My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Inferno Tower Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Battle Ram Wizard Ice Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Battle Ram Sparky
Giant Snowball
Bats Goblin Gang Battle Ram
Zap
Bats Goblin Gang Battle Ram Inferno Tower Sparky
Barbarian Barrel
Goblin Gang Valkyrie Battle Ram Inferno Tower Wizard Ice Wizard Sparky
The Log
Goblin Gang Battle Ram Sparky
Earthquake
Goblin Gang Inferno Tower
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Valkyrie Battle Ram Wizard Ice Wizard Sparky
Fireball
Goblin Gang Battle Ram Inferno Tower Wizard Ice Wizard Sparky
Poison
Bats Goblin Gang Inferno Tower Wizard Ice Wizard Sparky
Lightning
Valkyrie Battle Ram Inferno Tower Wizard Ice Wizard Sparky
Rocket
Valkyrie Inferno Tower Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Battle Ram Inferno Tower Ice Wizard Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Ice Wizard Valkyrie Battle Ram Inferno Tower Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Goblin Gang Ice Wizard Valkyrie

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Battle Ram Sparky
Goblin Gang
Valkyrie Battle Ram Sparky
Valkyrie
Bats Goblin Gang Battle Ram Wizard Sparky
Battle Ram
Bats Goblin Gang Valkyrie
Inferno Tower
Wizard
Valkyrie Sparky
Ice Wizard
Sparky
Bats Goblin Gang Valkyrie Wizard

Defense Synergies 1 13

Bats
Valkyrie Inferno Tower Ice Wizard Sparky
Goblin Gang
Inferno Tower Valkyrie Ice Wizard Sparky
Valkyrie
Bats Goblin Gang Inferno Tower Wizard Ice Wizard Sparky
Battle Ram
Inferno Tower
Goblin Gang Bats Valkyrie Ice Wizard
Wizard
Valkyrie Ice Wizard
Ice Wizard
Bats Goblin Gang Valkyrie Inferno Tower Wizard
Sparky
Bats Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Wizard Sparky
Inferno Tower Sparky Bats Goblin Gang Valkyrie Ice Wizard
Goblin Gang Inferno Tower Sparky Bats Valkyrie Ice Wizard
Inferno Tower Sparky Bats Goblin Gang Valkyrie Ice Wizard
Valkyrie Sparky
Goblin Gang Bats Valkyrie Ice Wizard
Bats Inferno Tower Goblin Gang Wizard Ice Wizard
Valkyrie Inferno Tower Sparky
Inferno Tower Sparky Goblin Gang Ice Wizard
Goblin Gang Valkyrie Inferno Tower Ice Wizard Sparky
Bats Goblin Gang Valkyrie Ice Wizard Wizard
Inferno Tower Bats Goblin Gang Wizard Ice Wizard
Inferno Tower Sparky Bats Goblin Gang Valkyrie Wizard Ice Wizard
Valkyrie Wizard Sparky Bats Goblin Gang
Inferno Tower Sparky Goblin Gang
Inferno Tower Goblin Gang Sparky
Wizard Sparky Bats Goblin Gang Valkyrie Inferno Tower
Valkyrie Bats Goblin Gang Wizard Ice Wizard
Valkyrie Wizard Bats Ice Wizard
Sparky Inferno Tower
Goblin Gang Valkyrie Wizard Bats Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Inferno Tower Sparky
Goblin Gang Valkyrie Wizard
Goblin Gang Bats Valkyrie Inferno Tower Sparky
Goblin Gang Valkyrie Bats Inferno Tower Sparky
Inferno Tower Goblin Gang Valkyrie Sparky
Wizard Bats Goblin Gang Ice Wizard
Goblin Gang Sparky Bats Valkyrie Inferno Tower Ice Wizard
Inferno Tower Valkyrie Sparky
Bats Valkyrie Inferno Tower Sparky
Inferno Tower Goblin Gang Sparky
Bats Valkyrie Inferno Tower Sparky
Valkyrie
Goblin Gang Valkyrie Inferno Tower Wizard Sparky
Wizard Valkyrie Sparky
Goblin Gang Inferno Tower Sparky Bats Valkyrie
Bats Valkyrie Inferno Tower Wizard Ice Wizard Sparky
Inferno Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Sparky
Ice Wizard
Sparky
Valkyrie Sparky
Wizard Valkyrie Sparky
Wizard Bats Ice Wizard
Wizard Sparky
Wizard Ice Wizard
Wizard
Bats Goblin Gang Sparky
Valkyrie Wizard Sparky
Wizard
Sparky
Sparky
Wizard Sparky
Wizard Sparky
Sparky
Bats Sparky
Wizard Sparky
Valkyrie Wizard
Sparky
Wizard
Sparky
Valkyrie Wizard Ice Wizard Sparky
Wizard Ice Wizard Sparky
Wizard Sparky
Sparky
Bats Wizard Ice Wizard Sparky
Bats Wizard
Sparky
Wizard Sparky
Sparky
Sparky
Wizard Sparky
Bats Goblin Gang
Wizard Ice Wizard
Goblin Gang Valkyrie Wizard Sparky
Wizard
Sparky
Sparky
Bats Goblin Gang Sparky
Bats
Sparky
Sparky
Wizard Sparky

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