My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Elixir Golem Giant Skeleton Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem Wall Breakers Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Elixir Golem Wall Breakers Giant Skeleton Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Elixir Golem Wall Breakers Guards Giant Skeleton Ram Rider
Giant Snowball
Wall Breakers Guards Ram Rider
Zap
Wall Breakers Guards Ram Rider
Barbarian Barrel
Tesla Elite Barbarians Elixir Golem Wall Breakers Guards Giant Skeleton
The Log
Elite Barbarians Elixir Golem Wall Breakers Guards Giant Skeleton Ram Rider
Earthquake
Tesla Elixir Golem Guards
Arrows
Wall Breakers Guards
Royal Delivery
Elite Barbarians Elixir Golem Wall Breakers Guards Giant Skeleton Ram Rider
Fireball
Tesla Elite Barbarians Elixir Golem Wall Breakers Ram Rider
Poison
Elixir Golem Guards
Lightning
Tesla Elite Barbarians Ram Rider
Rocket
Elite Barbarians Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Guards Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Elixir Golem Guards Tesla Ram Rider Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Elixir Golem Guards

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Ram Rider Elixir Golem Wall Breakers Guards Giant Skeleton
Tesla
Elite Barbarians
Zap
Elixir Golem
Zap
Wall Breakers
Zap
Guards
Zap Ram Rider
Giant Skeleton
Zap
Ram Rider
Zap Guards

Defense Synergies 0 7

Zap
Tesla Elite Barbarians Guards Giant Skeleton Ram Rider
Tesla
Zap Guards
Elite Barbarians
Zap
Elixir Golem
Wall Breakers
Guards
Zap Tesla Giant Skeleton
Giant Skeleton
Zap Guards
Ram Rider
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Ram Rider
Elite Barbarians Zap Tesla Ram Rider
Tesla Ram Rider Elite Barbarians Giant Skeleton
Tesla Elite Barbarians Guards Ram Rider
Elite Barbarians Giant Skeleton
Zap Tesla Guards
Tesla Ram Rider Zap
Zap Tesla Giant Skeleton Ram Rider
Tesla Elite Barbarians
Elite Barbarians Guards Tesla Giant Skeleton
Guards Zap Tesla Giant Skeleton Ram Rider
Tesla Zap Ram Rider
Tesla Zap Elite Barbarians Guards Giant Skeleton Ram Rider
Zap Tesla Guards
Elite Barbarians Tesla Ram Rider
Zap Tesla Elite Barbarians Ram Rider
Tesla Elite Barbarians
Tesla Zap Elite Barbarians Guards Ram Rider
Zap Tesla Guards Giant Skeleton Ram Rider
Tesla Elite Barbarians Ram Rider
Tesla Elite Barbarians Guards Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Tesla Elite Barbarians Giant Skeleton
Zap Tesla Elite Barbarians
Guards Giant Skeleton Zap Elite Barbarians Ram Rider
Guards Giant Skeleton Zap Tesla Elite Barbarians Ram Rider
Giant Skeleton Tesla Elite Barbarians Guards Ram Rider
Zap Tesla Ram Rider
Guards Tesla Elite Barbarians Giant Skeleton Ram Rider
Giant Skeleton Tesla Elite Barbarians
Zap Giant Skeleton Elite Barbarians
Tesla Guards
Tesla Elite Barbarians Guards Giant Skeleton
Zap Elite Barbarians Guards Giant Skeleton
Elite Barbarians Giant Skeleton Tesla Guards Ram Rider
Tesla
Tesla Elite Barbarians Guards Zap Giant Skeleton
Zap Tesla Elite Barbarians Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Giant Skeleton
Zap Ram Rider
Giant Skeleton
Guards Giant Skeleton
Zap
Zap Ram Rider
Zap Ram Rider
Zap Ram Rider
Elite Barbarians Guards
Zap Ram Rider
Zap
Elite Barbarians
Zap Elite Barbarians
Zap
Zap
Zap
Giant Skeleton
Zap
Zap
Zap Ram Rider
Zap Ram Rider
Zap
Elite Barbarians Zap
Zap Guards
Elite Barbarians
Zap
Zap
Giant Skeleton
Zap Guards
Zap Ram Rider
Zap
Zap Giant Skeleton
Elite Barbarians
Zap Elite Barbarians Guards Giant Skeleton
Zap
Zap Giant Skeleton

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: