My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Balloon Electro Giant Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Barbarian Barrel Balloon Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Balloon
Giant Snowball
Goblin Barrel Witch Balloon
Zap
Goblin Barrel Witch Balloon
Barbarian Barrel
Valkyrie Goblin Barrel Witch Ice Wizard
The Log
Goblin Barrel Witch
Earthquake
Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Valkyrie Goblin Barrel Witch Balloon Ice Wizard
Fireball
Goblin Barrel Witch Balloon Ice Wizard
Poison
Witch Balloon Ice Wizard
Lightning
Valkyrie Witch Balloon Ice Wizard
Rocket
Valkyrie Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Witch Electro Giant Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Barbarian Barrel Electro Giant Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Electro Giant Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Rage Goblin Barrel Ice Wizard Valkyrie Witch Balloon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel Rage Goblin Barrel Ice Wizard

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Goblin Barrel Balloon Witch
Barbarian Barrel
Balloon Goblin Barrel Electro Giant Ice Wizard
Rage
Witch Balloon
Goblin Barrel
Valkyrie Barbarian Barrel Balloon Ice Wizard
Witch
Rage Valkyrie
Balloon
Valkyrie Barbarian Barrel Rage Goblin Barrel Ice Wizard
Electro Giant
Barbarian Barrel
Ice Wizard
Barbarian Barrel Goblin Barrel Balloon

Defense Synergies 0 7

Valkyrie
Witch Ice Wizard
Barbarian Barrel
Witch Electro Giant Ice Wizard
Rage
Goblin Barrel
Witch
Valkyrie Barbarian Barrel Ice Wizard
Balloon
Electro Giant
Barbarian Barrel Ice Wizard
Ice Wizard
Valkyrie Barbarian Barrel Witch Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Barbarian Barrel
Valkyrie Witch Ice Wizard
Witch Valkyrie Ice Wizard
Witch Valkyrie Ice Wizard
Valkyrie Barbarian Barrel
Barbarian Barrel Valkyrie Ice Wizard
Witch Ice Wizard
Valkyrie Barbarian Barrel Electro Giant
Witch Ice Wizard
Valkyrie Barbarian Barrel Ice Wizard
Valkyrie Witch Ice Wizard Barbarian Barrel Electro Giant
Witch Ice Wizard
Valkyrie Witch Ice Wizard
Valkyrie Barbarian Barrel Witch
Electro Giant
Valkyrie Witch
Valkyrie Barbarian Barrel Witch Ice Wizard
Valkyrie Barbarian Barrel Witch Ice Wizard
Valkyrie Barbarian Barrel Witch Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Barrel Witch Electro Giant
Valkyrie Barbarian Barrel
Valkyrie Witch
Valkyrie Barbarian Barrel
Valkyrie Witch
Electro Giant Witch Ice Wizard
Valkyrie Witch Ice Wizard
Valkyrie
Valkyrie Barbarian Barrel Witch
Witch
Valkyrie Witch
Valkyrie Electro Giant
Valkyrie Witch
Valkyrie Witch Electro Giant
Witch Electro Giant Valkyrie Barbarian Barrel
Valkyrie Barbarian Barrel Witch Electro Giant Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Barbarian Barrel
Barbarian Barrel Ice Wizard
Barbarian Barrel
Valkyrie Barbarian Barrel
Valkyrie Barbarian Barrel
Electro Giant Witch Ice Wizard
Witch
Barbarian Barrel Ice Wizard
Valkyrie Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Witch
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Valkyrie Barbarian Barrel Witch Electro Giant
Barbarian Barrel
Electro Giant Valkyrie Barbarian Barrel Witch Ice Wizard
Witch
Barbarian Barrel Witch Ice Wizard
Witch
Barbarian Barrel
Witch Electro Giant Ice Wizard
Witch Electro Giant
Barbarian Barrel Witch
Witch Ice Wizard
Barbarian Barrel
Valkyrie
Electro Giant
Electro Giant Witch
Witch
Barbarian Barrel Witch Electro Giant

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