireball Mini P.E.K.K.A Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Minions Skeleton Army

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap Mini P.E.K.K.A
Zap
Fireball Hog Rider Spear Goblins Minions Mini P.E.K.K.A
Minions
Hog Rider Zap Mini P.E.K.K.A
Fireball
Zap Hog Rider
Mini P.E.K.K.A
Spear Goblins Zap Minions Hog Rider Wizard
Hog Rider
Spear Goblins Zap Minions Fireball Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Hog Rider
Skeleton Army

Defense Synergies 2 10

Spear Goblins
Zap Minions Mini P.E.K.K.A Skeleton Army
Zap
Fireball Mini P.E.K.K.A Spear Goblins Minions Skeleton Army
Minions
Spear Goblins Zap
Fireball
Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Spear Goblins Fireball Wizard Skeleton Army
Hog Rider
Wizard
Mini P.E.K.K.A Skeleton Army
Skeleton Army
Spear Goblins Zap Mini P.E.K.K.A Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions Fireball Wizard
Mini P.E.K.K.A Skeleton Army Zap Minions
Mini P.E.K.K.A Skeleton Army Minions
Mini P.E.K.K.A Skeleton Army Minions
Fireball Mini P.E.K.K.A Skeleton Army
Fireball Skeleton Army Spear Goblins Zap Minions
Minions Spear Goblins Zap Fireball Wizard
Zap Fireball
Mini P.E.K.K.A Minions Skeleton Army
Skeleton Army Spear Goblins Mini P.E.K.K.A
Minions Skeleton Army Spear Goblins Zap Fireball Wizard
Minions Spear Goblins Zap Fireball Wizard
Mini P.E.K.K.A Skeleton Army Zap Minions Fireball Wizard
Fireball Wizard Skeleton Army Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap Fireball Mini P.E.K.K.A
Wizard Minions Fireball Mini P.E.K.K.A Skeleton Army
Fireball Spear Goblins Zap Minions Wizard Skeleton Army
Zap Wizard Spear Goblins Minions Fireball
Mini P.E.K.K.A
Wizard Skeleton Army Spear Goblins Minions Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Spear Goblins Zap Fireball
Fireball Zap Mini P.E.K.K.A Wizard
Skeleton Army Spear Goblins Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Zap Fireball
Mini P.E.K.K.A Skeleton Army
Fireball Wizard Zap Minions
Mini P.E.K.K.A Skeleton Army Spear Goblins Minions Fireball
Mini P.E.K.K.A Skeleton Army
Zap Spear Goblins Minions Fireball Mini P.E.K.K.A Skeleton Army
Skeleton Army
Minions Mini P.E.K.K.A
Skeleton Army Zap Fireball
Mini P.E.K.K.A Skeleton Army Fireball Wizard
Wizard Fireball Skeleton Army
Skeleton Army Spear Goblins Zap Minions Fireball Mini P.E.K.K.A
Minions Zap Fireball Mini P.E.K.K.A Wizard
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Wizard Zap
Fireball Wizard Spear Goblins Zap Minions
Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Minions Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Fireball Zap Wizard
Fireball
Minions Fireball
Zap Fireball
Spear Goblins Zap Fireball Wizard
Fireball Wizard
Fireball
Minions Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard
Zap Fireball Wizard
Minions Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Zap Fireball Wizard
Zap Minions Fireball Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Spear Goblins Minions Fireball Skeleton Army
Fireball Zap Wizard
Fireball
Fireball Mini P.E.K.K.A Wizard
Zap Fireball Wizard
Zap Fireball
Zap Minions Fireball
Zap Fireball
Zap Fireball
Fireball Wizard

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