My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch Balloon Prince Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mini P.E.K.K.A Balloon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Prince
Giant Snowball
Goblin Gang Witch Balloon
Zap
Goblin Gang Witch Balloon Prince
Barbarian Barrel
Knight Goblin Gang Witch Executioner
The Log
Goblin Gang Mini P.E.K.K.A Witch Prince
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch
Royal Delivery
Knight Goblin Gang Mini P.E.K.K.A Witch Balloon Prince Executioner
Fireball
Goblin Gang Witch Balloon Executioner
Poison
Goblin Gang Witch Balloon Executioner
Lightning
Knight Mini P.E.K.K.A Witch Balloon Prince Executioner
Rocket
Witch Balloon Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Prince Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Gang Mini P.E.K.K.A Witch Balloon Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Goblin Gang Mini P.E.K.K.A

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Prince Knight Mini P.E.K.K.A Witch Executioner
Knight
Goblin Gang Balloon Executioner Zap Witch Prince
Goblin Gang
Knight Mini P.E.K.K.A Balloon Prince
Mini P.E.K.K.A
Zap Goblin Gang
Witch
Zap Knight Prince
Balloon
Zap Knight Goblin Gang Executioner
Prince
Zap Knight Goblin Gang Witch
Executioner
Knight Zap Balloon

Defense Synergies 3 13

Zap
Mini P.E.K.K.A Knight Goblin Gang Witch Prince Executioner
Knight
Goblin Gang Executioner Zap Mini P.E.K.K.A Witch
Goblin Gang
Knight Zap Mini P.E.K.K.A Prince
Mini P.E.K.K.A
Zap Knight Goblin Gang Witch Executioner
Witch
Zap Knight Mini P.E.K.K.A Prince
Balloon
Prince
Zap Goblin Gang Witch Executioner
Executioner
Knight Zap Mini P.E.K.K.A Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Executioner
Mini P.E.K.K.A Zap Knight Goblin Gang Witch Prince Executioner
Goblin Gang Mini P.E.K.K.A Witch Prince Knight Executioner
Mini P.E.K.K.A Witch Prince Knight Goblin Gang
Mini P.E.K.K.A Prince
Goblin Gang Zap Executioner
Zap Goblin Gang Witch Executioner
Zap
Mini P.E.K.K.A Witch Goblin Gang Prince
Knight Goblin Gang Mini P.E.K.K.A Prince
Goblin Gang Witch Executioner Zap Knight
Executioner Zap Goblin Gang Witch
Mini P.E.K.K.A Prince Zap Knight Goblin Gang Witch
Executioner Zap Goblin Gang Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Knight Goblin Gang Prince
Zap Goblin Gang Mini P.E.K.K.A Prince
Knight Goblin Gang Mini P.E.K.K.A Witch Prince Executioner
Zap Knight Goblin Gang Witch Prince Executioner
Zap Witch Executioner Knight
Mini P.E.K.K.A Prince
Goblin Gang Knight Mini P.E.K.K.A Witch Prince Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Zap Witch Prince
Zap Knight Goblin Gang Mini P.E.K.K.A Prince Executioner
Goblin Gang Zap Knight Mini P.E.K.K.A Witch Prince
Goblin Gang Mini P.E.K.K.A Prince Zap Knight
Knight Goblin Gang Mini P.E.K.K.A Witch Prince Executioner
Executioner Zap Goblin Gang Witch
Goblin Gang Mini P.E.K.K.A Prince Knight Witch
Mini P.E.K.K.A Knight Prince
Zap Knight Mini P.E.K.K.A Witch Prince
Witch Goblin Gang
Knight Mini P.E.K.K.A Witch Prince
Zap Prince
Mini P.E.K.K.A Prince Knight Goblin Gang Witch Executioner
Witch Executioner
Goblin Gang Witch Zap Knight Mini P.E.K.K.A Prince Executioner
Executioner Zap Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap Executioner
Knight Prince
Executioner Zap
Executioner Zap Witch
Witch Executioner
Zap Executioner
Zap
Goblin Gang Mini P.E.K.K.A Prince
Zap Knight Prince
Zap Executioner
Knight Executioner
Zap Prince
Zap Witch Executioner
Executioner
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Prince Executioner
Zap Witch
Prince
Prince
Zap
Zap Witch Executioner
Witch
Zap Witch Executioner
Zap Witch Prince
Zap
Zap Witch Executioner
Zap Witch
Mini P.E.K.K.A
Zap
Zap
Prince
Zap Goblin Gang Witch Prince
Zap Witch Executioner
Knight Goblin Gang Mini P.E.K.K.A Prince Executioner
Zap Executioner
Zap
Prince Executioner
Zap Goblin Gang Witch
Zap Witch Executioner
Zap Witch Prince Executioner

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