My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Barbarians Musketeer Skeleton Army Witch
Zap
Firecracker Skeleton Army Witch
Barbarian Barrel
Firecracker Barbarians Elite Barbarians Musketeer Skeleton Army Witch
The Log
Firecracker Barbarians Elite Barbarians Musketeer Skeleton Army Witch
Earthquake
Firecracker Barbarians Skeleton Army Witch
Arrows
Firecracker Skeleton Army Witch
Royal Delivery
Firecracker Barbarians Elite Barbarians Musketeer Skeleton Army Witch
Fireball
Firecracker Barbarians Elite Barbarians Musketeer Skeleton Army Witch
Poison
Firecracker Barbarians Musketeer Skeleton Army Witch
Lightning
Elite Barbarians Musketeer Witch
Rocket
Barbarians Elite Barbarians Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Skeleton Army Fireball Musketeer Barbarians Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Skeleton Army Fireball

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elite Barbarians Fireball Musketeer Witch
Firecracker
Zap Elite Barbarians
Barbarians
Elite Barbarians
Zap Firecracker Fireball
Fireball
Zap Elite Barbarians
Musketeer
Zap
Skeleton Army
Witch
Zap

Defense Synergies 1 11

Zap
Fireball Firecracker Barbarians Elite Barbarians Musketeer Skeleton Army Witch
Firecracker
Zap Musketeer Skeleton Army
Barbarians
Zap Skeleton Army
Elite Barbarians
Zap
Fireball
Zap Musketeer
Musketeer
Zap Firecracker Fireball Skeleton Army
Skeleton Army
Zap Firecracker Barbarians Musketeer
Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball Musketeer
Barbarians Elite Barbarians Skeleton Army Zap Firecracker Musketeer Witch
Barbarians Skeleton Army Witch Elite Barbarians Musketeer
Barbarians Elite Barbarians Skeleton Army Witch Firecracker Musketeer
Firecracker Barbarians Elite Barbarians Fireball Skeleton Army
Fireball Skeleton Army Zap Firecracker Musketeer
Musketeer Zap Firecracker Fireball Witch
Zap Barbarians Fireball Musketeer
Barbarians Witch Elite Barbarians Musketeer Skeleton Army
Elite Barbarians Skeleton Army Firecracker Barbarians Musketeer
Barbarians Skeleton Army Witch Zap Firecracker Fireball Musketeer
Musketeer Zap Firecracker Fireball Witch
Barbarians Skeleton Army Zap Elite Barbarians Fireball Musketeer Witch
Fireball Skeleton Army Zap Firecracker Barbarians Witch
Barbarians Elite Barbarians Skeleton Army
Barbarians Skeleton Army Zap Elite Barbarians Fireball
Barbarians Firecracker Elite Barbarians Fireball Musketeer Skeleton Army Witch
Fireball Zap Firecracker Barbarians Elite Barbarians Musketeer Skeleton Army Witch
Zap Witch Firecracker Barbarians Fireball Musketeer
Barbarians Elite Barbarians Musketeer
Skeleton Army Firecracker Barbarians Elite Barbarians Fireball Musketeer Witch
Elite Barbarians Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Zap Elite Barbarians Fireball Witch
Fireball Zap Firecracker Elite Barbarians Musketeer
Barbarians Skeleton Army Zap Elite Barbarians Musketeer Witch
Skeleton Army Zap Barbarians Elite Barbarians Fireball Musketeer
Barbarians Elite Barbarians Musketeer Skeleton Army Witch
Firecracker Fireball Zap Musketeer Witch
Skeleton Army Barbarians Elite Barbarians Fireball Musketeer Witch
Barbarians Elite Barbarians Skeleton Army
Zap Firecracker Barbarians Elite Barbarians Fireball Skeleton Army Witch
Witch Barbarians Musketeer Skeleton Army
Barbarians Elite Barbarians Musketeer Witch
Skeleton Army Zap Barbarians Elite Barbarians Fireball
Barbarians Elite Barbarians Skeleton Army Fireball Witch
Firecracker Barbarians Fireball Musketeer Skeleton Army Witch
Barbarians Elite Barbarians Skeleton Army Witch Zap Firecracker Fireball Musketeer
Zap Firecracker Barbarians Elite Barbarians Fireball Musketeer Witch
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Musketeer
Firecracker Fireball Zap Musketeer
Fireball
Firecracker Barbarians Fireball Musketeer
Fireball Zap Firecracker
Firecracker Fireball Zap Musketeer Witch
Firecracker Musketeer Witch
Fireball Zap Firecracker
Fireball Zap Firecracker
Elite Barbarians Fireball Musketeer
Firecracker Zap Fireball Musketeer
Fireball Zap Firecracker Musketeer
Firecracker Elite Barbarians Fireball Musketeer
Firecracker Fireball Musketeer
Zap Firecracker Elite Barbarians Fireball Musketeer
Zap Firecracker Fireball Musketeer Witch
Firecracker Fireball Musketeer
Fireball
Zap Firecracker Fireball Musketeer
Zap Firecracker Fireball Witch
Fireball Musketeer
Fireball
Musketeer
Zap Barbarians Fireball Musketeer
Zap Firecracker Fireball Witch
Witch
Firecracker Fireball Zap Musketeer Witch
Fireball Zap Musketeer Witch
Fireball Zap Firecracker Musketeer
Elite Barbarians Zap Firecracker Fireball Musketeer Witch
Zap Firecracker Fireball Musketeer Witch
Elite Barbarians Fireball
Zap Fireball Musketeer
Zap Firecracker Fireball
Firecracker Fireball
Zap Barbarians Fireball Musketeer Skeleton Army Witch
Fireball Zap Firecracker Musketeer Witch
Fireball
Fireball Firecracker Musketeer
Zap Firecracker Fireball Musketeer
Zap Fireball
Firecracker Elite Barbarians Musketeer
Zap Firecracker Elite Barbarians Fireball Musketeer Witch
Firecracker Zap Fireball Musketeer Witch
Zap Firecracker Fireball Musketeer Witch
Fireball Firecracker

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