My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Electro Dragon Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Electro Dragon Ram Rider
Zap
Ram Rider
Barbarian Barrel
Tesla Wizard
The Log
Ram Rider
Earthquake
Tesla
Arrows
Royal Delivery
Wizard Electro Dragon Ram Rider
Fireball
Tesla Wizard Electro Dragon Ram Rider
Poison
Wizard Electro Dragon
Lightning
Tesla Wizard Electro Dragon Ram Rider
Rocket
Wizard Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Void Tesla Wizard Electro Dragon Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Rage Void Tesla

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Wizard
Rage Ram Rider Mega Knight
Mirror
Ram Rider
Rage
Wizard Electro Dragon
Void
Electro Dragon
Rage Mega Knight
Ram Rider
Wizard Mirror Mega Knight
Mega Knight
Wizard Electro Dragon Ram Rider

Defense Synergies 1 4

Tesla
Mirror Wizard
Wizard
Tesla Mega Knight
Mirror
Tesla Electro Dragon Mega Knight
Rage
Void
Electro Dragon
Mirror
Ram Rider
Mega Knight
Wizard Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Wizard Void Electro Dragon Ram Rider
Tesla Electro Dragon Ram Rider Mega Knight
Tesla Ram Rider Mega Knight Void Electro Dragon
Tesla Electro Dragon Ram Rider Mega Knight
Mega Knight
Tesla Electro Dragon Mega Knight
Tesla Ram Rider Wizard Void Electro Dragon
Tesla Void Electro Dragon Ram Rider Mega Knight
Tesla
Tesla Mega Knight
Tesla Wizard Electro Dragon Ram Rider Mega Knight
Tesla Wizard Electro Dragon Ram Rider
Tesla Mega Knight Wizard Electro Dragon Ram Rider
Wizard Mega Knight Tesla Electro Dragon
Tesla Ram Rider Mega Knight
Tesla Ram Rider Mega Knight
Tesla Wizard Mega Knight Electro Dragon
Tesla Mega Knight Wizard Electro Dragon Ram Rider
Wizard Tesla Electro Dragon Ram Rider Mega Knight
Tesla Ram Rider
Wizard Mega Knight Tesla Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Void
Void Tesla Wizard Electro Dragon Mega Knight
Mega Knight Electro Dragon Ram Rider
Mega Knight Tesla Ram Rider
Tesla Ram Rider Mega Knight
Wizard Tesla Electro Dragon Ram Rider
Tesla Void Ram Rider
Mega Knight Tesla
Void Electro Dragon Mega Knight
Tesla
Mega Knight Tesla Electro Dragon
Mega Knight Void
Mega Knight Tesla Wizard Ram Rider
Wizard Tesla Electro Dragon Mega Knight
Tesla Electro Dragon
Mega Knight Tesla Wizard Electro Dragon
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Electro Dragon
Void Electro Dragon Ram Rider
Void Electro Dragon
Void
Wizard Mega Knight
Wizard Electro Dragon Ram Rider
Wizard
Wizard Electro Dragon Ram Rider
Void Wizard Electro Dragon Ram Rider
Void Electro Dragon
Void Wizard Electro Dragon Ram Rider
Void Wizard Electro Dragon
Void
Void Electro Dragon
Wizard Electro Dragon
Wizard Electro Dragon Mega Knight
Void Wizard Electro Dragon Mega Knight
Wizard Void Electro Dragon Mega Knight
Void Mega Knight
Wizard Void
Void
Void Electro Dragon
Wizard Electro Dragon Mega Knight
Void Wizard Electro Dragon Ram Rider
Void Wizard Electro Dragon Ram Rider Mega Knight
Void
Wizard Void Electro Dragon
Electro Dragon Wizard Void
Void
Void Wizard Electro Dragon Mega Knight
Void Electro Dragon
Mega Knight
Wizard
Void Electro Dragon
Wizard Electro Dragon Ram Rider
Void Wizard Electro Dragon Mega Knight
Wizard Electro Dragon
Void
Electro Dragon Mega Knight
Electro Dragon
Void Electro Dragon
Void Electro Dragon Mega Knight
Wizard Void Electro Dragon Mega Knight
Void

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