My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Inferno Dragon Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Battle Healer P.E.K.K.A Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Sparky
Giant Snowball
Barbarians Inferno Dragon
Zap
Inferno Dragon Sparky
Barbarian Barrel
Barbarians Sparky
The Log
Barbarians Sparky
Earthquake
Barbarians
Arrows
Royal Delivery
Barbarians Battle Healer P.E.K.K.A Inferno Dragon Sparky
Fireball
Barbarians Battle Healer Inferno Dragon Sparky
Poison
Barbarians Battle Healer Sparky
Lightning
Battle Healer Inferno Dragon Sparky
Rocket
Barbarians Battle Healer Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Healer P.E.K.K.A Inferno Dragon Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Battle Healer Inferno Dragon Barbarians Sparky P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Arrows Battle Healer Inferno Dragon

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Sparky Battle Healer Mega Knight
Arrows
Zap P.E.K.K.A Sparky Battle Healer Mega Knight
Barbarians
Battle Healer
Battle Healer
Inferno Dragon Zap Arrows Barbarians Sparky
P.E.K.K.A
Zap Arrows
Inferno Dragon
Battle Healer Mega Knight
Sparky
Zap Arrows Battle Healer
Mega Knight
Inferno Dragon Zap Arrows

Defense Synergies 3 12

Zap
Mega Knight Arrows Barbarians Battle Healer P.E.K.K.A Inferno Dragon Sparky
Arrows
Mega Knight Zap Barbarians Battle Healer P.E.K.K.A Sparky
Barbarians
Zap Arrows
Battle Healer
Inferno Dragon Zap Arrows Sparky
P.E.K.K.A
Zap Arrows
Inferno Dragon
Battle Healer Zap Mega Knight
Sparky
Zap Arrows Battle Healer
Mega Knight
Zap Arrows Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Sparky
Barbarians P.E.K.K.A Inferno Dragon Sparky Zap Battle Healer Mega Knight
Barbarians P.E.K.K.A Sparky Mega Knight Inferno Dragon
Barbarians P.E.K.K.A Inferno Dragon Sparky Mega Knight
Arrows Barbarians Battle Healer P.E.K.K.A Sparky Mega Knight
Arrows Zap Mega Knight
Inferno Dragon Zap Arrows
Zap Arrows Barbarians Battle Healer P.E.K.K.A Sparky Mega Knight
Barbarians P.E.K.K.A Inferno Dragon Sparky
Barbarians Battle Healer Sparky Mega Knight
Barbarians Zap Arrows Mega Knight
Arrows Inferno Dragon Zap
Barbarians P.E.K.K.A Sparky Mega Knight Zap Battle Healer
Sparky Mega Knight Zap Arrows Barbarians P.E.K.K.A
Barbarians P.E.K.K.A Inferno Dragon Sparky Mega Knight
Barbarians Zap P.E.K.K.A Inferno Dragon Sparky Mega Knight
Barbarians Sparky Mega Knight Arrows P.E.K.K.A
Arrows Mega Knight Zap Barbarians Battle Healer
Zap Arrows Barbarians Battle Healer Inferno Dragon Mega Knight
Barbarians P.E.K.K.A Sparky Inferno Dragon
Mega Knight Arrows Barbarians Battle Healer P.E.K.K.A Sparky
P.E.K.K.A Inferno Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Zap Battle Healer P.E.K.K.A Sparky
Zap Arrows Battle Healer Inferno Dragon Mega Knight
Barbarians P.E.K.K.A Mega Knight Zap Battle Healer Sparky
P.E.K.K.A Mega Knight Zap Barbarians Battle Healer Sparky
Barbarians P.E.K.K.A Battle Healer Inferno Dragon Sparky Mega Knight
Arrows Zap
P.E.K.K.A Sparky Barbarians Battle Healer
P.E.K.K.A Mega Knight Barbarians Battle Healer Inferno Dragon Sparky
Zap P.E.K.K.A Mega Knight Barbarians Inferno Dragon Sparky
P.E.K.K.A Barbarians Inferno Dragon Sparky
P.E.K.K.A Inferno Dragon Mega Knight Barbarians Sparky
P.E.K.K.A Mega Knight Zap Arrows Barbarians
Barbarians P.E.K.K.A Mega Knight Sparky
Barbarians Sparky Mega Knight
Barbarians Sparky Zap Battle Healer P.E.K.K.A Inferno Dragon
Arrows Mega Knight Zap Barbarians Battle Healer P.E.K.K.A Inferno Dragon Sparky
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Sparky
Arrows Zap
Arrows Sparky
Arrows Barbarians Sparky
Zap Arrows Sparky Mega Knight
Arrows Zap
Arrows Sparky
Arrows Zap
Arrows Zap
Sparky
Zap Arrows Sparky
Zap Arrows
Sparky
Arrows
Zap Arrows Sparky
Zap Arrows Sparky
Arrows Sparky Mega Knight
Arrows Sparky
Sparky
Zap Arrows Sparky Mega Knight
Zap Arrows Mega Knight
Sparky Mega Knight
Arrows
Sparky
Zap Arrows Barbarians
Zap Arrows Sparky Mega Knight
Inferno Dragon
Arrows Zap Sparky
Zap Arrows Sparky Mega Knight
Zap Arrows Sparky
Zap Arrows Sparky
Zap
Sparky
Zap Arrows Sparky Mega Knight
Zap Arrows Sparky
P.E.K.K.A Sparky Mega Knight
Arrows Sparky
Zap Barbarians
Zap Arrows
Arrows
Sparky Mega Knight
Arrows Zap
Zap Arrows Sparky
P.E.K.K.A Sparky Mega Knight
Zap Sparky
Zap
Zap Sparky Mega Knight
P.E.K.K.A Inferno Dragon Sparky
Sparky Mega Knight

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