My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Witch P.E.K.K.A Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins P.E.K.K.A Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions
Giant Snowball
Spear Goblins Minions Witch
Zap
Spear Goblins Minions Witch
Barbarian Barrel
Spear Goblins Witch Magic Archer
The Log
Spear Goblins Witch
Earthquake
Spear Goblins Witch
Arrows
Spear Goblins Minions Witch
Royal Delivery
Spear Goblins Minions Witch P.E.K.K.A Magic Archer
Fireball
Minions Witch Magic Archer
Poison
Spear Goblins Minions Witch Magic Archer
Lightning
Witch Magic Archer
Rocket
Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap The Log Minions Magic Archer Witch P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap The Log Minions

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Mega Knight
Zap
P.E.K.K.A Spear Goblins Minions Witch The Log Magic Archer Mega Knight
Minions
Mega Knight Zap P.E.K.K.A
Witch
Zap P.E.K.K.A Mega Knight
P.E.K.K.A
Zap Magic Archer Minions Witch The Log
The Log
Zap P.E.K.K.A Magic Archer Mega Knight
Magic Archer
P.E.K.K.A Zap The Log Mega Knight
Mega Knight
Minions Spear Goblins Zap Witch The Log Magic Archer

Defense Synergies 2 18

Spear Goblins
Zap Minions P.E.K.K.A The Log Mega Knight
Zap
Mega Knight Spear Goblins Minions Witch P.E.K.K.A The Log Magic Archer
Minions
Spear Goblins Zap P.E.K.K.A The Log Mega Knight
Witch
Zap The Log Mega Knight
P.E.K.K.A
The Log Spear Goblins Zap Minions
The Log
P.E.K.K.A Spear Goblins Zap Minions Witch Magic Archer Mega Knight
Magic Archer
Zap The Log Mega Knight
Mega Knight
Zap Spear Goblins Minions Witch The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions The Log Magic Archer
P.E.K.K.A Zap Minions Witch The Log Mega Knight
Witch P.E.K.K.A Mega Knight Minions
Witch P.E.K.K.A Minions Mega Knight
P.E.K.K.A The Log Mega Knight
The Log Spear Goblins Zap Minions Magic Archer Mega Knight
Minions Spear Goblins Zap Witch Magic Archer
Zap P.E.K.K.A The Log Magic Archer Mega Knight
Witch P.E.K.K.A Minions
Spear Goblins Mega Knight
Minions Witch Spear Goblins Zap The Log Magic Archer Mega Knight
Minions Spear Goblins Zap Witch Magic Archer
P.E.K.K.A Mega Knight Zap Minions Witch The Log
Mega Knight Zap Minions Witch P.E.K.K.A The Log Magic Archer
P.E.K.K.A Mega Knight
Zap P.E.K.K.A The Log Mega Knight
Mega Knight Minions Witch P.E.K.K.A
Mega Knight Spear Goblins Zap Minions Witch The Log Magic Archer
Zap Witch The Log Spear Goblins Minions Magic Archer Mega Knight
P.E.K.K.A
Mega Knight Spear Goblins Minions Witch P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins Zap Witch P.E.K.K.A
Zap The Log Magic Archer Mega Knight
P.E.K.K.A Mega Knight Spear Goblins Zap Minions Witch The Log
P.E.K.K.A Mega Knight Zap The Log
P.E.K.K.A Witch Mega Knight
Zap Minions Witch Magic Archer
P.E.K.K.A Spear Goblins Minions Witch
P.E.K.K.A Mega Knight
Zap P.E.K.K.A Mega Knight Spear Goblins Minions Witch The Log Magic Archer
Witch P.E.K.K.A
P.E.K.K.A Mega Knight Minions Witch
P.E.K.K.A Mega Knight Zap The Log
P.E.K.K.A Mega Knight Witch
Witch Magic Archer Mega Knight
Witch Spear Goblins Zap Minions P.E.K.K.A The Log Magic Archer
Minions Mega Knight Zap Witch P.E.K.K.A The Log Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log
Zap The Log Magic Archer
The Log Magic Archer
The Log
Zap The Log Magic Archer Mega Knight
Spear Goblins Zap Minions Witch Magic Archer
Witch The Log Magic Archer
The Log Zap Magic Archer
The Log Zap
Minions
Zap The Log Magic Archer
Zap Magic Archer
The Log Magic Archer
Minions Magic Archer
Zap The Log Magic Archer
Spear Goblins Zap Witch The Log Magic Archer
Magic Archer The Log Mega Knight
Minions
Zap The Log Magic Archer Mega Knight
Zap Witch The Log Magic Archer Mega Knight
Minions The Log Magic Archer Mega Knight
The Log
Zap The Log
Zap The Log Witch Magic Archer Mega Knight
Witch
The Log Zap Witch Magic Archer
Zap Witch The Log Magic Archer Mega Knight
Zap The Log Magic Archer
Zap Witch Magic Archer
Zap Minions Witch
Zap The Log Magic Archer Mega Knight
Zap Magic Archer
P.E.K.K.A Mega Knight
The Log Magic Archer
Zap Spear Goblins Minions Witch Magic Archer
Zap Witch Magic Archer
The Log
Magic Archer Mega Knight
The Log Zap Magic Archer
Zap
P.E.K.K.A Mega Knight
Zap Minions Witch The Log Magic Archer
Zap Witch Magic Archer
Zap Witch The Log Magic Archer Mega Knight
P.E.K.K.A
Mega Knight

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