My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Royal Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Goblin Barrel Guards
Giant Snowball
Bats Goblin Barrel Guards Little Prince
Zap
Bats Firecracker Royal Giant Goblin Barrel Guards Little Prince
Barbarian Barrel
Firecracker Goblin Barrel Guards Little Prince
The Log
Firecracker Royal Giant Mini P.E.K.K.A Goblin Barrel Guards Little Prince
Earthquake
Firecracker Goblin Barrel Guards
Arrows
Bats Firecracker Goblin Barrel Guards Little Prince
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Goblin Barrel Guards Little Prince
Fireball
Firecracker Goblin Barrel Little Prince
Poison
Bats Firecracker Guards Little Prince
Lightning
Mini P.E.K.K.A Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Goblin Barrel Guards Little Prince Mini P.E.K.K.A Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Firecracker Goblin Barrel

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Zap Firecracker Mini P.E.K.K.A Goblin Barrel
Zap
Firecracker Bats Royal Giant Mini P.E.K.K.A Guards Little Prince
Firecracker
Zap Royal Giant Bats Mini P.E.K.K.A Goblin Barrel
Royal Giant
Bats Firecracker Goblin Barrel Zap Guards
Mini P.E.K.K.A
Bats Zap Firecracker Little Prince
Goblin Barrel
Royal Giant Bats Firecracker Guards
Guards
Zap Royal Giant Goblin Barrel
Little Prince
Zap Mini P.E.K.K.A

Defense Synergies 1 9

Bats
Zap Firecracker Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Bats Firecracker Guards Little Prince
Firecracker
Bats Zap Mini P.E.K.K.A Guards
Royal Giant
Mini P.E.K.K.A
Zap Bats Firecracker Guards
Goblin Barrel
Guards
Zap Firecracker Mini P.E.K.K.A
Little Prince
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
Mini P.E.K.K.A Bats Zap Firecracker
Mini P.E.K.K.A Bats
Mini P.E.K.K.A Bats Firecracker Guards
Firecracker Mini P.E.K.K.A
Bats Zap Firecracker Guards
Bats Zap Firecracker Little Prince
Zap
Mini P.E.K.K.A
Guards Firecracker Mini P.E.K.K.A Little Prince
Bats Guards Zap Firecracker
Bats Zap Firecracker
Mini P.E.K.K.A Bats Zap Guards
Bats Zap Firecracker Mini P.E.K.K.A Guards
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Bats Firecracker Mini P.E.K.K.A
Bats Zap Firecracker Guards Little Prince
Zap Bats Firecracker Guards Little Prince
Mini P.E.K.K.A
Bats Firecracker Mini P.E.K.K.A Guards Little Prince
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap
Zap Firecracker Mini P.E.K.K.A
Guards Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A Guards Bats Zap
Mini P.E.K.K.A Guards
Firecracker Bats Zap
Mini P.E.K.K.A Guards Bats
Mini P.E.K.K.A
Zap Bats Firecracker Mini P.E.K.K.A
Guards
Bats Mini P.E.K.K.A Guards
Zap Guards
Mini P.E.K.K.A Guards
Firecracker
Guards Bats Zap Firecracker Mini P.E.K.K.A Little Prince
Bats Zap Firecracker Mini P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards
Firecracker Zap
Firecracker Guards
Zap Firecracker
Firecracker Bats Zap
Firecracker
Zap Firecracker
Zap Firecracker
Bats Mini P.E.K.K.A Guards
Firecracker Zap
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker
Bats Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A
Zap Firecracker Little Prince
Zap
Zap Firecracker Little Prince
Firecracker Zap
Zap
Zap Firecracker
Bats Zap Firecracker Little Prince
Zap Bats Firecracker Guards
Mini P.E.K.K.A
Zap
Zap Firecracker
Firecracker
Zap Bats Guards
Zap Firecracker
Firecracker Mini P.E.K.K.A
Zap Firecracker
Zap
Firecracker
Zap Bats Firecracker Guards
Firecracker Bats Zap
Zap Firecracker Little Prince
Firecracker

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