My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Electro Wizard Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Prince Executioner Electro Wizard Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Prince Inferno Dragon Ram Rider
Giant Snowball
Guards Inferno Dragon Ram Rider
Zap
Firecracker Guards Prince Inferno Dragon Ram Rider
Barbarian Barrel
Firecracker Guards Executioner Electro Wizard
The Log
Firecracker Guards Prince Ram Rider
Earthquake
Firecracker Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Guards Prince Executioner Electro Wizard Inferno Dragon Ram Rider
Fireball
Firecracker Executioner Electro Wizard Inferno Dragon Ram Rider
Poison
Firecracker Guards Executioner Electro Wizard
Lightning
Prince Executioner Electro Wizard Inferno Dragon Ram Rider
Rocket
Prince Executioner Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Prince Executioner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Guards Electro Wizard Inferno Dragon Prince Executioner Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Guards Electro Wizard

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Prince Electro Wizard Ram Rider Guards Executioner
Firecracker
Zap Prince Inferno Dragon Ram Rider
Guards
Zap Ram Rider
Prince
Zap Firecracker Electro Wizard Ram Rider
Executioner
Zap
Electro Wizard
Zap Prince Ram Rider
Inferno Dragon
Firecracker
Ram Rider
Zap Firecracker Guards Prince Electro Wizard

Defense Synergies 1 16

Zap
Electro Wizard Firecracker Guards Prince Executioner Inferno Dragon Ram Rider
Firecracker
Zap Guards Prince Electro Wizard
Guards
Zap Firecracker Prince Executioner Electro Wizard
Prince
Zap Firecracker Guards Executioner Electro Wizard
Executioner
Zap Guards Prince
Electro Wizard
Zap Firecracker Guards Prince Inferno Dragon Ram Rider
Inferno Dragon
Zap Electro Wizard
Ram Rider
Zap Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Executioner Electro Wizard Ram Rider
Inferno Dragon Zap Firecracker Prince Executioner Electro Wizard Ram Rider
Prince Ram Rider Executioner Electro Wizard Inferno Dragon
Prince Inferno Dragon Firecracker Guards Electro Wizard Ram Rider
Firecracker Prince
Zap Firecracker Guards Executioner Electro Wizard
Electro Wizard Inferno Dragon Ram Rider Zap Firecracker Executioner
Zap Electro Wizard Ram Rider
Inferno Dragon Prince
Guards Firecracker Prince Electro Wizard
Guards Executioner Electro Wizard Zap Firecracker Ram Rider
Executioner Inferno Dragon Zap Firecracker Electro Wizard Ram Rider
Prince Zap Guards Electro Wizard Ram Rider
Executioner Zap Firecracker Guards Prince Electro Wizard
Inferno Dragon Prince Electro Wizard Ram Rider
Zap Prince Electro Wizard Inferno Dragon Ram Rider
Firecracker Prince Executioner Electro Wizard
Zap Firecracker Guards Prince Executioner Electro Wizard Ram Rider
Zap Executioner Firecracker Guards Electro Wizard Inferno Dragon Ram Rider
Prince Electro Wizard Inferno Dragon Ram Rider
Firecracker Guards Prince Executioner Electro Wizard
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Prince Electro Wizard
Electro Wizard Zap Firecracker Prince Executioner Inferno Dragon
Guards Zap Prince Electro Wizard Ram Rider
Guards Prince Zap Electro Wizard Ram Rider
Guards Prince Executioner Inferno Dragon Ram Rider
Firecracker Executioner Zap Electro Wizard Ram Rider
Guards Prince Electro Wizard Ram Rider
Prince Inferno Dragon
Zap Electro Wizard Firecracker Prince Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Guards Prince
Zap Guards Prince Electro Wizard
Prince Guards Executioner Ram Rider
Firecracker Executioner
Guards Electro Wizard Zap Firecracker Prince Executioner Inferno Dragon
Executioner Zap Firecracker Electro Wizard Inferno Dragon
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards
Firecracker Zap Executioner Electro Wizard Ram Rider
Firecracker Guards Prince
Executioner Zap Firecracker
Firecracker Executioner Zap Ram Rider
Firecracker Executioner
Zap Firecracker Executioner Ram Rider
Zap Firecracker Ram Rider
Guards Prince Electro Wizard
Firecracker Zap Prince Electro Wizard Ram Rider
Zap Firecracker Executioner
Firecracker Executioner
Firecracker
Zap Firecracker Prince
Zap Firecracker Executioner
Firecracker Executioner
Zap Firecracker Prince Executioner Electro Wizard
Zap Firecracker
Prince
Prince
Zap
Zap Firecracker Executioner
Inferno Dragon
Firecracker Zap Executioner Electro Wizard Ram Rider
Zap Prince Ram Rider
Zap Firecracker
Zap Firecracker Executioner Electro Wizard
Zap Electro Wizard Firecracker Guards
Zap
Zap Firecracker Electro Wizard
Prince
Firecracker
Zap Electro Wizard Guards Prince
Zap Firecracker Executioner Electro Wizard Ram Rider
Firecracker Prince Executioner Electro Wizard
Zap Firecracker Executioner
Zap
Firecracker Prince Executioner
Zap Firecracker Guards Electro Wizard
Firecracker Zap Executioner Electro Wizard
Zap Firecracker Prince Executioner Electro Wizard
Prince Inferno Dragon
Firecracker

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