My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Princess Mother Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Princess Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army Skeleton King
Giant Snowball
Skeleton Army Princess Skeleton King
Zap
Royal Giant Skeleton Army Princess Skeleton King
Barbarian Barrel
Valkyrie Skeleton Army Princess Skeleton King
The Log
Royal Giant Skeleton Army Princess Skeleton King
Earthquake
Skeleton Army Skeleton King
Arrows
Skeleton Army Princess Skeleton King
Royal Delivery
Valkyrie Skeleton Army Princess Mother Witch Skeleton King
Fireball
Skeleton Army Princess Mother Witch Skeleton King
Poison
Skeleton Army Princess Mother Witch Skeleton King
Lightning
Valkyrie Mother Witch Skeleton King
Rocket
Valkyrie Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie The Log Princess Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Princess Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Skeleton Army Princess Valkyrie Mother Witch Skeleton King Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Skeleton Army Princess

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Royal Giant Valkyrie The Log Princess Mother Witch
Royal Giant
Mother Witch Zap The Log Princess Skeleton King
Valkyrie
Zap Mother Witch
Skeleton Army
Skeleton King
The Log
Zap Royal Giant Princess
Princess
Zap Royal Giant The Log Mother Witch
Mother Witch
Royal Giant Zap Valkyrie Princess
Skeleton King
Skeleton Army Royal Giant

Defense Synergies 0 16

Zap
Valkyrie Skeleton Army The Log Princess Mother Witch
Royal Giant
Valkyrie
Zap The Log Princess Mother Witch
Skeleton Army
Zap The Log Princess Skeleton King
The Log
Zap Valkyrie Skeleton Army Princess Mother Witch
Princess
Zap Valkyrie Skeleton Army The Log Mother Witch Skeleton King
Mother Witch
Zap Valkyrie The Log Princess Skeleton King
Skeleton King
Skeleton Army Princess Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie The Log
Skeleton Army Zap Valkyrie The Log
Skeleton Army Valkyrie
Skeleton Army Valkyrie Skeleton King
Valkyrie Skeleton Army The Log Princess
Skeleton Army The Log Zap Valkyrie Mother Witch
Zap Princess
Zap Valkyrie The Log
Skeleton Army Princess Skeleton King
Skeleton Army Valkyrie
Valkyrie Skeleton Army Mother Witch Zap The Log Princess Skeleton King
Zap Princess
Skeleton Army Zap Valkyrie The Log
Valkyrie Skeleton Army Zap The Log Princess Skeleton King
Skeleton Army Skeleton King
Skeleton Army Zap The Log
Valkyrie Skeleton Army
Valkyrie Zap Skeleton Army The Log
Zap Valkyrie The Log Princess Mother Witch
Valkyrie Skeleton Army The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap
Zap Valkyrie The Log
Skeleton Army Zap Valkyrie The Log
Valkyrie Skeleton Army Zap The Log
Valkyrie Skeleton Army
Mother Witch Zap Princess
Skeleton Army Valkyrie
Valkyrie Skeleton Army
Zap Valkyrie Skeleton Army The Log
Skeleton Army
Valkyrie
Skeleton Army Zap Valkyrie The Log
Skeleton Army Valkyrie Skeleton King
Valkyrie Skeleton Army Princess
Skeleton Army Zap Valkyrie The Log Skeleton King
Valkyrie Zap The Log Princess Mother Witch Skeleton King
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie The Log
Zap The Log Princess
The Log
Valkyrie The Log
Zap Valkyrie The Log
Mother Witch Zap Princess
The Log Princess
The Log Zap Princess
The Log Zap
Zap Valkyrie The Log Princess
Zap Princess
The Log Princess
Princess
Princess Zap The Log
Zap The Log Princess
The Log Princess
Zap The Log Princess
Zap Valkyrie The Log Princess Mother Witch
The Log
Princess
The Log
Zap The Log
Zap The Log Mother Witch Valkyrie Princess
The Log Zap Princess
Zap The Log Princess
Zap The Log
Zap Princess Mother Witch
Zap
Zap The Log
Zap Princess
The Log Princess
Zap Skeleton Army Princess
Zap Princess
The Log
Valkyrie Princess
The Log Zap Princess Skeleton King
Zap
Zap The Log Princess Skeleton King
Zap Princess
Zap The Log Princess

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