My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Sparky
Giant Snowball
Goblin Gang Dart Goblin Goblin Barrel Witch
Zap
Goblin Gang Firecracker Dart Goblin Goblin Barrel Witch Sparky
Barbarian Barrel
Goblin Gang Firecracker Dart Goblin Valkyrie Goblin Barrel Witch Sparky
The Log
Goblin Gang Firecracker Dart Goblin Goblin Barrel Witch Sparky
Earthquake
Goblin Gang Firecracker Goblin Barrel Witch
Arrows
Goblin Gang Firecracker Dart Goblin Goblin Barrel Witch
Royal Delivery
Goblin Gang Firecracker Dart Goblin Valkyrie Goblin Barrel Witch Sparky
Fireball
Goblin Gang Firecracker Dart Goblin Goblin Barrel Witch Sparky
Poison
Goblin Gang Firecracker Dart Goblin Witch Sparky
Lightning
Valkyrie Witch Sparky
Rocket
Valkyrie Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Dart Goblin Goblin Barrel Valkyrie Witch Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Firecracker Dart Goblin Goblin Barrel

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Firecracker Dart Goblin Valkyrie Sparky
Firecracker
Goblin Gang Dart Goblin Valkyrie Goblin Barrel Sparky Mega Knight
Dart Goblin
Valkyrie Goblin Barrel Goblin Gang Firecracker Sparky Mega Knight
Valkyrie
Dart Goblin Goblin Barrel Goblin Gang Firecracker Witch Sparky
Goblin Barrel
Goblin Gang Dart Goblin Valkyrie Firecracker Sparky Mega Knight
Witch
Valkyrie Mega Knight
Sparky
Goblin Gang Firecracker Dart Goblin Valkyrie Goblin Barrel
Mega Knight
Firecracker Dart Goblin Goblin Barrel Witch

Defense Synergies 1 11

Goblin Gang
Firecracker Dart Goblin Valkyrie Sparky
Firecracker
Valkyrie Goblin Gang Dart Goblin Mega Knight
Dart Goblin
Goblin Gang Firecracker Valkyrie Mega Knight
Valkyrie
Firecracker Goblin Gang Dart Goblin Witch Sparky
Goblin Barrel
Witch
Valkyrie Mega Knight
Sparky
Goblin Gang Valkyrie
Mega Knight
Firecracker Dart Goblin Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Valkyrie Sparky
Sparky Goblin Gang Firecracker Dart Goblin Valkyrie Witch Mega Knight
Goblin Gang Witch Sparky Mega Knight Dart Goblin Valkyrie
Witch Sparky Goblin Gang Firecracker Dart Goblin Valkyrie Mega Knight
Firecracker Valkyrie Sparky Mega Knight
Goblin Gang Firecracker Dart Goblin Valkyrie Mega Knight
Dart Goblin Goblin Gang Firecracker Witch
Dart Goblin Valkyrie Sparky Mega Knight
Witch Sparky Goblin Gang
Goblin Gang Firecracker Dart Goblin Valkyrie Sparky Mega Knight
Goblin Gang Dart Goblin Valkyrie Witch Firecracker Mega Knight
Goblin Gang Firecracker Dart Goblin Witch
Sparky Mega Knight Goblin Gang Valkyrie Witch
Valkyrie Sparky Mega Knight Goblin Gang Firecracker Dart Goblin Witch
Sparky Goblin Gang Mega Knight
Goblin Gang Sparky Mega Knight
Sparky Mega Knight Goblin Gang Firecracker Valkyrie Witch
Mega Knight Goblin Gang Firecracker Dart Goblin Valkyrie Witch
Valkyrie Witch Firecracker Dart Goblin Mega Knight
Sparky Dart Goblin
Goblin Gang Valkyrie Mega Knight Firecracker Dart Goblin Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Witch Sparky
Goblin Gang Firecracker Valkyrie Mega Knight
Goblin Gang Mega Knight Valkyrie Witch Sparky
Goblin Gang Valkyrie Mega Knight Sparky
Goblin Gang Valkyrie Witch Sparky Mega Knight
Firecracker Goblin Gang Dart Goblin Witch
Goblin Gang Sparky Dart Goblin Valkyrie Witch
Mega Knight Valkyrie Sparky
Mega Knight Firecracker Valkyrie Witch Sparky
Witch Goblin Gang Dart Goblin Sparky
Mega Knight Dart Goblin Valkyrie Witch Sparky
Mega Knight Valkyrie
Mega Knight Goblin Gang Valkyrie Witch Sparky
Firecracker Dart Goblin Valkyrie Witch Sparky Mega Knight
Goblin Gang Witch Sparky Firecracker Dart Goblin Valkyrie
Valkyrie Mega Knight Firecracker Dart Goblin Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Valkyrie Sparky
Firecracker Dart Goblin
Dart Goblin Sparky
Firecracker Dart Goblin Valkyrie Sparky
Firecracker Valkyrie Sparky Mega Knight
Firecracker Dart Goblin Witch
Firecracker Dart Goblin Witch Sparky
Firecracker Dart Goblin
Firecracker Dart Goblin
Goblin Gang Sparky
Firecracker Dart Goblin Valkyrie Sparky
Firecracker Dart Goblin
Firecracker Dart Goblin Sparky
Firecracker Dart Goblin
Firecracker Dart Goblin Sparky
Firecracker Dart Goblin Witch Sparky
Firecracker Dart Goblin Sparky Mega Knight
Sparky
Sparky
Firecracker Dart Goblin Sparky Mega Knight
Firecracker Dart Goblin Valkyrie Witch Mega Knight
Sparky Mega Knight
Sparky
Firecracker Valkyrie Witch Sparky Mega Knight
Witch
Firecracker Dart Goblin Witch Sparky
Witch Sparky Mega Knight
Firecracker Dart Goblin Sparky
Firecracker Dart Goblin Witch Sparky
Firecracker Dart Goblin Witch
Sparky
Dart Goblin Sparky Mega Knight
Firecracker Sparky
Sparky Mega Knight
Firecracker Sparky
Goblin Gang Dart Goblin Witch
Firecracker Dart Goblin Witch
Goblin Gang Firecracker Dart Goblin Valkyrie Sparky Mega Knight
Firecracker Dart Goblin
Sparky
Firecracker Dart Goblin Sparky Mega Knight
Goblin Gang Firecracker Dart Goblin Witch Sparky
Firecracker Dart Goblin Witch
Firecracker Dart Goblin Witch Sparky Mega Knight
Sparky
Firecracker Dart Goblin Sparky Mega Knight

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