My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Zappies Baby Dragon Night Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Zappies Baby Dragon Prince Night Witch Mother Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Prince Night Witch Sparky
Giant Snowball
Zappies Clone Baby Dragon Night Witch
Zap
Zappies Clone Prince Night Witch Sparky
Barbarian Barrel
Tesla Zappies Clone Night Witch Sparky
The Log
Zappies Clone Prince Sparky
Earthquake
Tesla Zappies Clone
Arrows
Zappies Clone Night Witch
Royal Delivery
Zappies Clone Baby Dragon Prince Night Witch Mother Witch Sparky
Fireball
Tesla Zappies Clone Baby Dragon Night Witch Mother Witch Sparky
Poison
Zappies Clone Night Witch Mother Witch Sparky
Lightning
Tesla Baby Dragon Prince Night Witch Mother Witch Sparky
Rocket
Prince Night Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Baby Dragon Prince Night Witch Mother Witch Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Clone Tesla Zappies Baby Dragon Night Witch Mother Witch Prince Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Clone Tesla Zappies Baby Dragon

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Zappies
Clone Baby Dragon Prince
Clone
Night Witch Zappies Baby Dragon Sparky
Baby Dragon
Zappies Clone Prince Sparky
Prince
Zappies Baby Dragon
Night Witch
Clone
Mother Witch
Sparky
Clone Baby Dragon

Defense Synergies 0 10

Tesla
Zappies Baby Dragon Prince Night Witch Mother Witch
Zappies
Tesla Prince Mother Witch
Clone
Baby Dragon
Tesla Prince Mother Witch
Prince
Tesla Zappies Baby Dragon
Night Witch
Tesla Mother Witch
Mother Witch
Tesla Zappies Baby Dragon Night Witch
Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Zappies Baby Dragon Sparky
Sparky Tesla Zappies Prince Night Witch
Tesla Prince Sparky Zappies Night Witch
Tesla Prince Night Witch Sparky Zappies
Prince Sparky
Tesla Zappies Baby Dragon Night Witch Mother Witch
Tesla Zappies Baby Dragon Night Witch
Tesla Baby Dragon Sparky
Tesla Zappies Sparky Prince Night Witch
Tesla Zappies Prince Night Witch Sparky
Mother Witch Tesla Zappies Baby Dragon Night Witch
Tesla Zappies Baby Dragon Night Witch
Tesla Prince Night Witch Sparky Zappies
Sparky Tesla Zappies Baby Dragon Prince Night Witch
Sparky Tesla Zappies Prince
Tesla Zappies Prince Sparky
Tesla Sparky Zappies Prince Night Witch
Tesla Zappies Baby Dragon Prince Night Witch
Baby Dragon Tesla Zappies Mother Witch
Sparky Tesla Zappies Prince
Tesla Zappies Baby Dragon Prince Night Witch Mother Witch Sparky
Tesla Zappies Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Zappies Prince Sparky
Tesla Baby Dragon Prince
Zappies Prince Sparky
Prince Tesla Zappies Night Witch Sparky
Tesla Zappies Prince Night Witch Sparky
Mother Witch Tesla Zappies Baby Dragon
Prince Sparky Tesla Zappies Night Witch
Tesla Zappies Prince Sparky
Zappies Baby Dragon Prince Sparky
Tesla Zappies Sparky
Tesla Zappies Prince Sparky
Prince
Prince Tesla Zappies Night Witch Sparky
Tesla Zappies Baby Dragon Sparky
Tesla Zappies Sparky Baby Dragon Prince Night Witch
Tesla Zappies Baby Dragon Mother Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Sparky
Baby Dragon
Baby Dragon Sparky
Prince Sparky
Baby Dragon Sparky
Mother Witch Baby Dragon
Baby Dragon Sparky
Baby Dragon
Prince Night Witch Sparky
Prince Sparky
Baby Dragon
Baby Dragon Sparky
Baby Dragon
Baby Dragon Prince Sparky
Baby Dragon Sparky
Baby Dragon Sparky
Sparky
Night Witch Sparky
Baby Dragon Prince Sparky
Baby Dragon Mother Witch
Baby Dragon Prince Night Witch Sparky
Prince Sparky
Baby Dragon
Mother Witch Baby Dragon Sparky
Baby Dragon Sparky
Baby Dragon Prince Sparky
Baby Dragon Sparky
Baby Dragon Night Witch Mother Witch Sparky
Zappies
Night Witch Sparky
Night Witch Sparky
Zappies Sparky
Prince Sparky
Sparky
Zappies Prince Night Witch
Zappies Baby Dragon
Baby Dragon Prince Sparky
Baby Dragon
Sparky
Prince Sparky
Zappies Baby Dragon Sparky
Zappies
Baby Dragon Prince Sparky
Prince Sparky
Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: