My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Elixir Golem Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Royal Hogs Guards
Giant Snowball
Royal Hogs Guards
Zap
Royal Hogs Guards
Barbarian Barrel
Tesla Elixir Golem Wizard Royal Hogs Guards Electro Wizard
The Log
Elixir Golem Royal Hogs Guards
Earthquake
Tesla Elixir Golem Royal Hogs Guards
Arrows
Royal Hogs Guards
Royal Delivery
Elixir Golem Battle Healer Wizard Royal Hogs Guards Electro Wizard
Fireball
Tesla Elixir Golem Battle Healer Wizard Royal Hogs Electro Wizard
Poison
Elixir Golem Battle Healer Wizard Royal Hogs Guards Electro Wizard
Lightning
Tesla Battle Healer Wizard Electro Wizard
Rocket
Battle Healer Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Elixir Golem Guards Tesla Battle Healer Electro Wizard Wizard Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Elixir Golem Guards Tesla

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Elixir Golem
Battle Healer Wizard The Log
Battle Healer
Elixir Golem Royal Hogs Electro Wizard
Wizard
Elixir Golem Royal Hogs
Royal Hogs
Battle Healer Wizard Guards The Log Electro Wizard
Guards
Royal Hogs The Log
The Log
Elixir Golem Royal Hogs Guards
Electro Wizard
Battle Healer Royal Hogs

Defense Synergies 1 12

Tesla
The Log Battle Healer Wizard Guards Electro Wizard
Elixir Golem
Battle Healer
Tesla The Log Electro Wizard
Wizard
Tesla Guards The Log Electro Wizard
Royal Hogs
Guards
Tesla Wizard The Log Electro Wizard
The Log
Tesla Battle Healer Wizard Guards Electro Wizard
Electro Wizard
Tesla Battle Healer Wizard Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Wizard The Log Electro Wizard
Tesla Battle Healer The Log Electro Wizard
Tesla Electro Wizard
Tesla Guards Electro Wizard
Battle Healer The Log
The Log Tesla Guards Electro Wizard
Tesla Electro Wizard Wizard
Tesla Battle Healer The Log Electro Wizard
Tesla
Guards Tesla Battle Healer Electro Wizard
Guards Electro Wizard Tesla Wizard The Log
Tesla Wizard Electro Wizard
Tesla Battle Healer Wizard Guards The Log Electro Wizard
Wizard Tesla Guards The Log Electro Wizard
Tesla Electro Wizard
Tesla The Log Electro Wizard
Tesla Wizard Electro Wizard
Tesla Battle Healer Wizard Guards The Log Electro Wizard
Wizard The Log Tesla Battle Healer Guards Electro Wizard
Tesla Electro Wizard
Wizard Tesla Battle Healer Guards The Log Electro Wizard
Tesla Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tesla Battle Healer Electro Wizard
Electro Wizard Tesla Battle Healer Wizard The Log
Guards Battle Healer The Log Electro Wizard
Guards Tesla Battle Healer The Log Electro Wizard
Tesla Battle Healer Guards
Wizard Tesla Electro Wizard
Guards Tesla Battle Healer Electro Wizard
Tesla Battle Healer
Electro Wizard The Log
Tesla Guards
Tesla Guards
Guards The Log Electro Wizard
Tesla Wizard Guards
Wizard Tesla
Tesla Guards Electro Wizard Battle Healer The Log
Tesla Battle Healer Wizard The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log
The Log Electro Wizard
The Log
Guards The Log
Wizard The Log
Wizard
Wizard The Log
The Log Wizard
The Log Wizard
Guards Electro Wizard
Wizard The Log Electro Wizard
Wizard
The Log
The Log
Wizard The Log
Wizard The Log
Wizard The Log Electro Wizard
Wizard The Log
The Log
Wizard
The Log
The Log
The Log Wizard
The Log Wizard Electro Wizard
Wizard The Log
The Log
Wizard Electro Wizard
Electro Wizard Wizard Guards
Wizard The Log
Electro Wizard
Wizard The Log
Electro Wizard Guards
Wizard Electro Wizard
The Log
Wizard Electro Wizard
The Log Wizard
Guards The Log Electro Wizard
Electro Wizard
The Log Electro Wizard
Wizard

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