My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Executioner P.E.K.K.A Princess Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel Princess
Zap
Goblin Barrel Princess
Barbarian Barrel
Wizard Goblin Barrel Executioner Princess Electro Wizard
The Log
Goblin Barrel Princess
Earthquake
Goblin Barrel
Arrows
Goblin Barrel Princess
Royal Delivery
Wizard Goblin Barrel Executioner P.E.K.K.A Princess Electro Wizard
Fireball
Wizard Goblin Barrel Executioner Princess Electro Wizard
Poison
Wizard Executioner Princess Electro Wizard
Lightning
Wizard Executioner Electro Wizard
Rocket
Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Princess Electro Wizard Golden Knight Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Barrel Princess Electro Wizard

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
P.E.K.K.A
Goblin Barrel
P.E.K.K.A Princess Golden Knight
Executioner
P.E.K.K.A The Log
P.E.K.K.A
Electro Wizard Wizard Goblin Barrel Executioner The Log Princess
The Log
Executioner P.E.K.K.A Princess
Princess
Goblin Barrel P.E.K.K.A The Log
Electro Wizard
P.E.K.K.A
Golden Knight
Goblin Barrel

Defense Synergies 1 11

Wizard
P.E.K.K.A The Log Electro Wizard Golden Knight
Goblin Barrel
Executioner
The Log
P.E.K.K.A
The Log Wizard Princess Electro Wizard
The Log
P.E.K.K.A Wizard Executioner Princess Electro Wizard Golden Knight
Princess
P.E.K.K.A The Log Golden Knight
Electro Wizard
Wizard P.E.K.K.A The Log
Golden Knight
Wizard The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Executioner The Log Electro Wizard Golden Knight
P.E.K.K.A Executioner The Log Electro Wizard
P.E.K.K.A Executioner Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A The Log Princess
The Log Executioner Electro Wizard
Electro Wizard Wizard Executioner Princess
P.E.K.K.A The Log Electro Wizard Golden Knight
P.E.K.K.A Princess
Electro Wizard
Executioner Electro Wizard Wizard The Log Princess
Executioner Wizard Princess Electro Wizard
P.E.K.K.A Wizard The Log Electro Wizard
Wizard Executioner P.E.K.K.A The Log Princess Electro Wizard Golden Knight
P.E.K.K.A Electro Wizard
P.E.K.K.A The Log Electro Wizard
Wizard Executioner P.E.K.K.A Electro Wizard
Wizard Executioner The Log Electro Wizard Golden Knight
Wizard Executioner The Log Princess Electro Wizard
P.E.K.K.A Electro Wizard
Wizard Executioner P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Electro Wizard
Electro Wizard Wizard Executioner The Log
P.E.K.K.A The Log Electro Wizard Golden Knight
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Executioner
Wizard Executioner Princess Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard The Log
P.E.K.K.A
P.E.K.K.A Golden Knight
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Wizard Executioner Golden Knight
Wizard Executioner Princess
Electro Wizard Executioner P.E.K.K.A The Log Golden Knight
Executioner Wizard P.E.K.K.A The Log Princess Electro Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log Golden Knight
Executioner The Log Princess Electro Wizard Golden Knight
The Log
The Log
Wizard Executioner The Log
Wizard Executioner Princess
Wizard Executioner The Log Princess
The Log Wizard Executioner Princess
The Log Wizard Golden Knight
Electro Wizard
Wizard The Log Princess Electro Wizard Golden Knight
Wizard Executioner Princess
Executioner The Log Princess Golden Knight
Princess
Princess The Log
Wizard Executioner The Log Princess Golden Knight
Wizard Executioner The Log Princess
Wizard Executioner The Log Princess Electro Wizard
Wizard The Log Princess Golden Knight
The Log
Wizard Princess
The Log
The Log
The Log Wizard Executioner Princess
The Log Wizard Executioner Princess Electro Wizard Golden Knight
Wizard The Log Princess Golden Knight
The Log Golden Knight
Wizard Executioner Princess Electro Wizard
Electro Wizard Wizard
Wizard The Log
Princess Electro Wizard
P.E.K.K.A
Wizard The Log Princess
Electro Wizard Princess
Wizard Executioner Princess Electro Wizard
The Log
Wizard Executioner Princess Electro Wizard
The Log Wizard Executioner Princess
Executioner P.E.K.K.A
The Log Princess Electro Wizard Golden Knight
Executioner Princess Electro Wizard
Executioner The Log Princess Electro Wizard Golden Knight

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