My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Witch Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider Witch Princess
Zap
Minions Witch Princess
Barbarian Barrel
Tesla Witch Princess
The Log
Hog Rider Witch Princess
Earthquake
Tesla Hog Rider Witch
Arrows
Minions Witch Princess
Royal Delivery
Minions Hog Rider Witch Princess
Fireball
Minions Tesla Hog Rider Witch Princess
Poison
Minions Witch Princess
Lightning
Tesla Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Princess Tesla Hog Rider Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Minions Princess

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Minions Witch Princess Mega Knight
Arrows
Zap Hog Rider Mega Knight
Minions
Hog Rider Mega Knight Zap
Tesla
Hog Rider
Zap Arrows Minions Witch Princess Mega Knight
Witch
Zap Hog Rider Mega Knight
Princess
Zap Hog Rider Mega Knight
Mega Knight
Minions Zap Arrows Hog Rider Witch Princess

Defense Synergies 2 11

Zap
Mega Knight Arrows Minions Tesla Witch Princess
Arrows
Mega Knight Zap Tesla
Minions
Zap Tesla Mega Knight
Tesla
Zap Arrows Minions Princess
Hog Rider
Witch
Zap Mega Knight
Princess
Zap Tesla Mega Knight
Mega Knight
Zap Arrows Minions Witch Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tesla
Zap Minions Tesla Witch Mega Knight
Tesla Witch Mega Knight Minions
Tesla Witch Minions Mega Knight
Arrows Princess Mega Knight
Arrows Zap Minions Tesla Mega Knight
Minions Tesla Zap Arrows Witch Princess
Zap Arrows Tesla Mega Knight
Tesla Witch Minions Princess
Tesla Mega Knight
Minions Witch Zap Arrows Tesla Princess Mega Knight
Arrows Minions Tesla Zap Witch Princess
Tesla Mega Knight Zap Minions Witch
Mega Knight Zap Arrows Minions Tesla Witch Princess
Tesla Mega Knight
Zap Tesla Mega Knight
Tesla Mega Knight Arrows Minions Witch
Arrows Tesla Mega Knight Zap Minions Witch
Zap Arrows Witch Minions Tesla Princess Mega Knight
Tesla
Mega Knight Arrows Minions Tesla Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Tesla Witch
Zap Arrows Tesla Mega Knight
Mega Knight Zap Minions Witch
Mega Knight Zap Tesla
Tesla Witch Mega Knight
Arrows Zap Minions Tesla Witch Princess
Minions Tesla Witch
Mega Knight Tesla
Zap Mega Knight Minions Witch
Witch Tesla
Mega Knight Minions Tesla Witch
Mega Knight Zap Arrows
Mega Knight Tesla Witch
Tesla Witch Princess Mega Knight
Tesla Witch Zap Minions
Arrows Minions Mega Knight Zap Tesla Witch Princess
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Zap Princess
Arrows
Arrows
Zap Arrows Mega Knight
Arrows Zap Minions Witch Princess
Arrows Witch Princess
Arrows Zap Princess
Arrows Zap
Minions
Zap Arrows Princess
Zap Arrows Princess
Princess
Arrows Minions Princess
Princess Zap Arrows
Zap Arrows Witch Princess
Arrows Princess Mega Knight
Arrows
Minions
Zap Arrows Princess Mega Knight
Zap Arrows Witch Princess Mega Knight
Minions Mega Knight
Arrows Princess
Zap Arrows
Zap Arrows Witch Princess Mega Knight
Witch
Arrows Zap Witch Princess
Zap Arrows Witch Princess Mega Knight
Zap Arrows
Zap Arrows Witch Princess
Zap Minions Witch
Zap Arrows Mega Knight
Zap Arrows Princess
Mega Knight
Arrows Princess
Zap Minions Witch Princess
Zap Arrows Witch Princess
Arrows
Princess Mega Knight
Arrows Zap Princess
Zap Arrows
Mega Knight
Zap Minions Witch Princess
Zap Witch Princess
Zap Witch Princess Mega Knight
Mega Knight

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