My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Executioner Bandit Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit Inferno Dragon
Giant Snowball
Hog Rider Witch Inferno Dragon
Zap
Witch Bandit Inferno Dragon
Barbarian Barrel
Wizard Witch Executioner Bandit
The Log
Hog Rider Witch Bandit
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Hog Rider Wizard Witch Executioner Bandit Inferno Dragon
Fireball
Hog Rider Wizard Witch Executioner Bandit Inferno Dragon
Poison
Wizard Witch Executioner
Lightning
Wizard Witch Executioner Bandit Inferno Dragon
Rocket
Hog Rider Wizard Witch Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Bandit Hog Rider Inferno Dragon Wizard Witch Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Bandit Hog Rider Inferno Dragon

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Witch Executioner Bandit Mega Knight
Hog Rider
Zap Wizard Witch Executioner Bandit Mega Knight
Wizard
Hog Rider Bandit Mega Knight
Witch
Zap Hog Rider Bandit Mega Knight
Executioner
Zap Hog Rider Bandit Mega Knight
Bandit
Zap Hog Rider Wizard Witch Executioner Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Zap Hog Rider Wizard Witch Executioner Bandit

Defense Synergies 1 12

Zap
Mega Knight Witch Executioner Bandit Inferno Dragon
Hog Rider
Wizard
Bandit Mega Knight
Witch
Zap Bandit Mega Knight
Executioner
Zap Bandit Mega Knight
Bandit
Zap Wizard Witch Executioner Mega Knight
Inferno Dragon
Zap Mega Knight
Mega Knight
Zap Wizard Witch Executioner Bandit Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Executioner
Inferno Dragon Zap Witch Executioner Bandit Mega Knight
Witch Mega Knight Executioner Bandit Inferno Dragon
Witch Inferno Dragon Bandit Mega Knight
Mega Knight
Zap Executioner Bandit Mega Knight
Inferno Dragon Zap Wizard Witch Executioner
Zap Bandit Mega Knight
Witch Inferno Dragon
Bandit Mega Knight
Witch Executioner Zap Wizard Bandit Mega Knight
Executioner Inferno Dragon Zap Wizard Witch
Mega Knight Zap Wizard Witch Bandit
Wizard Executioner Mega Knight Zap Witch
Inferno Dragon Bandit Mega Knight
Zap Bandit Inferno Dragon Mega Knight
Wizard Mega Knight Witch Executioner
Mega Knight Zap Wizard Witch Executioner Bandit
Zap Wizard Witch Executioner Bandit Inferno Dragon Mega Knight
Inferno Dragon
Wizard Mega Knight Witch Executioner Bandit
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Witch Bandit
Bandit Zap Wizard Executioner Inferno Dragon Mega Knight
Bandit Mega Knight Zap Witch
Mega Knight Zap Bandit
Witch Executioner Bandit Inferno Dragon Mega Knight
Wizard Executioner Zap Witch
Witch Bandit
Mega Knight Inferno Dragon
Zap Mega Knight Witch Bandit Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Witch
Mega Knight Zap
Mega Knight Wizard Witch Executioner Bandit
Wizard Witch Executioner Mega Knight
Witch Zap Executioner Inferno Dragon
Executioner Mega Knight Zap Wizard Witch Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Zap Executioner Bandit
Bandit
Wizard Executioner Zap Mega Knight
Wizard Executioner Zap Witch
Wizard Witch Executioner
Zap Wizard Executioner
Zap Wizard Bandit
Zap Wizard Bandit
Zap Wizard Executioner
Executioner Bandit
Bandit
Zap
Zap Wizard Witch Executioner Bandit
Wizard Executioner Bandit Mega Knight
Zap Wizard Executioner Bandit Mega Knight
Zap Wizard Witch Mega Knight
Mega Knight
Wizard
Zap
Zap Wizard Witch Executioner Mega Knight
Witch Inferno Dragon
Zap Wizard Witch Executioner Bandit
Zap Wizard Witch Bandit Mega Knight
Zap Bandit
Zap Wizard Witch Executioner
Zap Wizard Witch
Zap Wizard Bandit Mega Knight
Zap
Mega Knight
Wizard
Zap Witch Bandit
Zap Wizard Witch Executioner
Wizard Executioner Mega Knight
Zap Wizard Executioner
Zap
Executioner Mega Knight
Zap Witch
Zap Witch Executioner
Zap Witch Executioner Bandit Mega Knight
Inferno Dragon
Wizard Mega Knight

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