My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Bowler Executioner Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Bomb Tower Wizard Executioner
The Log
Earthquake
Bomb Tower
Arrows
Royal Delivery
Wizard Bowler Executioner Inferno Dragon
Fireball
Bomb Tower Wizard Bowler Executioner Inferno Dragon
Poison
Bomb Tower Wizard Executioner
Lightning
Bomb Tower Wizard Bowler Executioner Inferno Dragon
Rocket
Bomb Tower Wizard Bowler Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Wizard Tornado Poison Bowler Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Poison Bowler Executioner Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Bomb Tower Poison Inferno Dragon Wizard Bowler Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Tornado Bomb Tower Poison Inferno Dragon

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomb Tower
Wizard
Tornado Mega Knight
Tornado
Wizard Executioner Poison Bowler Mega Knight
Poison
Tornado Bowler Mega Knight
Bowler
Tornado Poison Executioner
Executioner
Tornado Bowler Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Wizard Tornado Poison Executioner

Defense Synergies 4 7

Bomb Tower
Tornado
Wizard
Tornado Mega Knight
Tornado
Bomb Tower Wizard Bowler Executioner Poison Inferno Dragon Mega Knight
Poison
Tornado Mega Knight
Bowler
Tornado
Executioner
Tornado Mega Knight
Inferno Dragon
Tornado Mega Knight
Mega Knight
Wizard Tornado Poison Executioner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Wizard Executioner
Bomb Tower Inferno Dragon Executioner Mega Knight
Bomb Tower Tornado Bowler Mega Knight Executioner Inferno Dragon
Bomb Tower Inferno Dragon Bowler Mega Knight
Bomb Tower Tornado Poison Bowler Mega Knight
Tornado Bowler Bomb Tower Executioner Mega Knight
Tornado Inferno Dragon Bomb Tower Wizard Poison Executioner
Bowler Bomb Tower Poison Mega Knight
Inferno Dragon Bomb Tower Tornado
Tornado Bowler Mega Knight
Poison Executioner Bomb Tower Wizard Tornado Bowler Mega Knight
Executioner Inferno Dragon Wizard Tornado Poison
Bomb Tower Bowler Mega Knight Wizard
Bomb Tower Wizard Bowler Executioner Mega Knight Tornado Poison
Inferno Dragon Bomb Tower Mega Knight
Bomb Tower Tornado Bowler Inferno Dragon Mega Knight
Bomb Tower Wizard Mega Knight Tornado Poison Bowler Executioner
Bomb Tower Mega Knight Wizard Tornado Bowler Executioner
Bomb Tower Wizard Tornado Poison Executioner Bowler Inferno Dragon Mega Knight
Bomb Tower Tornado Inferno Dragon
Wizard Bowler Mega Knight Bomb Tower Poison Executioner
Bomb Tower Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Bowler
Poison Bomb Tower Wizard Bowler Executioner Inferno Dragon Mega Knight
Mega Knight Bomb Tower Bowler
Bowler Mega Knight Tornado
Bowler Executioner Inferno Dragon Mega Knight
Wizard Poison Executioner Bomb Tower Tornado
Bomb Tower Bowler
Mega Knight Bomb Tower Inferno Dragon
Mega Knight Bomb Tower Tornado Poison Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Bomb Tower Bowler
Mega Knight Tornado Poison Bowler
Bowler Mega Knight Bomb Tower Wizard Executioner
Wizard Bomb Tower Bowler Executioner Mega Knight
Bomb Tower Tornado Poison Bowler Executioner Inferno Dragon
Poison Bowler Executioner Mega Knight Bomb Tower Wizard Inferno Dragon
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Tornado Bowler Executioner
Poison
Poison
Wizard Poison Executioner Bowler Mega Knight
Wizard Poison Executioner Tornado
Wizard Tornado Poison Bowler Executioner
Poison Wizard Tornado Bowler Executioner
Poison Wizard Tornado
Tornado Poison Bowler
Poison Wizard Tornado Bowler
Poison Wizard Tornado Executioner
Poison Bowler Executioner
Poison
Poison
Wizard Poison Bowler Executioner
Wizard Poison Bowler Executioner Mega Knight
Tornado Poison
Wizard Poison Bowler Executioner Mega Knight
Wizard Tornado Poison Bowler Mega Knight
Poison Bowler Mega Knight
Wizard Tornado Poison
Tornado Bowler
Poison
Tornado Poison Wizard Bowler Executioner Mega Knight
Inferno Dragon
Poison Wizard Tornado Bowler Executioner
Wizard Tornado Poison Bowler Mega Knight
Poison Tornado
Poison Wizard Tornado Executioner
Wizard Poison
Bowler
Poison Wizard Mega Knight
Poison
Mega Knight
Wizard Poison Bowler
Poison Wizard Tornado Executioner
Poison Wizard Bowler Executioner Mega Knight
Wizard Poison Bowler Executioner
Tornado Poison
Executioner Mega Knight
Tornado Poison Bowler
Tornado Poison Executioner
Poison Tornado Bowler Executioner Mega Knight
Inferno Dragon
Wizard Bowler Mega Knight

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