My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Baby Dragon Witch Electro Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Electro Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army Baby Dragon Witch
Zap
Firecracker Skeleton Army Witch
Barbarian Barrel
Firecracker Valkyrie Skeleton Army Witch Magic Archer
The Log
Firecracker Skeleton Army Witch
Earthquake
Firecracker Skeleton Army Witch
Arrows
Firecracker Skeleton Army Witch
Royal Delivery
Firecracker Valkyrie Skeleton Army Baby Dragon Witch Magic Archer
Fireball
Firecracker Skeleton Army Baby Dragon Witch Magic Archer
Poison
Firecracker Skeleton Army Witch Magic Archer
Lightning
Valkyrie Baby Dragon Witch Magic Archer
Rocket
Valkyrie Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Poison Witch Electro Giant Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Baby Dragon Poison Electro Giant Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Baby Dragon Poison Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Valkyrie Baby Dragon Poison Magic Archer Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Skeleton Army Valkyrie Baby Dragon

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Baby Dragon
Valkyrie
Firecracker Baby Dragon Witch Magic Archer
Skeleton Army
Baby Dragon
Firecracker Valkyrie Poison Witch Electro Giant
Poison
Baby Dragon
Witch
Valkyrie Baby Dragon
Electro Giant
Baby Dragon
Magic Archer
Valkyrie

Defense Synergies 1 7

Firecracker
Valkyrie Skeleton Army Baby Dragon
Valkyrie
Firecracker Baby Dragon Witch Magic Archer
Skeleton Army
Firecracker Magic Archer
Baby Dragon
Firecracker Valkyrie Witch
Poison
Witch
Valkyrie Baby Dragon
Electro Giant
Magic Archer
Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Baby Dragon Magic Archer
Skeleton Army Firecracker Valkyrie Witch
Skeleton Army Witch Valkyrie
Skeleton Army Witch Firecracker Valkyrie
Firecracker Valkyrie Skeleton Army Poison
Skeleton Army Firecracker Valkyrie Baby Dragon Magic Archer
Firecracker Baby Dragon Poison Witch Magic Archer
Valkyrie Baby Dragon Poison Electro Giant Magic Archer
Witch Skeleton Army
Skeleton Army Firecracker Valkyrie
Valkyrie Skeleton Army Poison Witch Firecracker Baby Dragon Electro Giant Magic Archer
Firecracker Baby Dragon Poison Witch Magic Archer
Skeleton Army Valkyrie Witch
Valkyrie Skeleton Army Firecracker Baby Dragon Poison Witch Magic Archer
Skeleton Army
Skeleton Army Electro Giant
Firecracker Valkyrie Skeleton Army Poison Witch
Firecracker Valkyrie Skeleton Army Baby Dragon Witch Magic Archer
Valkyrie Baby Dragon Poison Witch Firecracker Magic Archer
Valkyrie Skeleton Army Firecracker Baby Dragon Poison Witch Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch Electro Giant
Poison Firecracker Valkyrie Baby Dragon Magic Archer
Skeleton Army Valkyrie Witch
Valkyrie Skeleton Army
Valkyrie Skeleton Army Witch
Firecracker Poison Electro Giant Baby Dragon Witch Magic Archer
Skeleton Army Valkyrie Witch
Valkyrie Skeleton Army
Firecracker Valkyrie Skeleton Army Baby Dragon Poison Witch Magic Archer
Witch Skeleton Army
Valkyrie Witch
Skeleton Army Valkyrie Poison Electro Giant
Skeleton Army Valkyrie Witch
Firecracker Valkyrie Skeleton Army Baby Dragon Witch Electro Giant Magic Archer
Skeleton Army Witch Electro Giant Firecracker Valkyrie Baby Dragon Poison Magic Archer
Valkyrie Poison Firecracker Baby Dragon Witch Electro Giant Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Firecracker Valkyrie Baby Dragon
Firecracker Poison Baby Dragon Magic Archer
Baby Dragon Poison Magic Archer
Firecracker Valkyrie Poison
Poison Firecracker Valkyrie Baby Dragon Magic Archer
Firecracker Poison Electro Giant Baby Dragon Witch Magic Archer
Firecracker Baby Dragon Poison Witch Magic Archer
Poison Firecracker Baby Dragon Magic Archer
Poison Firecracker
Poison
Firecracker Poison Valkyrie Magic Archer
Poison Firecracker Baby Dragon Magic Archer
Poison Firecracker Baby Dragon Magic Archer
Firecracker Baby Dragon Poison Magic Archer
Firecracker Baby Dragon Poison Magic Archer
Firecracker Baby Dragon Poison Witch Magic Archer
Magic Archer Firecracker Baby Dragon Poison
Poison
Firecracker Baby Dragon Poison Magic Archer
Firecracker Valkyrie Baby Dragon Poison Witch Electro Giant Magic Archer
Baby Dragon Poison Magic Archer
Poison
Baby Dragon Poison
Firecracker Poison Electro Giant Valkyrie Baby Dragon Witch Magic Archer
Witch
Firecracker Poison Baby Dragon Witch Magic Archer
Baby Dragon Poison Witch Magic Archer
Poison Firecracker Baby Dragon Magic Archer
Poison Firecracker Baby Dragon Witch Electro Giant Magic Archer
Firecracker Poison Witch Electro Giant
Poison Magic Archer
Firecracker Poison Magic Archer
Firecracker Poison Magic Archer
Skeleton Army Witch Magic Archer
Poison Firecracker Baby Dragon Witch Magic Archer
Poison Firecracker Valkyrie Baby Dragon Magic Archer
Firecracker Baby Dragon Poison Magic Archer
Poison Electro Giant
Firecracker
Electro Giant Firecracker Baby Dragon Poison Witch Magic Archer
Firecracker Poison Witch Magic Archer
Poison Firecracker Baby Dragon Witch Electro Giant Magic Archer

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