My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Electro Giant Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Electro Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Ram Rider
Giant Snowball
Skeleton Army Ram Rider
Zap
Firecracker Inferno Tower Skeleton Army Ram Rider
Barbarian Barrel
Firecracker Valkyrie Inferno Tower Skeleton Army
The Log
Firecracker Skeleton Army Ram Rider
Earthquake
Firecracker Inferno Tower Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Valkyrie Skeleton Army Ram Rider
Fireball
Firecracker Inferno Tower Skeleton Army Ram Rider
Poison
Firecracker Inferno Tower Skeleton Army
Lightning
Valkyrie Inferno Tower Ram Rider
Rocket
Valkyrie Inferno Tower Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Earthquake Valkyrie Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Skeleton Army Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Earthquake Skeleton Army Valkyrie Inferno Tower Ram Rider Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Earthquake Skeleton Army

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Earthquake Ram Rider Valkyrie
Firecracker
Zap Earthquake Valkyrie Ram Rider
Earthquake
Zap Firecracker Electro Giant Ram Rider
Valkyrie
Zap Firecracker Ram Rider
Inferno Tower
Skeleton Army
Electro Giant
Earthquake
Ram Rider
Zap Firecracker Earthquake Valkyrie

Defense Synergies 2 11

Zap
Firecracker Earthquake Valkyrie Inferno Tower Skeleton Army Ram Rider
Firecracker
Valkyrie Zap Earthquake Inferno Tower Skeleton Army
Earthquake
Zap Firecracker Inferno Tower
Valkyrie
Firecracker Zap Inferno Tower
Inferno Tower
Skeleton Army Zap Firecracker Earthquake Valkyrie
Skeleton Army
Inferno Tower Zap Firecracker
Electro Giant
Ram Rider
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Firecracker Valkyrie Inferno Tower Ram Rider
Inferno Tower Skeleton Army Zap Firecracker Valkyrie Ram Rider
Inferno Tower Skeleton Army Ram Rider Valkyrie
Inferno Tower Skeleton Army Firecracker Valkyrie Ram Rider
Firecracker Earthquake Valkyrie Skeleton Army
Skeleton Army Zap Firecracker Earthquake Valkyrie
Inferno Tower Ram Rider Zap Firecracker
Earthquake Zap Valkyrie Inferno Tower Electro Giant Ram Rider
Inferno Tower Skeleton Army
Skeleton Army Firecracker Valkyrie Inferno Tower
Valkyrie Skeleton Army Zap Firecracker Earthquake Electro Giant Ram Rider
Inferno Tower Zap Firecracker Ram Rider
Inferno Tower Skeleton Army Zap Earthquake Valkyrie Ram Rider
Valkyrie Skeleton Army Zap Firecracker Earthquake
Inferno Tower Skeleton Army Ram Rider
Inferno Tower Skeleton Army Zap Electro Giant Ram Rider
Firecracker Valkyrie Inferno Tower Skeleton Army
Zap Firecracker Valkyrie Skeleton Army Ram Rider
Zap Earthquake Valkyrie Firecracker Ram Rider
Inferno Tower Ram Rider
Valkyrie Skeleton Army Firecracker Earthquake Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Inferno Tower Electro Giant
Zap Firecracker Valkyrie
Skeleton Army Zap Valkyrie Inferno Tower Ram Rider
Valkyrie Skeleton Army Zap Inferno Tower Ram Rider
Inferno Tower Valkyrie Skeleton Army Ram Rider
Firecracker Electro Giant Zap Ram Rider
Skeleton Army Valkyrie Inferno Tower Ram Rider
Inferno Tower Valkyrie Skeleton Army
Zap Firecracker Valkyrie Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Valkyrie Inferno Tower
Skeleton Army Zap Valkyrie Electro Giant
Skeleton Army Valkyrie Inferno Tower Ram Rider
Firecracker Valkyrie Skeleton Army Electro Giant
Inferno Tower Skeleton Army Electro Giant Zap Firecracker Valkyrie
Valkyrie Zap Firecracker Earthquake Inferno Tower Electro Giant
Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Valkyrie
Firecracker Zap Ram Rider
Earthquake
Earthquake Firecracker Valkyrie
Zap Firecracker Earthquake Valkyrie
Firecracker Electro Giant Zap Ram Rider
Firecracker Earthquake
Earthquake Zap Firecracker Ram Rider
Zap Firecracker Ram Rider
Firecracker Zap Earthquake Valkyrie Ram Rider
Zap Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake Zap Firecracker
Earthquake Zap Firecracker
Earthquake Firecracker
Earthquake
Zap Firecracker Earthquake
Zap Firecracker Earthquake Valkyrie Electro Giant
Earthquake
Earthquake Zap
Zap Firecracker Earthquake Electro Giant Valkyrie
Firecracker Zap Earthquake Ram Rider
Zap Ram Rider
Zap Firecracker
Zap Firecracker Electro Giant
Zap Firecracker Electro Giant
Zap Earthquake
Zap Firecracker
Firecracker Earthquake
Zap Earthquake Skeleton Army
Zap Firecracker Ram Rider
Firecracker Valkyrie
Zap Firecracker Earthquake
Zap Electro Giant
Firecracker
Zap Electro Giant Firecracker
Firecracker Zap
Zap Firecracker Electro Giant
Firecracker

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