My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Skeleton Army Bandit
Giant Snowball
Musketeer Hog Rider Guards Skeleton Army
Zap
Guards Skeleton Army Bandit
Barbarian Barrel
Musketeer Valkyrie Guards Skeleton Army Bandit
The Log
Musketeer Hog Rider Guards Skeleton Army Bandit
Earthquake
Hog Rider Guards Skeleton Army
Arrows
Guards Skeleton Army
Royal Delivery
Musketeer Valkyrie Hog Rider Guards Skeleton Army Bandit
Fireball
Musketeer Hog Rider Skeleton Army Bandit
Poison
Musketeer Guards Skeleton Army
Lightning
Musketeer Valkyrie Bandit
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Skeleton Army Bandit Fireball Musketeer Valkyrie Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Guards Skeleton Army Bandit Fireball

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Mega Knight
Musketeer
Valkyrie Hog Rider Bandit Mega Knight
Valkyrie
Musketeer Hog Rider Bandit
Hog Rider
Fireball Musketeer Valkyrie Guards Bandit Mega Knight
Guards
Hog Rider Bandit
Skeleton Army
Bandit
Musketeer Valkyrie Hog Rider Guards Mega Knight
Mega Knight
Fireball Musketeer Hog Rider Bandit

Defense Synergies 2 11

Fireball
Musketeer Valkyrie Bandit Mega Knight
Musketeer
Valkyrie Guards Fireball Skeleton Army Bandit Mega Knight
Valkyrie
Musketeer Fireball Bandit
Hog Rider
Guards
Musketeer Skeleton Army
Skeleton Army
Musketeer Guards Bandit
Bandit
Fireball Musketeer Valkyrie Skeleton Army Mega Knight
Mega Knight
Fireball Musketeer Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Valkyrie
Skeleton Army Musketeer Valkyrie Bandit Mega Knight
Skeleton Army Mega Knight Musketeer Valkyrie Bandit
Skeleton Army Musketeer Valkyrie Guards Bandit Mega Knight
Fireball Valkyrie Skeleton Army Mega Knight
Fireball Skeleton Army Musketeer Valkyrie Guards Bandit Mega Knight
Musketeer Fireball
Fireball Musketeer Valkyrie Bandit Mega Knight
Musketeer Skeleton Army
Guards Skeleton Army Musketeer Valkyrie Bandit Mega Knight
Valkyrie Guards Skeleton Army Fireball Musketeer Bandit Mega Knight
Musketeer Fireball
Skeleton Army Mega Knight Fireball Musketeer Valkyrie Guards Bandit
Fireball Valkyrie Skeleton Army Mega Knight Guards
Skeleton Army Bandit Mega Knight
Skeleton Army Fireball Bandit Mega Knight
Mega Knight Fireball Musketeer Valkyrie Skeleton Army
Fireball Mega Knight Musketeer Valkyrie Guards Skeleton Army Bandit
Valkyrie Fireball Musketeer Guards Bandit Mega Knight
Musketeer
Valkyrie Skeleton Army Mega Knight Fireball Musketeer Guards Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Skeleton Army Mega Knight Fireball Bandit
Fireball Bandit Musketeer Valkyrie Mega Knight
Guards Skeleton Army Bandit Mega Knight Musketeer Valkyrie
Valkyrie Guards Skeleton Army Mega Knight Fireball Musketeer Bandit
Musketeer Valkyrie Guards Skeleton Army Bandit Mega Knight
Fireball Musketeer
Guards Skeleton Army Fireball Musketeer Valkyrie Bandit
Mega Knight Valkyrie Skeleton Army
Mega Knight Fireball Valkyrie Skeleton Army Bandit
Musketeer Guards Skeleton Army
Mega Knight Musketeer Valkyrie Guards
Skeleton Army Mega Knight Fireball Valkyrie Guards
Skeleton Army Mega Knight Fireball Valkyrie Guards Bandit
Fireball Musketeer Valkyrie Skeleton Army Mega Knight
Guards Skeleton Army Fireball Musketeer Valkyrie
Valkyrie Mega Knight Fireball Musketeer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie Guards Bandit
Fireball Musketeer Bandit
Fireball Bandit
Fireball Musketeer Valkyrie Guards
Fireball Valkyrie Mega Knight
Fireball Musketeer
Musketeer
Fireball
Fireball Bandit
Fireball Musketeer Guards
Fireball Musketeer Valkyrie Bandit
Fireball Musketeer
Fireball Musketeer Bandit
Fireball Musketeer Bandit
Fireball Musketeer
Fireball Musketeer Bandit
Fireball Musketeer Bandit Mega Knight
Fireball
Fireball Musketeer Bandit Mega Knight
Fireball Valkyrie Mega Knight
Fireball Musketeer Mega Knight
Fireball
Musketeer
Fireball Musketeer
Fireball Valkyrie Mega Knight
Fireball Musketeer Bandit
Fireball Musketeer Bandit Mega Knight
Fireball Musketeer Bandit
Fireball Musketeer
Fireball Musketeer Guards
Fireball
Fireball Musketeer Bandit Mega Knight
Fireball
Mega Knight
Fireball
Fireball Musketeer Guards Skeleton Army Bandit
Fireball Musketeer
Fireball
Fireball Musketeer Valkyrie Mega Knight
Fireball Musketeer
Fireball
Musketeer Mega Knight
Fireball Musketeer Guards
Fireball Musketeer
Fireball Musketeer Bandit Mega Knight
Fireball Mega Knight

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