My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon P.E.K.K.A Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Battle Healer P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Night Witch
Giant Snowball
Goblin Gang Hog Rider Electro Dragon Night Witch
Zap
Goblin Gang Night Witch
Barbarian Barrel
Goblin Gang Night Witch
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Night Witch
Royal Delivery
Goblin Gang Hog Rider Battle Healer Electro Dragon P.E.K.K.A Night Witch
Fireball
Goblin Gang Hog Rider Battle Healer Electro Dragon Night Witch
Poison
Goblin Gang Battle Healer Electro Dragon Night Witch
Lightning
Battle Healer Electro Dragon Night Witch
Rocket
Hog Rider Battle Healer Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer P.E.K.K.A Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Hog Rider Battle Healer Night Witch Electro Dragon Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Hog Rider Battle Healer

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A Battle Healer Electro Dragon Night Witch
Goblin Gang
Hog Rider Battle Healer P.E.K.K.A
Hog Rider
Zap Goblin Gang Lightning Battle Healer
Battle Healer
Electro Dragon Zap Goblin Gang Hog Rider Night Witch
Electro Dragon
Battle Healer Zap P.E.K.K.A
Lightning
Hog Rider
P.E.K.K.A
Zap Goblin Gang Electro Dragon Night Witch
Night Witch
Zap Battle Healer P.E.K.K.A

Defense Synergies 1 8

Zap
Goblin Gang Battle Healer Electro Dragon P.E.K.K.A Night Witch
Goblin Gang
Zap Battle Healer P.E.K.K.A
Hog Rider
Battle Healer
Electro Dragon Zap Goblin Gang Night Witch
Electro Dragon
Battle Healer Zap
Lightning
P.E.K.K.A
Zap Goblin Gang
Night Witch
Zap Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Electro Dragon
P.E.K.K.A Zap Goblin Gang Battle Healer Electro Dragon Night Witch
Goblin Gang P.E.K.K.A Electro Dragon Lightning Night Witch
P.E.K.K.A Night Witch Goblin Gang Electro Dragon
Lightning Battle Healer P.E.K.K.A
Goblin Gang Zap Electro Dragon Night Witch
Lightning Zap Goblin Gang Electro Dragon Night Witch
Lightning Zap Battle Healer Electro Dragon P.E.K.K.A
P.E.K.K.A Goblin Gang Night Witch
Goblin Gang Battle Healer Night Witch
Goblin Gang Zap Electro Dragon Night Witch
Zap Goblin Gang Electro Dragon Night Witch
P.E.K.K.A Night Witch Zap Goblin Gang Battle Healer Electro Dragon Lightning
Zap Goblin Gang Electro Dragon P.E.K.K.A Night Witch
P.E.K.K.A Goblin Gang
Zap Goblin Gang Lightning P.E.K.K.A
Goblin Gang Electro Dragon P.E.K.K.A Night Witch
Zap Goblin Gang Battle Healer Electro Dragon Night Witch
Zap Battle Healer Electro Dragon
P.E.K.K.A
Goblin Gang Battle Healer Electro Dragon P.E.K.K.A Night Witch
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Battle Healer P.E.K.K.A
Zap Goblin Gang Battle Healer Electro Dragon Lightning
Goblin Gang P.E.K.K.A Zap Battle Healer Electro Dragon Lightning
Goblin Gang Lightning P.E.K.K.A Zap Battle Healer Night Witch
P.E.K.K.A Goblin Gang Battle Healer Night Witch
Zap Goblin Gang Electro Dragon
Goblin Gang P.E.K.K.A Battle Healer Lightning Night Witch
P.E.K.K.A Battle Healer
Zap Electro Dragon Lightning P.E.K.K.A
P.E.K.K.A Goblin Gang
P.E.K.K.A Electro Dragon
Lightning P.E.K.K.A Zap
Lightning P.E.K.K.A Goblin Gang Night Witch
Electro Dragon
Goblin Gang Electro Dragon Zap Battle Healer Lightning P.E.K.K.A Night Witch
Zap Battle Healer Electro Dragon P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Electro Dragon
Zap Electro Dragon
Lightning Electro Dragon
Lightning
Zap
Zap Electro Dragon
Zap Electro Dragon Lightning
Zap Electro Dragon Lightning
Lightning Goblin Gang Electro Dragon Night Witch
Lightning Zap Electro Dragon
Lightning Zap Electro Dragon
Lightning
Lightning Electro Dragon
Lightning Zap
Lightning Zap Electro Dragon
Lightning Electro Dragon
Lightning
Lightning Night Witch
Lightning Zap Electro Dragon
Lightning Zap Electro Dragon
Lightning Night Witch
Lightning
Lightning
Lightning Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon Lightning
Lightning Zap Electro Dragon
Lightning Zap
Lightning Zap Electro Dragon Night Witch
Zap Electro Dragon Lightning
Lightning Night Witch
Lightning Zap Electro Dragon Night Witch
Zap Lightning Electro Dragon
P.E.K.K.A
Lightning
Zap Lightning Goblin Gang Electro Dragon Night Witch
Lightning Zap Electro Dragon
Lightning Goblin Gang Electro Dragon
Zap Electro Dragon Lightning
Lightning Zap
Electro Dragon P.E.K.K.A
Zap Electro Dragon Goblin Gang Lightning
Zap Electro Dragon Lightning
Electro Dragon Lightning Zap
P.E.K.K.A
Lightning Electro Dragon

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