My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Giant Skeleton Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton Inferno Dragon
Giant Snowball
Hog Rider Witch Inferno Dragon
Zap
Witch Inferno Dragon
Barbarian Barrel
Witch Giant Skeleton
The Log
Mini P.E.K.K.A Hog Rider Witch Giant Skeleton
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Hog Rider Witch Giant Skeleton Inferno Dragon
Fireball
Hog Rider Witch Inferno Dragon
Poison
Witch
Lightning
Mini P.E.K.K.A Witch Inferno Dragon
Rocket
Hog Rider Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Fireball Mini P.E.K.K.A Hog Rider Inferno Dragon Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Arrows Fireball Mini P.E.K.K.A

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Fireball Hog Rider Mini P.E.K.K.A Witch Giant Skeleton
Arrows
Zap Fireball Hog Rider Mini P.E.K.K.A Giant Skeleton
Fireball
Zap Arrows Hog Rider
Mini P.E.K.K.A
Zap Arrows Hog Rider Giant Skeleton
Hog Rider
Zap Arrows Fireball Mini P.E.K.K.A Witch Giant Skeleton
Witch
Zap Hog Rider Giant Skeleton
Giant Skeleton
Zap Arrows Mini P.E.K.K.A Hog Rider Witch
Inferno Dragon

Defense Synergies 2 10

Zap
Fireball Mini P.E.K.K.A Arrows Witch Giant Skeleton Inferno Dragon
Arrows
Zap Fireball Mini P.E.K.K.A Giant Skeleton
Fireball
Zap Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Arrows Fireball Witch
Hog Rider
Witch
Zap Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Zap Arrows Witch
Inferno Dragon
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Mini P.E.K.K.A Inferno Dragon Zap Witch
Mini P.E.K.K.A Witch Giant Skeleton Inferno Dragon
Mini P.E.K.K.A Witch Inferno Dragon
Arrows Fireball Mini P.E.K.K.A Giant Skeleton
Arrows Fireball Zap
Inferno Dragon Zap Arrows Fireball Witch
Zap Arrows Fireball Giant Skeleton
Mini P.E.K.K.A Witch Inferno Dragon
Mini P.E.K.K.A Giant Skeleton
Witch Zap Arrows Fireball Giant Skeleton
Arrows Inferno Dragon Zap Fireball Witch
Mini P.E.K.K.A Zap Fireball Witch Giant Skeleton
Fireball Zap Arrows Mini P.E.K.K.A Witch
Mini P.E.K.K.A Inferno Dragon
Zap Fireball Mini P.E.K.K.A Inferno Dragon
Arrows Fireball Mini P.E.K.K.A Witch
Arrows Fireball Zap Witch
Zap Arrows Witch Fireball Giant Skeleton Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Arrows Fireball Mini P.E.K.K.A Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball Witch Giant Skeleton
Fireball Zap Arrows Mini P.E.K.K.A Inferno Dragon
Giant Skeleton Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A Giant Skeleton Zap Fireball
Giant Skeleton Mini P.E.K.K.A Witch Inferno Dragon
Arrows Fireball Zap Witch
Mini P.E.K.K.A Fireball Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Inferno Dragon
Zap Giant Skeleton Fireball Mini P.E.K.K.A Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Witch Giant Skeleton
Zap Arrows Fireball Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Fireball Witch
Fireball Witch
Witch Zap Fireball Mini P.E.K.K.A Giant Skeleton Inferno Dragon
Arrows Zap Fireball Mini P.E.K.K.A Witch Giant Skeleton Inferno Dragon
Zap Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Giant Skeleton
Arrows Fireball Zap
Arrows Fireball Giant Skeleton
Arrows Fireball Giant Skeleton
Fireball Zap Arrows
Arrows Fireball Zap Witch
Arrows Witch
Arrows Fireball Zap
Arrows Fireball Zap
Fireball Mini P.E.K.K.A
Zap Arrows Fireball
Fireball Zap Arrows
Fireball
Arrows Fireball
Zap Arrows Fireball
Zap Arrows Fireball Witch
Arrows Fireball
Arrows Fireball
Mini P.E.K.K.A
Zap Arrows Fireball Mini P.E.K.K.A
Zap Arrows Fireball Witch
Fireball Giant Skeleton
Arrows Fireball
Zap Arrows Fireball
Zap Arrows Fireball Witch
Witch Inferno Dragon
Arrows Fireball Zap Witch
Fireball Zap Arrows Witch
Fireball Zap Arrows
Zap Arrows Fireball Witch
Zap Fireball Witch
Fireball Mini P.E.K.K.A
Zap Arrows Fireball
Zap Arrows Fireball
Giant Skeleton
Arrows Fireball
Zap Fireball Witch
Fireball Zap Arrows Witch
Arrows Fireball
Fireball Mini P.E.K.K.A
Arrows Zap Fireball
Zap Arrows Fireball Giant Skeleton
Zap Fireball Witch Giant Skeleton
Zap Fireball Witch
Zap Fireball Witch Giant Skeleton
Inferno Dragon
Fireball

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