My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Princess Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Guards Princess
Zap
Firecracker Guards Princess
Barbarian Barrel
Firecracker Guards Princess Magic Archer
The Log
Firecracker Guards Princess
Earthquake
Firecracker Guards
Arrows
Firecracker Guards Princess
Royal Delivery
Firecracker Guards P.E.K.K.A Princess Magic Archer
Fireball
Firecracker Princess Magic Archer
Poison
Firecracker Guards Princess Magic Archer
Lightning
Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Princess Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards P.E.K.K.A Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Firecracker Guards Princess Magic Archer P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Firecracker Guards

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Mirror P.E.K.K.A Guards Princess Magic Archer Mega Knight
Firecracker
Zap Mirror P.E.K.K.A Princess Mega Knight
Mirror
Zap Firecracker Princess Magic Archer
Guards
Zap
P.E.K.K.A
Zap Magic Archer Firecracker Princess
Princess
Zap Firecracker Mirror P.E.K.K.A Mega Knight
Magic Archer
P.E.K.K.A Zap Mirror Mega Knight
Mega Knight
Zap Firecracker Princess Magic Archer

Defense Synergies 2 18

Zap
Mirror Mega Knight Firecracker Guards P.E.K.K.A Princess Magic Archer
Firecracker
Zap Mirror Guards P.E.K.K.A Princess Mega Knight
Mirror
Zap Firecracker Princess Magic Archer Mega Knight
Guards
Zap Firecracker Princess Magic Archer
P.E.K.K.A
Zap Firecracker Princess
Princess
Zap Firecracker Mirror Guards P.E.K.K.A Mega Knight
Magic Archer
Zap Mirror Guards Mega Knight
Mega Knight
Zap Firecracker Mirror Princess Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Magic Archer
P.E.K.K.A Zap Firecracker Mega Knight
P.E.K.K.A Mega Knight
P.E.K.K.A Firecracker Guards Mega Knight
Firecracker P.E.K.K.A Princess Mega Knight
Zap Firecracker Guards Magic Archer Mega Knight
Zap Firecracker Princess Magic Archer
Zap P.E.K.K.A Magic Archer Mega Knight
P.E.K.K.A Princess
Guards Firecracker Mega Knight
Guards Zap Firecracker Princess Magic Archer Mega Knight
Zap Firecracker Princess Magic Archer
P.E.K.K.A Mega Knight Zap Guards
Mega Knight Zap Firecracker Guards P.E.K.K.A Princess Magic Archer
P.E.K.K.A Mega Knight
Zap P.E.K.K.A Mega Knight
Mega Knight Firecracker P.E.K.K.A
Mega Knight Zap Firecracker Guards Magic Archer
Zap Firecracker Guards Princess Magic Archer Mega Knight
P.E.K.K.A
Mega Knight Firecracker Guards P.E.K.K.A
P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Zap P.E.K.K.A
Zap Firecracker Magic Archer Mega Knight
Guards P.E.K.K.A Mega Knight Zap
Guards P.E.K.K.A Mega Knight Zap
P.E.K.K.A Guards Mega Knight
Firecracker Zap Princess Magic Archer
Guards P.E.K.K.A
P.E.K.K.A Mega Knight
Zap P.E.K.K.A Mega Knight Firecracker Magic Archer
P.E.K.K.A Guards
P.E.K.K.A Mega Knight Guards
P.E.K.K.A Mega Knight Zap Guards
P.E.K.K.A Mega Knight Guards
Firecracker Princess Magic Archer Mega Knight
Guards Zap Firecracker P.E.K.K.A Magic Archer
Mega Knight Zap Firecracker P.E.K.K.A Princess Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Firecracker Guards
Firecracker Zap Princess Magic Archer
Magic Archer
Firecracker Guards
Zap Firecracker Magic Archer Mega Knight
Firecracker Zap Princess Magic Archer
Firecracker Princess Magic Archer
Zap Firecracker Princess Magic Archer
Zap Firecracker
Guards
Firecracker Zap Princess Magic Archer
Zap Firecracker Princess Magic Archer
Firecracker Princess Magic Archer
Firecracker Princess Magic Archer
Princess Zap Firecracker Magic Archer
Zap Firecracker Princess Magic Archer
Magic Archer Firecracker Princess Mega Knight
Zap Firecracker Princess Magic Archer Mega Knight
Zap Firecracker Princess Magic Archer Mega Knight
Magic Archer Mega Knight
Princess
Zap
Zap Firecracker Princess Magic Archer Mega Knight
Firecracker Zap Princess Magic Archer
Zap Princess Magic Archer Mega Knight
Zap Firecracker Magic Archer
Zap Firecracker Princess Magic Archer
Zap Firecracker Guards
Zap Magic Archer Mega Knight
Zap Firecracker Princess Magic Archer
P.E.K.K.A Mega Knight
Firecracker Princess Magic Archer
Zap Guards Princess Magic Archer
Zap Firecracker Princess Magic Archer
Firecracker Princess Magic Archer Mega Knight
Zap Firecracker Princess Magic Archer
Zap
Firecracker P.E.K.K.A Mega Knight
Zap Firecracker Guards Princess Magic Archer
Firecracker Zap Princess Magic Archer
Zap Firecracker Princess Magic Archer Mega Knight
P.E.K.K.A
Firecracker Mega Knight

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