My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Executioner Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Demolisher Wizard Executioner Goblin Giant Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Goblin Giant Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Demolisher Goblin Curse
Giant Snowball
Goblin Gang Goblin Curse
Zap
Goblin Gang Goblin Curse Goblin Giant
Barbarian Barrel
Goblin Gang Valkyrie Wizard Goblin Curse Executioner
The Log
Goblin Gang Goblin Demolisher Goblin Curse
Earthquake
Goblin Gang
Arrows
Goblin Gang Goblin Curse
Royal Delivery
Goblin Gang Valkyrie Goblin Demolisher Wizard Executioner
Fireball
Goblin Gang Wizard Executioner
Poison
Goblin Gang Wizard Goblin Curse Executioner
Lightning
Valkyrie Wizard Executioner
Rocket
Valkyrie Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Goblin Demolisher Wizard Executioner Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Goblin Demolisher Goblin Curse Executioner Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Goblin Gang Valkyrie Goblin Demolisher Wizard Executioner Goblin Giant Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Curse Goblin Gang Valkyrie Goblin Demolisher

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Valkyrie Goblin Giant
Valkyrie
Goblin Gang Wizard Executioner
Goblin Demolisher
Wizard
Valkyrie Goblin Giant
Goblin Curse
Executioner
Executioner
Valkyrie Goblin Curse
Goblin Giant
Goblin Gang Wizard
Electro Giant

Defense Synergies 0 3

Goblin Gang
Valkyrie
Valkyrie
Goblin Gang Wizard Executioner
Goblin Demolisher
Wizard
Valkyrie
Goblin Curse
Executioner
Valkyrie
Goblin Giant
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Executioner Goblin Giant
Goblin Gang Valkyrie Goblin Curse Executioner
Goblin Gang Valkyrie Goblin Curse Executioner
Goblin Gang Valkyrie Goblin Curse
Valkyrie
Goblin Gang Valkyrie Executioner
Goblin Gang Wizard Goblin Curse Executioner
Valkyrie Goblin Giant Electro Giant
Goblin Gang Goblin Curse
Goblin Gang Valkyrie
Goblin Gang Valkyrie Goblin Curse Executioner Wizard Goblin Giant Electro Giant
Executioner Goblin Gang Wizard Goblin Curse
Goblin Gang Valkyrie Wizard Goblin Curse
Valkyrie Wizard Executioner Goblin Gang Goblin Curse
Goblin Gang Goblin Curse
Goblin Gang Goblin Curse Electro Giant
Wizard Goblin Gang Valkyrie Executioner
Goblin Gang Valkyrie Wizard Executioner
Valkyrie Wizard Executioner Goblin Curse
Goblin Curse
Goblin Gang Valkyrie Wizard Goblin Curse Executioner Goblin Giant Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Electro Giant
Goblin Gang Valkyrie Wizard Executioner
Goblin Gang Valkyrie Goblin Giant
Goblin Gang Valkyrie Goblin Giant
Goblin Gang Valkyrie Goblin Curse Executioner Goblin Giant
Wizard Executioner Electro Giant Goblin Gang Goblin Curse Goblin Giant
Goblin Gang Valkyrie Goblin Giant
Valkyrie Goblin Curse Goblin Giant
Valkyrie
Goblin Gang Goblin Curse Goblin Giant
Valkyrie
Valkyrie Goblin Giant Electro Giant
Goblin Gang Valkyrie Wizard Goblin Curse Executioner Goblin Giant
Wizard Valkyrie Goblin Curse Executioner Electro Giant
Goblin Gang Electro Giant Valkyrie Executioner Goblin Giant
Valkyrie Executioner Wizard Goblin Curse Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Goblin Curse Executioner
Goblin Giant
Valkyrie
Wizard Executioner Valkyrie Goblin Curse
Wizard Executioner Electro Giant Goblin Curse Goblin Giant
Wizard Executioner
Wizard Goblin Curse Executioner
Wizard
Goblin Gang
Valkyrie Wizard
Wizard Goblin Curse Executioner
Executioner
Wizard Executioner
Wizard Executioner
Wizard Executioner
Valkyrie Wizard Goblin Curse Electro Giant
Wizard
Goblin Curse Electro Giant Valkyrie Wizard Executioner
Wizard Executioner
Wizard
Goblin Curse
Wizard Goblin Curse Executioner Electro Giant
Wizard Electro Giant
Wizard
Wizard Goblin Curse
Goblin Gang
Wizard Goblin Curse Executioner
Goblin Gang Valkyrie Wizard Executioner
Wizard Executioner
Electro Giant
Executioner
Electro Giant Goblin Gang
Executioner
Executioner Goblin Giant Electro Giant

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