My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Mediocre
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Royal Hogs Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Royal Hogs Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Royal Hogs Wall Breakers
Giant Snowball
Hog Rider Royal Hogs Wall Breakers
Zap
Firecracker Royal Hogs Wall Breakers
Barbarian Barrel
Firecracker Goblin Cage Royal Hogs Wall Breakers
The Log
Firecracker Mini P.E.K.K.A Goblin Cage Hog Rider Royal Hogs Wall Breakers
Earthquake
Firecracker Goblin Cage Hog Rider Royal Hogs
Arrows
Firecracker Royal Hogs Wall Breakers
Royal Delivery
Firecracker Mini P.E.K.K.A Goblin Cage Hog Rider Royal Hogs Wall Breakers
Fireball
Firecracker Goblin Cage Hog Rider Royal Hogs Wall Breakers
Poison
Firecracker Goblin Cage Royal Hogs
Lightning
Mini P.E.K.K.A Goblin Cage
Rocket
Hog Rider Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Rage Firecracker Mini P.E.K.K.A Goblin Cage Hog Rider Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Wall Breakers Rage Firecracker

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Mini P.E.K.K.A Goblin Cage Royal Hogs Wall Breakers
Firecracker
Zap Hog Rider Mini P.E.K.K.A Goblin Cage Royal Hogs Wall Breakers
Mini P.E.K.K.A
Zap Firecracker Hog Rider Royal Hogs Rage
Goblin Cage
Zap Firecracker Hog Rider Royal Hogs Wall Breakers
Hog Rider
Zap Firecracker Rage Mini P.E.K.K.A Goblin Cage
Royal Hogs
Zap Firecracker Mini P.E.K.K.A Goblin Cage
Wall Breakers
Zap Firecracker Goblin Cage
Rage
Hog Rider Mini P.E.K.K.A

Defense Synergies 1 4

Zap
Mini P.E.K.K.A Firecracker Goblin Cage
Firecracker
Zap Mini P.E.K.K.A Goblin Cage
Mini P.E.K.K.A
Zap Firecracker
Goblin Cage
Zap Firecracker
Hog Rider
Royal Hogs
Wall Breakers
Rage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Goblin Cage
Mini P.E.K.K.A Zap Firecracker Goblin Cage
Mini P.E.K.K.A Goblin Cage
Mini P.E.K.K.A Goblin Cage Firecracker
Firecracker Mini P.E.K.K.A Goblin Cage
Zap Firecracker
Zap Firecracker Goblin Cage
Zap Goblin Cage
Mini P.E.K.K.A Goblin Cage
Firecracker Mini P.E.K.K.A
Zap Firecracker
Zap Firecracker
Mini P.E.K.K.A Goblin Cage Zap
Zap Firecracker Mini P.E.K.K.A Goblin Cage
Mini P.E.K.K.A Goblin Cage
Zap Mini P.E.K.K.A Goblin Cage
Firecracker Mini P.E.K.K.A Goblin Cage
Goblin Cage Zap Firecracker
Zap Goblin Cage Firecracker
Mini P.E.K.K.A Goblin Cage
Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Goblin Cage
Zap Firecracker Mini P.E.K.K.A
Zap Mini P.E.K.K.A Goblin Cage
Mini P.E.K.K.A Zap Goblin Cage
Mini P.E.K.K.A Goblin Cage
Firecracker Zap
Mini P.E.K.K.A Goblin Cage
Mini P.E.K.K.A Goblin Cage
Zap Goblin Cage Firecracker Mini P.E.K.K.A
Goblin Cage
Mini P.E.K.K.A Goblin Cage
Zap Goblin Cage
Mini P.E.K.K.A Goblin Cage
Firecracker Goblin Cage
Zap Firecracker Mini P.E.K.K.A Goblin Cage
Zap Firecracker Mini P.E.K.K.A Goblin Cage
Zap Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap
Firecracker
Zap Firecracker
Firecracker Zap
Firecracker
Zap Firecracker
Zap Firecracker
Mini P.E.K.K.A
Firecracker Zap
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A
Zap Firecracker
Zap
Zap Firecracker
Firecracker Zap
Zap
Zap Firecracker
Zap Firecracker
Zap Firecracker
Mini P.E.K.K.A
Zap
Zap Firecracker
Firecracker
Zap
Zap Firecracker
Firecracker Mini P.E.K.K.A
Zap Firecracker
Zap
Firecracker
Zap Firecracker
Firecracker Zap
Zap Firecracker
Firecracker

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