My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie P.E.K.K.A Bandit Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Bandit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Bandit
Giant Snowball
Skeleton Army
Zap
Firecracker Skeleton Army Bandit
Barbarian Barrel
Firecracker Valkyrie Skeleton Army Bandit
The Log
Firecracker Mini P.E.K.K.A Skeleton Army Bandit
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army P.E.K.K.A Bandit
Fireball
Firecracker Skeleton Army Bandit
Poison
Firecracker Skeleton Army
Lightning
Mini P.E.K.K.A Valkyrie Bandit
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Skeleton Army Bandit Mini P.E.K.K.A Valkyrie Golden Knight P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Skeleton Army Bandit

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Valkyrie P.E.K.K.A Bandit
Mini P.E.K.K.A
Firecracker Valkyrie The Log
Valkyrie
Firecracker Mini P.E.K.K.A P.E.K.K.A Bandit
Skeleton Army
P.E.K.K.A
Firecracker Valkyrie The Log
The Log
Mini P.E.K.K.A P.E.K.K.A Bandit
Bandit
Firecracker Valkyrie The Log Golden Knight
Golden Knight
Bandit

Defense Synergies 4 14

Firecracker
Valkyrie The Log Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bandit Golden Knight
Mini P.E.K.K.A
The Log Firecracker Valkyrie Skeleton Army
Valkyrie
Firecracker Mini P.E.K.K.A P.E.K.K.A The Log Bandit
Skeleton Army
Firecracker Mini P.E.K.K.A The Log Bandit
P.E.K.K.A
The Log Firecracker Valkyrie
The Log
Firecracker Mini P.E.K.K.A P.E.K.K.A Valkyrie Skeleton Army Bandit Golden Knight
Bandit
Firecracker Valkyrie Skeleton Army The Log
Golden Knight
Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log Golden Knight
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Firecracker Valkyrie The Log Bandit
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Valkyrie Bandit
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Firecracker Valkyrie Bandit
Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army P.E.K.K.A The Log
Skeleton Army The Log Firecracker Valkyrie Bandit
Firecracker
Valkyrie P.E.K.K.A The Log Bandit Golden Knight
Mini P.E.K.K.A P.E.K.K.A Skeleton Army
Skeleton Army Firecracker Mini P.E.K.K.A Valkyrie Bandit
Valkyrie Skeleton Army Firecracker The Log Bandit
Firecracker
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Valkyrie The Log Bandit
Valkyrie Skeleton Army Firecracker Mini P.E.K.K.A P.E.K.K.A The Log Golden Knight
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bandit
Skeleton Army Mini P.E.K.K.A P.E.K.K.A The Log Bandit
Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army P.E.K.K.A
Firecracker Valkyrie Skeleton Army The Log Bandit Golden Knight
Valkyrie The Log Firecracker Bandit
Mini P.E.K.K.A P.E.K.K.A
Valkyrie Skeleton Army Firecracker Mini P.E.K.K.A P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army P.E.K.K.A Bandit
Bandit Firecracker Mini P.E.K.K.A Valkyrie The Log
Skeleton Army P.E.K.K.A Bandit Mini P.E.K.K.A Valkyrie The Log Golden Knight
Mini P.E.K.K.A Valkyrie Skeleton Army P.E.K.K.A The Log Bandit
P.E.K.K.A Mini P.E.K.K.A Valkyrie Skeleton Army Bandit
Firecracker
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Valkyrie Bandit
Mini P.E.K.K.A P.E.K.K.A Valkyrie Skeleton Army
P.E.K.K.A Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army The Log Bandit
P.E.K.K.A Skeleton Army
P.E.K.K.A Mini P.E.K.K.A Valkyrie Golden Knight
Skeleton Army P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Valkyrie Bandit Golden Knight
Firecracker Valkyrie Skeleton Army
Skeleton Army Firecracker Mini P.E.K.K.A Valkyrie P.E.K.K.A The Log Golden Knight
Valkyrie Firecracker Mini P.E.K.K.A P.E.K.K.A The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log Bandit Golden Knight
Firecracker The Log Bandit Golden Knight
The Log Bandit
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker Bandit Golden Knight
Mini P.E.K.K.A
Firecracker Valkyrie The Log Bandit Golden Knight
Firecracker
Firecracker The Log Bandit Golden Knight
Firecracker Bandit
Firecracker The Log
Firecracker The Log Bandit Golden Knight
Firecracker The Log Bandit
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A The Log Bandit
Firecracker Valkyrie The Log Golden Knight
The Log
The Log
The Log
Firecracker The Log Valkyrie
Firecracker The Log Bandit Golden Knight
The Log Bandit Golden Knight
Firecracker The Log Bandit Golden Knight
Firecracker
Firecracker
Mini P.E.K.K.A
The Log Bandit
Firecracker
P.E.K.K.A
Firecracker The Log
Skeleton Army Bandit
Firecracker
The Log
Firecracker Mini P.E.K.K.A Valkyrie
The Log Firecracker
Firecracker P.E.K.K.A
Firecracker The Log Golden Knight
Firecracker
Firecracker The Log Bandit Golden Knight
P.E.K.K.A
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: