My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Rune Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Rune Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards
Zap
Guards
Barbarian Barrel
Knight Valkyrie Guards Magic Archer
The Log
Hog Rider Guards
Earthquake
Hog Rider Guards
Arrows
Guards
Royal Delivery
Knight Valkyrie Hog Rider Guards Magic Archer
Fireball
Hog Rider Magic Archer
Poison
Guards Magic Archer
Lightning
Knight Valkyrie Magic Archer
Rocket
Valkyrie Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Royal Delivery Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Royal Delivery Valkyrie Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Delivery Valkyrie Guards Rune Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Royal Delivery Guards Valkyrie Hog Rider Rune Giant Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Royal Delivery Guards

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Knight Valkyrie Guards Magic Archer
Knight
Hog Rider Zap Magic Archer
Royal Delivery
Valkyrie
Hog Rider Zap Magic Archer
Hog Rider
Zap Knight Valkyrie Guards Magic Archer
Guards
Zap Hog Rider
Rune Giant
Magic Archer
Zap Knight Valkyrie Hog Rider

Defense Synergies 2 10

Zap
Knight Royal Delivery Valkyrie Guards Magic Archer
Knight
Royal Delivery Magic Archer Zap
Royal Delivery
Knight Zap Valkyrie Guards Magic Archer
Valkyrie
Zap Royal Delivery Magic Archer
Hog Rider
Guards
Zap Royal Delivery Magic Archer
Rune Giant
Magic Archer
Knight Zap Royal Delivery Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Valkyrie Magic Archer
Zap Knight Royal Delivery Valkyrie
Knight Royal Delivery Valkyrie
Knight Valkyrie Guards
Royal Delivery Valkyrie
Royal Delivery Zap Valkyrie Guards Magic Archer
Zap Royal Delivery Magic Archer
Zap Valkyrie Magic Archer
Knight Guards Royal Delivery Valkyrie
Valkyrie Guards Zap Knight Royal Delivery Magic Archer
Zap Royal Delivery Magic Archer
Zap Knight Royal Delivery Valkyrie Guards
Valkyrie Zap Royal Delivery Guards Magic Archer
Knight
Zap Royal Delivery
Knight Royal Delivery Valkyrie
Royal Delivery Valkyrie Zap Knight Guards Magic Archer
Zap Royal Delivery Valkyrie Knight Guards Magic Archer
Valkyrie Knight Royal Delivery Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Guards Zap Royal Delivery
Royal Delivery Zap Knight Valkyrie Magic Archer
Royal Delivery Guards Zap Knight Valkyrie
Valkyrie Guards Zap Knight Royal Delivery
Knight Royal Delivery Valkyrie Guards
Royal Delivery Zap Magic Archer
Royal Delivery Guards Knight Valkyrie
Knight Royal Delivery Valkyrie
Zap Royal Delivery Knight Valkyrie Magic Archer
Royal Delivery Guards
Knight Valkyrie Guards
Zap Royal Delivery Valkyrie Guards
Royal Delivery Knight Valkyrie Guards
Valkyrie Magic Archer
Guards Zap Knight Royal Delivery Valkyrie Magic Archer
Valkyrie Zap Royal Delivery Magic Archer
Zap Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Valkyrie Guards
Zap Magic Archer
Magic Archer
Knight Valkyrie Guards
Zap Valkyrie Magic Archer
Zap Magic Archer
Magic Archer
Zap Magic Archer
Zap
Guards
Zap Knight Valkyrie Magic Archer
Zap Magic Archer
Knight Magic Archer
Magic Archer
Zap Magic Archer
Zap Magic Archer
Magic Archer
Zap Magic Archer
Zap Valkyrie Magic Archer
Magic Archer
Zap
Zap Valkyrie Magic Archer
Zap Magic Archer
Zap Magic Archer
Zap Magic Archer
Zap Magic Archer
Zap Guards
Zap Magic Archer
Zap Magic Archer
Magic Archer
Zap Guards Magic Archer
Zap Magic Archer
Knight Valkyrie Magic Archer
Zap Magic Archer
Zap
Zap Guards Magic Archer
Zap Magic Archer
Zap Magic Archer

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