My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Prince Electro Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Prince
Giant Snowball
Electro Dragon
Zap
Firecracker Prince
Barbarian Barrel
Firecracker Elixir Golem Magic Archer
The Log
Firecracker Elixir Golem Prince
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Elixir Golem Battle Healer Prince Electro Dragon Magic Archer
Fireball
Firecracker Elixir Golem Battle Healer Electro Dragon Magic Archer
Poison
Firecracker Elixir Golem Battle Healer Electro Dragon Magic Archer
Lightning
Battle Healer Prince Electro Dragon Magic Archer
Rocket
Battle Healer Prince Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Freeze Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Freeze Electro Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer Freeze Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Elixir Golem Battle Healer Freeze Magic Archer Prince Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Elixir Golem Battle Healer

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Prince Elixir Golem Battle Healer Freeze Electro Dragon Magic Archer
Firecracker
Zap Elixir Golem Battle Healer Prince
Elixir Golem
Firecracker Battle Healer Zap Electro Dragon Magic Archer
Battle Healer
Elixir Golem Electro Dragon Zap Firecracker Prince Magic Archer
Freeze
Zap
Prince
Zap Firecracker Battle Healer Magic Archer
Electro Dragon
Battle Healer Zap Elixir Golem Magic Archer
Magic Archer
Zap Elixir Golem Battle Healer Prince Electro Dragon

Defense Synergies 1 11

Zap
Firecracker Battle Healer Prince Electro Dragon Magic Archer
Firecracker
Zap Battle Healer Prince Electro Dragon
Elixir Golem
Battle Healer
Electro Dragon Zap Firecracker Prince Magic Archer
Freeze
Prince
Zap Firecracker Battle Healer Magic Archer
Electro Dragon
Battle Healer Zap Firecracker
Magic Archer
Zap Battle Healer Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Electro Dragon Magic Archer
Zap Firecracker Battle Healer Prince Electro Dragon
Prince Freeze Electro Dragon
Prince Firecracker Electro Dragon
Firecracker Battle Healer Prince
Freeze Zap Firecracker Electro Dragon Magic Archer
Zap Firecracker Freeze Electro Dragon Magic Archer
Zap Battle Healer Electro Dragon Magic Archer
Prince
Firecracker Battle Healer Prince
Zap Firecracker Freeze Electro Dragon Magic Archer
Zap Firecracker Electro Dragon Magic Archer
Prince Zap Battle Healer Freeze Electro Dragon
Zap Firecracker Freeze Prince Electro Dragon Magic Archer
Prince
Zap Freeze Prince
Firecracker Prince Electro Dragon
Zap Firecracker Battle Healer Prince Electro Dragon Magic Archer
Zap Freeze Firecracker Battle Healer Electro Dragon Magic Archer
Prince
Firecracker Battle Healer Prince Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Battle Healer Prince
Zap Firecracker Battle Healer Prince Electro Dragon Magic Archer
Zap Battle Healer Prince Electro Dragon
Prince Zap Battle Healer
Battle Healer Prince
Firecracker Zap Freeze Electro Dragon Magic Archer
Prince Battle Healer
Battle Healer Prince
Zap Freeze Electro Dragon Firecracker Prince Magic Archer
Prince Electro Dragon
Zap Prince
Prince
Firecracker Electro Dragon Magic Archer
Electro Dragon Zap Firecracker Battle Healer Freeze Prince Magic Archer
Zap Firecracker Battle Healer Freeze Electro Dragon Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Freeze Electro Dragon
Firecracker Zap Electro Dragon Magic Archer
Electro Dragon Magic Archer
Firecracker Freeze Prince
Zap Firecracker Magic Archer
Firecracker Zap Freeze Electro Dragon Magic Archer
Firecracker Magic Archer
Zap Firecracker Freeze Electro Dragon Magic Archer
Zap Firecracker Electro Dragon
Prince Electro Dragon
Firecracker Zap Prince Electro Dragon Magic Archer
Zap Firecracker Electro Dragon Magic Archer
Firecracker Magic Archer
Firecracker Freeze Electro Dragon Magic Archer
Zap Firecracker Prince Magic Archer
Zap Firecracker Electro Dragon Magic Archer
Magic Archer Firecracker Electro Dragon
Freeze
Zap Firecracker Prince Electro Dragon Magic Archer
Zap Firecracker Electro Dragon Magic Archer
Prince Magic Archer
Prince
Zap Electro Dragon
Zap Firecracker Freeze Electro Dragon Magic Archer
Firecracker Zap Electro Dragon Magic Archer
Zap Prince Electro Dragon Magic Archer
Zap Firecracker Magic Archer
Zap Firecracker Electro Dragon Magic Archer
Zap Electro Dragon Firecracker Freeze
Zap Electro Dragon Magic Archer
Zap Firecracker Freeze Electro Dragon Magic Archer
Prince
Firecracker Magic Archer
Zap Freeze Prince Electro Dragon Magic Archer
Zap Firecracker Electro Dragon Magic Archer
Freeze
Firecracker Prince Electro Dragon Magic Archer
Zap Firecracker Electro Dragon Magic Archer
Zap
Firecracker Prince Electro Dragon
Zap Electro Dragon Firecracker Freeze Magic Archer
Firecracker Zap Electro Dragon Magic Archer
Electro Dragon Zap Firecracker Freeze Prince Magic Archer
Prince
Firecracker Electro Dragon

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