My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Wizard Princess Electro Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Sparky
Giant Snowball
Princess
Zap
Royal Giant Princess Sparky
Barbarian Barrel
Tesla Wizard Princess Electro Wizard Sparky
The Log
Royal Giant Princess Sparky
Earthquake
Tesla
Arrows
Princess
Royal Delivery
Wizard Princess Electro Wizard Sparky
Fireball
Tesla Wizard Princess Electro Wizard Sparky
Poison
Wizard Princess Electro Wizard Sparky
Lightning
Tesla Wizard Electro Wizard Sparky
Rocket
Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Princess Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Princess Tesla Fireball Electro Wizard Wizard Royal Giant Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Princess Tesla Fireball Electro Wizard

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Royal Giant
Fireball Wizard Princess Electro Wizard Sparky
Fireball
Royal Giant Princess Electro Wizard Sparky Mega Knight
Wizard
Royal Giant Sparky Mega Knight
Princess
Royal Giant Fireball Sparky Mega Knight
Electro Wizard
Royal Giant Fireball Sparky Mega Knight
Sparky
Royal Giant Fireball Wizard Princess Electro Wizard
Mega Knight
Fireball Wizard Princess Electro Wizard

Defense Synergies 0 11

Tesla
Fireball Wizard Princess Electro Wizard
Royal Giant
Fireball
Tesla Princess Electro Wizard Mega Knight
Wizard
Tesla Electro Wizard Mega Knight
Princess
Tesla Fireball Mega Knight
Electro Wizard
Tesla Fireball Wizard Mega Knight
Sparky
Mega Knight
Fireball Wizard Princess Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Wizard Electro Wizard Sparky
Sparky Tesla Electro Wizard Mega Knight
Tesla Sparky Mega Knight Electro Wizard
Tesla Sparky Electro Wizard Mega Knight
Fireball Princess Sparky Mega Knight
Fireball Tesla Electro Wizard Mega Knight
Tesla Electro Wizard Fireball Wizard Princess
Tesla Fireball Electro Wizard Sparky Mega Knight
Tesla Sparky Princess
Tesla Electro Wizard Sparky Mega Knight
Electro Wizard Tesla Fireball Wizard Princess Mega Knight
Tesla Fireball Wizard Princess Electro Wizard
Tesla Sparky Mega Knight Fireball Wizard Electro Wizard
Fireball Wizard Sparky Mega Knight Tesla Princess Electro Wizard
Sparky Tesla Electro Wizard Mega Knight
Tesla Fireball Electro Wizard Sparky Mega Knight
Tesla Wizard Sparky Mega Knight Fireball Electro Wizard
Tesla Fireball Mega Knight Wizard Electro Wizard
Wizard Tesla Fireball Princess Electro Wizard Mega Knight
Sparky Tesla Electro Wizard
Wizard Mega Knight Tesla Fireball Electro Wizard Sparky
Tesla Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Fireball Electro Wizard Sparky
Fireball Electro Wizard Tesla Wizard Mega Knight
Mega Knight Electro Wizard Sparky
Mega Knight Tesla Fireball Electro Wizard Sparky
Tesla Sparky Mega Knight
Fireball Wizard Tesla Princess Electro Wizard
Sparky Tesla Fireball Electro Wizard
Mega Knight Tesla Sparky
Electro Wizard Mega Knight Fireball Sparky
Tesla Sparky
Mega Knight Tesla Sparky
Mega Knight Fireball Electro Wizard
Mega Knight Tesla Fireball Wizard Sparky
Wizard Tesla Fireball Princess Sparky Mega Knight
Tesla Electro Wizard Sparky Fireball
Mega Knight Tesla Fireball Wizard Princess Electro Wizard Sparky
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Sparky
Fireball Princess Electro Wizard
Fireball Sparky
Fireball Sparky
Fireball Wizard Sparky Mega Knight
Fireball Wizard Princess
Wizard Princess Sparky
Fireball Wizard Princess
Fireball Wizard
Fireball Electro Wizard Sparky
Fireball Wizard Princess Electro Wizard Sparky
Fireball Wizard Princess
Fireball Princess Sparky
Fireball Princess
Princess Fireball Sparky
Fireball Wizard Princess Sparky
Fireball Wizard Princess Sparky Mega Knight
Fireball Sparky
Sparky
Fireball Wizard Princess Electro Wizard Sparky Mega Knight
Fireball Wizard Princess Mega Knight
Fireball Sparky Mega Knight
Fireball Wizard Princess
Sparky
Fireball
Fireball Wizard Princess Sparky Mega Knight
Fireball Wizard Princess Electro Wizard Sparky
Fireball Wizard Princess Sparky Mega Knight
Fireball Sparky
Fireball Wizard Princess Electro Wizard Sparky
Electro Wizard Fireball Wizard
Fireball Sparky
Fireball Wizard Sparky Mega Knight
Fireball Princess Electro Wizard Sparky
Sparky Mega Knight
Fireball Wizard Princess Sparky
Electro Wizard Fireball Princess
Fireball Wizard Princess Electro Wizard
Fireball
Fireball Wizard Princess Electro Wizard Sparky Mega Knight
Fireball Wizard Princess
Fireball Sparky
Sparky Mega Knight
Fireball Princess Electro Wizard Sparky
Fireball Princess Electro Wizard
Fireball Princess Electro Wizard Sparky Mega Knight
Sparky
Fireball Wizard Sparky Mega Knight

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