My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Bad
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Giant Royal Ghost Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Hog Rider Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Hog Rider Giant Sparky
Giant Snowball
Battle Ram Hog Rider
Zap
Battle Ram Sparky
Barbarian Barrel
Valkyrie Battle Ram Royal Ghost Sparky
The Log
Battle Ram Hog Rider Sparky
Earthquake
Hog Rider
Arrows
Royal Delivery
Valkyrie Battle Ram Hog Rider Royal Ghost Sparky
Fireball
Battle Ram Hog Rider Sparky
Poison
Sparky
Lightning
Valkyrie Battle Ram Sparky
Rocket
Valkyrie Hog Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Valkyrie The Log Royal Ghost Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Valkyrie Battle Ram Royal Ghost Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Royal Delivery Royal Ghost Valkyrie Battle Ram Hog Rider Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Royal Delivery Royal Ghost Valkyrie

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Valkyrie
Hog Rider Battle Ram Giant Royal Ghost Sparky
Battle Ram
The Log Valkyrie Royal Ghost
Hog Rider
Valkyrie The Log Giant
Giant
Sparky Valkyrie Hog Rider The Log Royal Ghost
The Log
Battle Ram Hog Rider Giant Sparky
Royal Ghost
Valkyrie Battle Ram Giant
Sparky
Giant Valkyrie The Log

Defense Synergies 0 8

Royal Delivery
Valkyrie The Log Royal Ghost Sparky
Valkyrie
Royal Delivery The Log Sparky
Battle Ram
Hog Rider
Giant
The Log
Royal Delivery Valkyrie Royal Ghost Sparky
Royal Ghost
Royal Delivery The Log
Sparky
Royal Delivery Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie The Log Sparky
Sparky Royal Delivery Valkyrie The Log
Sparky Royal Delivery Valkyrie
Sparky Valkyrie
Royal Delivery Valkyrie The Log Sparky
Royal Delivery The Log Valkyrie Royal Ghost
Royal Delivery
Valkyrie The Log Sparky
Sparky
Royal Delivery Valkyrie Royal Ghost Sparky
Valkyrie Royal Delivery The Log Royal Ghost
Royal Delivery
Sparky Royal Delivery Valkyrie The Log
Valkyrie Sparky Royal Delivery The Log Royal Ghost
Sparky
Royal Delivery The Log Sparky
Sparky Royal Delivery Valkyrie
Royal Delivery Valkyrie The Log Royal Ghost
Royal Delivery Valkyrie The Log Royal Ghost
Sparky
Valkyrie Royal Ghost Royal Delivery The Log Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Royal Delivery Royal Ghost Sparky
Royal Delivery Valkyrie The Log Royal Ghost
Royal Delivery Valkyrie The Log Sparky
Valkyrie Royal Delivery The Log Sparky
Royal Delivery Valkyrie Sparky
Royal Delivery
Royal Delivery Sparky Valkyrie
Royal Delivery Valkyrie Sparky
Royal Delivery Valkyrie The Log Sparky
Royal Delivery Sparky
Valkyrie Sparky
Royal Delivery Valkyrie The Log
Royal Delivery Valkyrie Sparky
Valkyrie Sparky
Sparky Royal Delivery Valkyrie The Log
Valkyrie Royal Delivery The Log Royal Ghost Sparky
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log Royal Ghost Sparky
The Log Royal Ghost
The Log Sparky
Valkyrie The Log Sparky
Valkyrie The Log Sparky
The Log Sparky
The Log
The Log
Sparky
Valkyrie The Log Sparky
The Log Sparky
The Log Sparky
The Log Sparky
The Log Sparky
Sparky
Sparky
The Log Sparky
Valkyrie The Log
The Log Sparky
The Log Sparky
The Log
The Log Valkyrie Sparky
The Log Royal Ghost Sparky
The Log Sparky
The Log Sparky
Sparky
Sparky
The Log Sparky
Sparky
Sparky
The Log Sparky
The Log
Valkyrie Sparky
The Log
Sparky
Sparky
The Log Sparky
The Log Royal Ghost Sparky
Sparky
Sparky

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