My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant
Giant Snowball
Barbarians Minion Horde Witch
Zap
Minion Horde Royal Giant Witch
Barbarian Barrel
Barbarians Valkyrie Witch
The Log
Barbarians Royal Giant Witch
Earthquake
Barbarians Witch
Arrows
Minion Horde Witch
Royal Delivery
Barbarians Minion Horde Valkyrie Witch
Fireball
Barbarians Minion Horde Witch
Poison
Barbarians Minion Horde Witch
Lightning
Valkyrie Witch
Rocket
Barbarians Minion Horde Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Fireball Valkyrie Barbarians Minion Horde Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Arrows Fireball Valkyrie

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Fireball Minion Horde Royal Giant Valkyrie Witch
Arrows
Zap Royal Giant Fireball
Barbarians
Minion Horde
Zap Royal Giant
Royal Giant
Arrows Fireball Zap Minion Horde Witch
Fireball
Zap Arrows Royal Giant
Valkyrie
Zap Witch
Witch
Zap Royal Giant Valkyrie

Defense Synergies 1 11

Zap
Fireball Arrows Barbarians Minion Horde Valkyrie Witch
Arrows
Zap Barbarians Fireball Valkyrie
Barbarians
Zap Arrows Minion Horde
Minion Horde
Zap Barbarians
Royal Giant
Fireball
Zap Arrows Valkyrie
Valkyrie
Zap Arrows Fireball Witch
Witch
Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball Valkyrie
Barbarians Minion Horde Zap Valkyrie Witch
Barbarians Minion Horde Witch Valkyrie
Barbarians Minion Horde Witch Valkyrie
Arrows Barbarians Fireball Valkyrie
Arrows Fireball Zap Valkyrie
Minion Horde Zap Arrows Fireball Witch
Zap Arrows Barbarians Fireball Valkyrie
Barbarians Minion Horde Witch
Barbarians Minion Horde Valkyrie
Barbarians Minion Horde Valkyrie Witch Zap Arrows Fireball
Arrows Minion Horde Zap Fireball Witch
Barbarians Minion Horde Zap Fireball Valkyrie Witch
Fireball Valkyrie Zap Arrows Barbarians Minion Horde Witch
Barbarians Minion Horde
Barbarians Minion Horde Zap Fireball
Barbarians Minion Horde Arrows Fireball Valkyrie Witch
Arrows Fireball Valkyrie Zap Barbarians Minion Horde Witch
Zap Arrows Valkyrie Witch Barbarians Fireball
Barbarians
Valkyrie Arrows Barbarians Minion Horde Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Zap Fireball Witch
Fireball Zap Arrows Valkyrie
Barbarians Zap Minion Horde Valkyrie Witch
Valkyrie Zap Barbarians Minion Horde Fireball
Barbarians Minion Horde Valkyrie Witch
Arrows Fireball Zap Minion Horde Witch
Barbarians Minion Horde Fireball Valkyrie Witch
Barbarians Minion Horde Valkyrie
Zap Minion Horde Barbarians Fireball Valkyrie Witch
Witch Barbarians Minion Horde
Barbarians Minion Horde Valkyrie Witch
Zap Arrows Barbarians Fireball Valkyrie
Barbarians Minion Horde Fireball Valkyrie Witch
Barbarians Minion Horde Fireball Valkyrie Witch
Barbarians Witch Zap Minion Horde Fireball Valkyrie
Arrows Valkyrie Zap Barbarians Minion Horde Fireball Witch
Zap Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Minion Horde Valkyrie
Arrows Fireball Zap
Arrows Minion Horde Fireball
Arrows Barbarians Fireball Valkyrie
Fireball Zap Arrows Minion Horde Valkyrie
Arrows Fireball Zap Minion Horde Witch
Arrows Minion Horde Witch
Arrows Fireball Zap
Arrows Fireball Zap
Minion Horde Fireball
Zap Arrows Minion Horde Fireball Valkyrie
Fireball Zap Arrows
Fireball
Arrows Minion Horde Fireball
Zap Arrows Fireball
Zap Arrows Minion Horde Fireball Witch
Arrows Minion Horde Fireball
Arrows Fireball
Minion Horde
Zap Arrows Fireball
Zap Arrows Fireball Valkyrie Witch
Minion Horde Fireball
Arrows Fireball
Zap Arrows Barbarians Minion Horde Fireball
Zap Arrows Fireball Valkyrie Witch
Minion Horde Witch
Arrows Fireball Zap Witch
Fireball Zap Arrows Witch
Fireball Zap Arrows
Zap Arrows Minion Horde Fireball Witch
Zap Minion Horde Fireball Witch
Minion Horde Fireball
Zap Arrows Minion Horde Fireball
Zap Arrows Minion Horde Fireball
Minion Horde
Arrows Fireball
Zap Minion Horde Barbarians Fireball Witch
Fireball Zap Arrows Witch
Arrows Fireball
Fireball Minion Horde Valkyrie
Arrows Zap Fireball
Zap Arrows Fireball
Minion Horde
Zap Minion Horde Fireball Witch
Zap Fireball Witch
Zap Fireball Witch
Fireball

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