My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Witch
Zap
Witch
Barbarian Barrel
Elixir Golem Valkyrie Witch
The Log
Elixir Golem Mini P.E.K.K.A Witch
Earthquake
Elixir Golem Witch
Arrows
Witch
Royal Delivery
Elixir Golem Mini P.E.K.K.A Valkyrie Witch P.E.K.K.A
Fireball
Elixir Golem Witch
Poison
Elixir Golem Witch
Lightning
Mini P.E.K.K.A Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Mini P.E.K.K.A Valkyrie Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Elixir Golem Mini P.E.K.K.A Valkyrie Poison Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Elixir Golem Mini P.E.K.K.A

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Elixir Golem Mini P.E.K.K.A Valkyrie Poison Witch
Arrows
Zap P.E.K.K.A Elixir Golem Mini P.E.K.K.A
Elixir Golem
Poison Zap Arrows Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Zap Arrows Elixir Golem Valkyrie
Valkyrie
Zap Mini P.E.K.K.A Witch P.E.K.K.A
Poison
Elixir Golem P.E.K.K.A Zap
Witch
Zap Elixir Golem Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Arrows Poison Valkyrie Witch

Defense Synergies 1 12

Zap
Mini P.E.K.K.A Arrows Valkyrie Poison Witch P.E.K.K.A
Arrows
Zap Mini P.E.K.K.A Valkyrie P.E.K.K.A
Elixir Golem
Mini P.E.K.K.A
Zap Arrows Valkyrie Witch
Valkyrie
Zap Arrows Mini P.E.K.K.A Witch P.E.K.K.A
Poison
Zap
Witch
Zap Mini P.E.K.K.A Valkyrie
P.E.K.K.A
Zap Arrows Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie
Mini P.E.K.K.A P.E.K.K.A Zap Valkyrie Witch
Mini P.E.K.K.A Witch P.E.K.K.A Valkyrie
Mini P.E.K.K.A Witch P.E.K.K.A Valkyrie
Arrows Mini P.E.K.K.A Valkyrie Poison P.E.K.K.A
Arrows Zap Valkyrie
Zap Arrows Poison Witch
Zap Arrows Valkyrie Poison P.E.K.K.A
Mini P.E.K.K.A Witch P.E.K.K.A
Mini P.E.K.K.A Valkyrie
Valkyrie Poison Witch Zap Arrows
Arrows Zap Poison Witch
Mini P.E.K.K.A P.E.K.K.A Zap Valkyrie Witch
Valkyrie Zap Arrows Mini P.E.K.K.A Poison Witch P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Zap Mini P.E.K.K.A P.E.K.K.A
Arrows Mini P.E.K.K.A Valkyrie Poison Witch P.E.K.K.A
Arrows Valkyrie Zap Witch
Zap Arrows Valkyrie Poison Witch
Mini P.E.K.K.A P.E.K.K.A
Valkyrie Arrows Mini P.E.K.K.A Poison Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Witch P.E.K.K.A
Poison Zap Arrows Mini P.E.K.K.A Valkyrie
P.E.K.K.A Zap Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie P.E.K.K.A Zap
P.E.K.K.A Mini P.E.K.K.A Valkyrie Witch
Arrows Poison Zap Witch
Mini P.E.K.K.A P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A P.E.K.K.A Valkyrie
Zap P.E.K.K.A Mini P.E.K.K.A Valkyrie Poison Witch
Witch P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Valkyrie Witch
P.E.K.K.A Zap Arrows Valkyrie Poison
Mini P.E.K.K.A P.E.K.K.A Valkyrie Witch
Valkyrie Witch
Witch Zap Mini P.E.K.K.A Valkyrie Poison P.E.K.K.A
Arrows Valkyrie Poison Zap Mini P.E.K.K.A Witch P.E.K.K.A
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Valkyrie
Arrows Poison Zap
Arrows Poison
Arrows Valkyrie Poison
Poison Zap Arrows Valkyrie
Arrows Poison Zap Witch
Arrows Poison Witch
Arrows Poison Zap
Arrows Poison Zap
Mini P.E.K.K.A Poison
Poison Zap Arrows Valkyrie
Poison Zap Arrows
Poison
Arrows Poison
Zap Arrows Poison
Zap Arrows Poison Witch
Arrows Poison
Arrows Poison
Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Poison
Zap Arrows Valkyrie Poison Witch
Poison
Arrows Poison
Zap Arrows Poison
Zap Arrows Poison Valkyrie Witch
Witch
Arrows Poison Zap Witch
Zap Arrows Poison Witch
Poison Zap Arrows
Poison Zap Arrows Witch
Zap Poison Witch
Mini P.E.K.K.A
Poison Zap Arrows
Zap Arrows Poison
P.E.K.K.A
Arrows Poison
Zap Witch
Poison Zap Arrows Witch
Arrows
Poison Mini P.E.K.K.A Valkyrie
Arrows Zap Poison
Zap Arrows Poison
P.E.K.K.A
Zap Poison Witch
Zap Poison Witch
Poison Zap Witch
P.E.K.K.A

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