My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Dark Prince Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Goblin Barrel Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Valkyrie Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Guards Dark Prince Prince
Giant Snowball
Goblin Gang Musketeer Goblin Barrel Guards
Zap
Goblin Gang Goblin Barrel Guards Dark Prince Prince
Barbarian Barrel
Goblin Gang Musketeer Valkyrie Goblin Barrel Guards Dark Prince
The Log
Goblin Gang Mini P.E.K.K.A Musketeer Goblin Barrel Guards Dark Prince Prince
Earthquake
Goblin Gang Goblin Barrel Guards
Arrows
Goblin Gang Goblin Barrel Guards
Royal Delivery
Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Goblin Barrel Guards Dark Prince Prince
Fireball
Goblin Gang Musketeer Goblin Barrel
Poison
Goblin Gang Musketeer Guards
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Dark Prince Prince
Rocket
Musketeer Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Guards Dark Prince Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Goblin Barrel Guards Mini P.E.K.K.A Musketeer Valkyrie Dark Prince Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Goblin Barrel Guards Mini P.E.K.K.A

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Mini P.E.K.K.A Valkyrie Dark Prince Prince
Mini P.E.K.K.A
Goblin Gang Musketeer Valkyrie Dark Prince
Musketeer
Valkyrie Mini P.E.K.K.A Dark Prince Prince
Valkyrie
Musketeer Goblin Barrel Prince Goblin Gang Mini P.E.K.K.A Dark Prince
Goblin Barrel
Goblin Gang Valkyrie Dark Prince Prince Guards
Guards
Goblin Barrel
Dark Prince
Goblin Barrel Prince Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie
Prince
Valkyrie Goblin Barrel Dark Prince Goblin Gang Musketeer

Defense Synergies 3 12

Goblin Gang
Musketeer Mini P.E.K.K.A Valkyrie Guards Dark Prince Prince
Mini P.E.K.K.A
Goblin Gang Musketeer Valkyrie Guards
Musketeer
Goblin Gang Valkyrie Guards Mini P.E.K.K.A Dark Prince
Valkyrie
Musketeer Goblin Gang Mini P.E.K.K.A Prince
Goblin Barrel
Guards
Musketeer Goblin Gang Mini P.E.K.K.A Prince
Dark Prince
Goblin Gang Musketeer Prince
Prince
Goblin Gang Valkyrie Guards Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie
Mini P.E.K.K.A Goblin Gang Musketeer Valkyrie Dark Prince Prince
Goblin Gang Mini P.E.K.K.A Prince Musketeer Valkyrie Dark Prince
Mini P.E.K.K.A Prince Goblin Gang Musketeer Valkyrie Guards Dark Prince
Mini P.E.K.K.A Valkyrie Dark Prince Prince
Goblin Gang Musketeer Valkyrie Guards Dark Prince
Musketeer Goblin Gang
Musketeer Valkyrie
Mini P.E.K.K.A Goblin Gang Musketeer Prince
Goblin Gang Guards Mini P.E.K.K.A Musketeer Valkyrie Dark Prince Prince
Goblin Gang Valkyrie Guards Musketeer Dark Prince
Musketeer Goblin Gang
Mini P.E.K.K.A Prince Goblin Gang Musketeer Valkyrie Guards Dark Prince
Valkyrie Goblin Gang Mini P.E.K.K.A Guards Dark Prince Prince
Mini P.E.K.K.A Goblin Gang Prince
Goblin Gang Mini P.E.K.K.A Prince
Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Dark Prince Prince
Valkyrie Goblin Gang Musketeer Guards Dark Prince Prince
Valkyrie Musketeer Guards Dark Prince
Mini P.E.K.K.A Musketeer Prince
Goblin Gang Valkyrie Dark Prince Mini P.E.K.K.A Musketeer Guards Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Guards Dark Prince Prince
Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Prince
Goblin Gang Guards Mini P.E.K.K.A Musketeer Valkyrie Dark Prince Prince
Goblin Gang Mini P.E.K.K.A Valkyrie Guards Dark Prince Prince Musketeer
Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Guards Dark Prince Prince
Goblin Gang Musketeer
Goblin Gang Mini P.E.K.K.A Guards Dark Prince Prince Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie Dark Prince Prince
Mini P.E.K.K.A Valkyrie Dark Prince Prince
Goblin Gang Musketeer Guards
Mini P.E.K.K.A Musketeer Valkyrie Guards Dark Prince Prince
Valkyrie Guards Dark Prince Prince
Mini P.E.K.K.A Dark Prince Prince Goblin Gang Valkyrie Guards
Musketeer Valkyrie
Goblin Gang Guards Mini P.E.K.K.A Musketeer Valkyrie Dark Prince Prince
Valkyrie Mini P.E.K.K.A Musketeer Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Guards
Musketeer
Musketeer Valkyrie Guards Dark Prince Prince
Valkyrie Dark Prince
Musketeer
Musketeer
Goblin Gang Mini P.E.K.K.A Musketeer Guards Prince
Musketeer Valkyrie Dark Prince Prince
Musketeer
Musketeer
Musketeer
Musketeer Prince
Musketeer
Musketeer
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Dark Prince Prince
Valkyrie
Musketeer Prince
Musketeer Prince
Musketeer
Valkyrie Dark Prince
Musketeer
Musketeer Prince
Musketeer
Musketeer
Musketeer Guards
Mini P.E.K.K.A
Musketeer
Prince
Goblin Gang Musketeer Guards Dark Prince Prince
Musketeer
Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Dark Prince Prince
Musketeer
Musketeer Dark Prince Prince
Goblin Gang Musketeer Guards
Musketeer
Musketeer Dark Prince Prince
Prince

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