My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Bandit
Giant Snowball
Hog Rider Skeleton Army Witch
Zap
Skeleton Army Witch Bandit
Barbarian Barrel
Skeleton Army Witch Royal Ghost Bandit
The Log
Mini P.E.K.K.A Hog Rider Skeleton Army Witch Bandit
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Mini P.E.K.K.A Hog Rider Skeleton Army Witch Royal Ghost Bandit
Fireball
Hog Rider Skeleton Army Witch Bandit
Poison
Skeleton Army Witch
Lightning
Mini P.E.K.K.A Witch Bandit
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Skeleton Army Royal Ghost Bandit Mini P.E.K.K.A Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Skeleton Army Royal Ghost

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Mini P.E.K.K.A Witch The Log Royal Ghost Bandit
Mini P.E.K.K.A
Zap Hog Rider The Log
Hog Rider
Zap The Log Mini P.E.K.K.A Witch Bandit
Skeleton Army
Witch
Zap Hog Rider Royal Ghost Bandit
The Log
Hog Rider Zap Mini P.E.K.K.A Bandit
Royal Ghost
Zap Witch Bandit
Bandit
Zap Hog Rider Witch The Log Royal Ghost

Defense Synergies 2 15

Zap
Mini P.E.K.K.A Skeleton Army Witch The Log Royal Ghost Bandit
Mini P.E.K.K.A
Zap The Log Skeleton Army Witch Royal Ghost
Hog Rider
Skeleton Army
Zap Mini P.E.K.K.A The Log Bandit
Witch
Zap Mini P.E.K.K.A The Log Royal Ghost Bandit
The Log
Mini P.E.K.K.A Zap Skeleton Army Witch Royal Ghost Bandit
Royal Ghost
Zap Mini P.E.K.K.A Witch The Log
Bandit
Zap Skeleton Army Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap The Log
Mini P.E.K.K.A Skeleton Army Zap Witch The Log Bandit
Mini P.E.K.K.A Skeleton Army Witch Bandit
Mini P.E.K.K.A Skeleton Army Witch Bandit
Mini P.E.K.K.A Skeleton Army The Log
Skeleton Army The Log Zap Royal Ghost Bandit
Zap Witch
Zap The Log Bandit
Mini P.E.K.K.A Witch Skeleton Army
Skeleton Army Mini P.E.K.K.A Royal Ghost Bandit
Skeleton Army Witch Zap The Log Royal Ghost Bandit
Zap Witch
Mini P.E.K.K.A Skeleton Army Zap Witch The Log Bandit
Skeleton Army Zap Mini P.E.K.K.A Witch The Log Royal Ghost
Mini P.E.K.K.A Skeleton Army Bandit
Skeleton Army Zap Mini P.E.K.K.A The Log Bandit
Mini P.E.K.K.A Skeleton Army Witch
Zap Skeleton Army Witch The Log Royal Ghost Bandit
Zap Witch The Log Royal Ghost Bandit
Mini P.E.K.K.A
Skeleton Army Royal Ghost Mini P.E.K.K.A Witch The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap Witch Royal Ghost Bandit
Bandit Zap Mini P.E.K.K.A The Log Royal Ghost
Skeleton Army Bandit Zap Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Skeleton Army Zap The Log Bandit
Mini P.E.K.K.A Skeleton Army Witch Bandit
Zap Witch
Mini P.E.K.K.A Skeleton Army Witch Bandit
Mini P.E.K.K.A Skeleton Army
Zap Mini P.E.K.K.A Skeleton Army Witch The Log Bandit
Witch Skeleton Army
Mini P.E.K.K.A Witch
Skeleton Army Zap The Log
Mini P.E.K.K.A Skeleton Army Witch Bandit
Skeleton Army Witch
Skeleton Army Witch Zap Mini P.E.K.K.A The Log
Zap Mini P.E.K.K.A Witch The Log Royal Ghost
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Royal Ghost Bandit
Zap The Log Royal Ghost Bandit
The Log Bandit
The Log
Zap The Log
Zap Witch
Witch The Log
The Log Zap
The Log Zap Bandit
Mini P.E.K.K.A
Zap The Log Bandit
Zap
The Log Bandit
Bandit
Zap The Log
Zap Witch The Log Bandit
The Log Bandit
Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log Bandit
Zap Witch The Log
The Log
The Log
Zap The Log
Zap The Log Witch
Witch
The Log Zap Witch Royal Ghost Bandit
Zap Witch The Log Bandit
Zap The Log Bandit
Zap Witch
Zap Witch
Mini P.E.K.K.A
Zap The Log Bandit
Zap
The Log
Zap Skeleton Army Witch Bandit
Zap Witch
The Log
Mini P.E.K.K.A
The Log Zap
Zap
Zap Witch The Log
Zap Witch
Zap Witch The Log Royal Ghost Bandit

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