My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Balloon Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Giant Skeleton Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Balloon Giant Skeleton Miner
Giant Snowball
Clone Witch Balloon Miner
Zap
Clone Witch Balloon
Barbarian Barrel
Valkyrie Clone Witch Giant Skeleton Electro Wizard
The Log
Clone Witch Giant Skeleton
Earthquake
Clone Witch
Arrows
Clone Witch
Royal Delivery
Valkyrie Clone Witch Balloon Giant Skeleton Miner Electro Wizard
Fireball
Clone Witch Balloon Electro Wizard
Poison
Clone Witch Balloon Electro Wizard
Lightning
Valkyrie Witch Balloon Electro Wizard
Rocket
Valkyrie Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Clone Giant Skeleton Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Clone Miner Valkyrie Electro Wizard Witch Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Clone Miner Valkyrie

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Balloon Witch Giant Skeleton Electro Wizard
Rage
Witch Balloon Giant Skeleton Electro Wizard
Clone
Balloon Giant Skeleton Witch Electro Wizard
Witch
Rage Valkyrie Clone Giant Skeleton Miner
Balloon
Valkyrie Rage Clone Miner Giant Skeleton Electro Wizard
Giant Skeleton
Clone Valkyrie Rage Witch Balloon Miner Electro Wizard
Miner
Balloon Witch Giant Skeleton Electro Wizard
Electro Wizard
Valkyrie Rage Clone Balloon Giant Skeleton Miner

Defense Synergies 0 5

Valkyrie
Witch Electro Wizard
Rage
Clone
Witch
Valkyrie Giant Skeleton Electro Wizard
Balloon
Giant Skeleton
Witch Electro Wizard
Miner
Electro Wizard
Valkyrie Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Wizard
Valkyrie Witch Electro Wizard
Witch Valkyrie Giant Skeleton Electro Wizard
Witch Valkyrie Electro Wizard
Valkyrie Giant Skeleton
Valkyrie Electro Wizard
Electro Wizard Witch
Valkyrie Giant Skeleton Electro Wizard
Witch
Valkyrie Giant Skeleton Miner Electro Wizard
Valkyrie Witch Electro Wizard Giant Skeleton
Witch Electro Wizard
Valkyrie Witch Giant Skeleton Electro Wizard
Valkyrie Witch Electro Wizard
Electro Wizard
Electro Wizard
Valkyrie Witch Electro Wizard
Valkyrie Witch Electro Wizard
Valkyrie Witch Giant Skeleton Electro Wizard
Electro Wizard
Valkyrie Witch Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Giant Skeleton Electro Wizard
Electro Wizard Valkyrie Miner
Giant Skeleton Valkyrie Witch Electro Wizard
Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton Valkyrie Witch
Witch Electro Wizard
Valkyrie Witch Giant Skeleton Electro Wizard
Giant Skeleton Valkyrie
Giant Skeleton Electro Wizard Valkyrie Witch
Witch
Valkyrie Witch Giant Skeleton
Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton Valkyrie Witch
Valkyrie Witch
Witch Electro Wizard Valkyrie Giant Skeleton
Valkyrie Witch Giant Skeleton Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Giant Skeleton
Miner Electro Wizard
Giant Skeleton Miner
Valkyrie Giant Skeleton
Valkyrie
Witch
Witch
Miner
Electro Wizard
Miner Valkyrie Electro Wizard
Miner
Witch
Electro Wizard
Valkyrie Witch Miner
Giant Skeleton
Valkyrie Witch
Witch
Miner Witch Electro Wizard
Witch Miner
Miner
Witch Electro Wizard
Electro Wizard Witch
Miner
Electro Wizard
Giant Skeleton
Electro Wizard Witch
Witch Electro Wizard
Miner Valkyrie Electro Wizard
Giant Skeleton
Witch Giant Skeleton Electro Wizard
Witch Electro Wizard
Witch Giant Skeleton Miner Electro Wizard

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