My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Rascals Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Rascals Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Rascals Ice Golem Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Barbarian Barrel
Knight Tesla Rascals
The Log
Rascals Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Rascals
Royal Delivery
Knight Rascals Hog Rider
Fireball
Tesla Rascals Hog Rider
Poison
Rascals
Lightning
Knight Tesla Ice Golem
Rocket
Rascals Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Ice Golem Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Ice Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Barbarian Barrel Arrows Knight Tesla Hog Rider Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Ice Golem Barbarian Barrel Arrows

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Knight Ice Golem Barbarian Barrel
Arrows
Zap Hog Rider Knight
Knight
Hog Rider Zap Arrows Barbarian Barrel
Tesla
Rascals
Hog Rider
Ice Golem
Hog Rider Zap Barbarian Barrel
Hog Rider
Zap Arrows Knight Ice Golem Rascals Barbarian Barrel
Barbarian Barrel
Zap Knight Ice Golem Hog Rider

Defense Synergies 2 15

Zap
Arrows Knight Tesla Rascals Ice Golem Barbarian Barrel
Arrows
Zap Knight Tesla Ice Golem Barbarian Barrel
Knight
Tesla Zap Arrows Barbarian Barrel
Tesla
Knight Ice Golem Zap Arrows Rascals Barbarian Barrel
Rascals
Zap Tesla Barbarian Barrel
Ice Golem
Tesla Zap Arrows Barbarian Barrel
Hog Rider
Barbarian Barrel
Zap Arrows Knight Tesla Rascals Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Ice Golem Barbarian Barrel
Zap Knight Tesla Rascals
Tesla Knight Rascals
Tesla Knight Rascals
Arrows Barbarian Barrel
Arrows Barbarian Barrel Zap Tesla Rascals
Tesla Zap Arrows Rascals
Zap Arrows Tesla Rascals Ice Golem Barbarian Barrel
Tesla Rascals
Knight Tesla Rascals Ice Golem Barbarian Barrel
Zap Arrows Knight Tesla Rascals Ice Golem Barbarian Barrel
Arrows Tesla Zap Rascals
Tesla Zap Knight Rascals
Zap Arrows Tesla Rascals Barbarian Barrel
Knight Tesla Rascals
Zap Tesla Rascals
Tesla Arrows Knight Rascals
Arrows Tesla Zap Knight Rascals Barbarian Barrel
Zap Arrows Barbarian Barrel Knight Tesla Rascals Ice Golem
Tesla
Rascals Arrows Knight Tesla Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals Zap Tesla Ice Golem Barbarian Barrel
Zap Arrows Knight Tesla Ice Golem Barbarian Barrel
Zap Knight Rascals Ice Golem
Zap Knight Tesla Rascals Ice Golem Barbarian Barrel
Knight Tesla Rascals
Arrows Zap Tesla Rascals Ice Golem
Rascals Knight Tesla Ice Golem
Knight Tesla Rascals
Zap Knight Ice Golem Barbarian Barrel
Tesla
Knight Tesla Rascals
Zap Arrows
Rascals Knight Tesla Ice Golem
Tesla Rascals
Tesla Rascals Zap Knight Ice Golem Barbarian Barrel
Arrows Zap Tesla Rascals Ice Golem Barbarian Barrel
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Rascals Ice Golem Barbarian Barrel
Arrows Zap Barbarian Barrel
Arrows Barbarian Barrel
Arrows Knight Rascals Ice Golem Barbarian Barrel
Zap Arrows Barbarian Barrel
Arrows Zap Ice Golem
Arrows
Arrows Zap Ice Golem Barbarian Barrel
Arrows Zap
Zap Arrows Knight Barbarian Barrel
Zap Arrows
Knight Ice Golem Barbarian Barrel
Arrows Barbarian Barrel
Zap Arrows Ice Golem Barbarian Barrel
Zap Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Zap Arrows Barbarian Barrel
Zap Arrows Barbarian Barrel
Arrows
Zap Arrows Barbarian Barrel
Zap Arrows Ice Golem Barbarian Barrel
Arrows Zap Barbarian Barrel
Zap Arrows
Zap Arrows Barbarian Barrel
Zap Arrows Ice Golem
Zap
Zap Arrows
Zap Arrows
Arrows
Zap Barbarian Barrel
Zap Arrows
Arrows Barbarian Barrel
Knight Rascals
Arrows Zap Ice Golem
Zap Arrows
Zap Rascals
Zap
Zap Barbarian Barrel

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